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Work progress 0.97
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| HarbingerDawn | Date: Sunday, 07.04.2013, 01:49 | Message # 826 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (Chekhonte) I'm beginning to worry that my rig isn't going to be able to run the next release very smoothly. The hardware requirements of 0.97 are no greater than for previous versions, and if anything it should run more smoothly
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Joey_Penguin | Date: Sunday, 07.04.2013, 02:58 | Message # 827 |
 Pioneer
Group: Users
United States
Messages: 311
Status: Offline
| Will that epic cloud animation system apply to all gas giants, or just Jupiter?
Careful. The PLATT Collective has spurs.
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| PlanetExplorer12 | Date: Sunday, 07.04.2013, 03:01 | Message # 828 |
 Astronaut
Group: Users
United States
Messages: 68
Status: Offline
| it's not really animation, it's just multiple cloud layers moving at different speeds. It probably will be on all gas giants.
Jupiter is Awesome!
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| HarbingerDawn | Date: Sunday, 07.04.2013, 03:10 | Message # 829 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (PlanetExplorer12) it's not really animation, it's just multiple cloud layers moving at different speeds. It probably will be on all gas giants. No, it's just for Jupiter. I imagine that it's possible for a similar system to be devised for procedural worlds, but don't expect to see something like that very soon.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| NovaSilisko | Date: Sunday, 07.04.2013, 03:56 | Message # 830 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| Quote (HarbingerDawn) don't expect to see something like that very soon.
Aw... oh well, at least we get it for jupiter.
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| matty406 | Date: Sunday, 07.04.2013, 18:25 | Message # 831 |
 Astronaut
Group: Users
United Kingdom
Messages: 77
Status: Offline
| Stop teasiiiiiing with those screenshots
Edited by matty406 - Sunday, 07.04.2013, 18:26 |
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| NovaSilisko | Date: Tuesday, 09.04.2013, 02:35 | Message # 832 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| Quote (matty406) Stop teasiiiiiing with those screenshots
I'd say of all the things in the universe that are impossibly unlikely, this is #1
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| Dwarden | Date: Tuesday, 09.04.2013, 21:28 | Message # 833 |
 Astronaut
Group: SE team
Czech Republic
Messages: 63
Status: Offline
| i just noticed the big spot area is completely inert (stand still w/o any internal motion/rotation) ... will be there some whirls / movement inside such ones ?
Ideas are like ocean w/o borders! https://twitter.com/FoltynD
Edited by Dwarden - Tuesday, 09.04.2013, 21:29 |
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| Ignuus66 | Date: Tuesday, 09.04.2013, 21:29 | Message # 834 |
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Space Tourist
Group: Users
Hungary
Messages: 28
Status: Offline
| Impressive eye candy, seems like parallax mapping.
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| anonymousgamer | Date: Tuesday, 09.04.2013, 21:42 | Message # 835 |
 World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
| Quote (Ignuus66) seems like parallax mapping
It's just textures.
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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| HarbingerDawn | Date: Tuesday, 09.04.2013, 21:58 | Message # 836 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (Ignuus66) Impressive eye candy, seems like parallax mapping. All it is is different cloud layers for each zone rotating at different speeds and directions. No graphical techniques are necessary for this that do not already exist in SE (and Celestia). If you wanted you could make a similar map for Saturn or Neptune and it would work in 0.96 (though you might have to limit the number of layers).
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| brainstorm | Date: Wednesday, 10.04.2013, 12:35 | Message # 837 |
 Observer
Group: Users
Kazakhstan
Messages: 14
Status: Offline
| Saturn model in dynamics - as in case with Jupiter - 10 layers (cloud belts) with different (real) speed and direction
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| HarbingerDawn | Date: Wednesday, 10.04.2013, 12:47 | Message # 838 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (brainstorm) Saturn model in dynamics Cool
One thing I would like to ask is if you can make the blue part of the texture match the color of the other parts? Parts of Saturn are only blue on a seasonal basis, so textures should not have any blue on them.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Wednesday, 10.04.2013, 13:02 |
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| apenpaap | Date: Wednesday, 10.04.2013, 12:52 | Message # 839 |
 World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Very nice, great work!
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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| DoctorOfSpace | Date: Wednesday, 10.04.2013, 12:53 | Message # 840 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| I like how just having some layers with transparency can have such a nice looking effect.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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