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Work progress 0.97
HarbingerDawnDate: Sunday, 07.04.2013, 01:49 | Message # 826
Cosmic Curator
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Quote (Chekhonte)
I'm beginning to worry that my rig isn't going to be able to run the next release very smoothly.

The hardware requirements of 0.97 are no greater than for previous versions, and if anything it should run more smoothly smile





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Joey_PenguinDate: Sunday, 07.04.2013, 02:58 | Message # 827
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Will that epic cloud animation system apply to all gas giants, or just Jupiter?




Careful. The PLATT Collective has spurs.
 
PlanetExplorer12Date: Sunday, 07.04.2013, 03:01 | Message # 828
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it's not really animation, it's just multiple cloud layers moving at different speeds. It probably will be on all gas giants.




Jupiter is Awesome!
 
HarbingerDawnDate: Sunday, 07.04.2013, 03:10 | Message # 829
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Quote (PlanetExplorer12)
it's not really animation, it's just multiple cloud layers moving at different speeds. It probably will be on all gas giants.

No, it's just for Jupiter. I imagine that it's possible for a similar system to be devised for procedural worlds, but don't expect to see something like that very soon.





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NovaSiliskoDate: Sunday, 07.04.2013, 03:56 | Message # 830
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Quote (HarbingerDawn)
don't expect to see something like that very soon.


Aw... oh well, at least we get it for jupiter.
 
matty406Date: Sunday, 07.04.2013, 18:25 | Message # 831
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Stop teasiiiiiing with those screenshots

Edited by matty406 - Sunday, 07.04.2013, 18:26
 
NovaSiliskoDate: Tuesday, 09.04.2013, 02:35 | Message # 832
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Quote (matty406)
Stop teasiiiiiing with those screenshots


I'd say of all the things in the universe that are impossibly unlikely, this is #1 tongue
 
DwardenDate: Tuesday, 09.04.2013, 21:28 | Message # 833
Astronaut
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Czech Republic
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i just noticed the big spot area is completely inert (stand still w/o any internal motion/rotation) ...
will be there some whirls / movement inside such ones ?





Ideas are like ocean w/o borders! https://twitter.com/FoltynD

Edited by Dwarden - Tuesday, 09.04.2013, 21:29
 
Ignuus66Date: Tuesday, 09.04.2013, 21:29 | Message # 834
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Impressive eye candy, seems like parallax mapping.
 
anonymousgamerDate: Tuesday, 09.04.2013, 21:42 | Message # 835
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Quote (Ignuus66)
seems like parallax mapping


It's just textures.





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HarbingerDawnDate: Tuesday, 09.04.2013, 21:58 | Message # 836
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Quote (Ignuus66)
Impressive eye candy, seems like parallax mapping.

All it is is different cloud layers for each zone rotating at different speeds and directions. No graphical techniques are necessary for this that do not already exist in SE (and Celestia). If you wanted you could make a similar map for Saturn or Neptune and it would work in 0.96 (though you might have to limit the number of layers).





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brainstormDate: Wednesday, 10.04.2013, 12:35 | Message # 837
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Saturn model in dynamics - as in case with Jupiter - 10 layers (cloud belts) with different (real) speed and direction






 
HarbingerDawnDate: Wednesday, 10.04.2013, 12:47 | Message # 838
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Quote (brainstorm)
Saturn model in dynamics

Cool smile

One thing I would like to ask is if you can make the blue part of the texture match the color of the other parts? Parts of Saturn are only blue on a seasonal basis, so textures should not have any blue on them.





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Edited by HarbingerDawn - Wednesday, 10.04.2013, 13:02
 
apenpaapDate: Wednesday, 10.04.2013, 12:52 | Message # 839
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Very nice, great work!




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
DoctorOfSpaceDate: Wednesday, 10.04.2013, 12:53 | Message # 840
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I like how just having some layers with transparency can have such a nice looking effect.




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