|
Work progress 0.97
|
|
| HarbingerDawn | Date: Tuesday, 23.04.2013, 22:53 | Message # 901 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| SE simulates a camera with a dimmer limiting magnitude than the naked eye, so it should look brighter and more colorful than it does to your eye. Also, since the galaxy is a sprite model there are limits to how realistic it can look. Other planetarium software that views only from the Solar system does not have that limitation and so can use textures and configure the sky to look just like it does to the naked eye. And anyway, so many of SE's settings are configurable that you can adjust it to make it look just the way you want. When 0.97 comes out and I finalize my settings for it I'll post them in this thread in case you want to see what things can be adjusted to what effect without having to spend two hours figuring it out by trial and error.
This shows the color of the Milky Way fairly well (bluish-white arms and a yellow interior) and has a similar galaxy brightness to the 0.97 default.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
|
| |
| |
| mustafa2812 | Date: Wednesday, 24.04.2013, 02:40 | Message # 902 |
 Space Pilot
Group: Users
United States
Messages: 121
Status: Offline
| How you would see the Milky Way from the night sky is also different from how it looks above the Earth's atmosphere. You have to consider that as well
PC specs: Windows 7 64 bit. Intel Core i5-2400 quad-core (3.1GHz, 6MB Cache). 6GB DDR3-1333MGz SDRAM[2 DIMMs]. 1 TB 7200 rpm SATA 3Gb/s hard drive. 3GB DDR3 NVIDIA GeForce GT 545.
|
| |
| |
| Watsisname | Date: Wednesday, 24.04.2013, 03:36 | Message # 903 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Not really. For stars more than 45° above the horizon, the dimming due to the atmosphere is only a few tenths of a magnitude. So the difference in brightness of the Milky Way as seen by the eye is not very significant.
The most important effects of the atmosphere are the limits it poses to resolving capability (turbulence typically limits this to roughly 1 arcsecond, but this is irrelevant to naked-eye observing other than it makes bright stars appear to twinkle) and the absorption of certain wavelengths of radiation (also irrelevant to naked-eye observing).
So to the human eye, there's no appreciable difference in the appearance of the Milky Way from the ground versus space.
Having seen the Milky Way from a true dark site in the southern hemisphere, I can say that to the fully dark-adapted eye, it looks very similar to how it is presented in Space Engine, only not quite as bright and without the color saturation. (The eye can't detect color at low light intensities). I am really happy with how the Milky Way looks in Space Engine, and the only thing I would do is reduce the brightness slightly, which can be done at the user level as Harbinger noted.
Edited by Watsisname - Wednesday, 24.04.2013, 03:42 |
| |
| |
| Fireinthehole- | Date: Wednesday, 24.04.2013, 11:11 | Message # 904 |
 Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
| Quote (Watsisname) Having seen the Milky Way from a true dark site in the southern hemisphere, I can say that to the fully dark-adapted eye, it looks very similar to how it is presented in Space Engine, only not quite as bright and without the color saturation. (The eye can't detect color at low light intensities). I am really happy with how the Milky Way looks in Space Engine, and the only thing I would do is reduce the brightness slightly, which can be done at the user level as Harbinger noted. I totally agree! Seeing the Milky Way from a dark location, where all artificial lights are absent, it looks quite like the new Milky Way in version 0.97, even though in reality it looks white/blueish. Although from photos of the central parts our galaxy (near Sagittarius and Scorpius), it appears yellow, thanks to color sensitivity of the camera, far better than our eyes
Love Space Engine!
|
| |
| |
| HarbingerDawn | Date: Wednesday, 24.04.2013, 12:00 | Message # 905 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Ok guys I think we've said all that can be said about the Milky Way now, let's not let this get off topic.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
|
| |
| |
| smjjames | Date: Saturday, 15.06.2013, 17:30 | Message # 906 |
|
World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Archive this? Just a thought.
Though if Space Engineer wants to keep it here for whatever reason, that's fine.
Edited by smjjames - Saturday, 15.06.2013, 17:32 |
| |
| |
| SpaceEngineer | Date: Sunday, 16.06.2013, 09:56 | Message # 907 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Maybe one day I make a blog using such "Work progress XX" thread. If there is nothing else to do.
|
| |
| |