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Work progress 0.97
LevArrisDate: Saturday, 01.09.2012, 09:22 | Message # 16
Observer
Group: Users
Germany
Messages: 12
Status: Offline
Quote
It will open the tab with info at the top-left corner of the screen, just like info table that is drawn every time you select an object, maybe with option of more detailed info, for example procedurally generated description like in Mass Effect.


I love this improvement! I hope you plan to make this description field(s) also readable from the custom .sc files? :-).
 
SpaceEngineerDate: Sunday, 02.09.2012, 16:50 | Message # 17
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
The full list of changes made after the 0.9.6.2 patch (the starting post is updated too):

Changes and additions:

  • Changed mouse controls
  • The little loading icon instead of the progress bar
  • Context menu when you right-click on the object
  • The better function of the mass-radius dependence of the gas giants and brown dwarfs
  • Reduced the thickness of atmosphere on Earth-like planets
  • The height of the lanscape is counted from the sea level (negative values - under water)
  • The land command performs a landing on the height of 10 meters above sea level or ground
  • While capturing the video, GUI is visible on the screen, but not recorded to the video
  • Desaturation of the faint stars (simulating color sensitivity of the eye)
  • Velocity pointer in the Planetarium mode
  • Smooth stopping of the movement and rotation of the camera when you press the Z, X, or Num 5 in the Planetarium mode
  • Scrolling tables and sliders with the mouse wheel
  • [F1] opens the Universe Map for the selected system, [Ctrl]-[F1] for the current one
  • [F2] opens the Planetary System Browser for the selected system, [Ctrl]-[F2] for the current one

    Bug fixes:

  • Console command "disable" now works
  • Fixed a bug with the nebula, shining through the planet
  • Fixed the accelerated spinning of the ship then time is reversed
  • Fixed glitchy star's Motion Blur
  • Fixed a bug with very small moons with atmospheres
  • Fixed camera autobinding
  • Fixed a bug with the equal mass of all brown dwarfs
  • Fixed a bug with wrong lens flare color at the edge of the screen




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    HarbingerDawnDate: Sunday, 02.09.2012, 17:37 | Message # 18
    Cosmic Curator
    Group: Administrators
    United States
    Messages: 8717
    Status: Offline
    Quote (SpaceEngineer)
    Desaturation of the faint stars (simulating color sensitivity of the eye)

    yahoo! The dream has come true biggrin

    Quote (SpaceEngineer)
    Smooth stopping of the movement and rotation of the camera when you press the Z, X, or Num 5 in the Planetarium mode

    This will make recording videos in spacecraft mode much more pleasant.

    Quote (SpaceEngineer)
    Fixed a bug with the equal mass of all brown dwarfs

    yay!





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    daveDate: Sunday, 02.09.2012, 17:59 | Message # 19
    Space Tourist
    Group: Users
    United States
    Messages: 35
    Status: Offline
    Quote
    Reduced the thickness of atmosphere on Earth-like planets


    I'm really thrilled that you took my post on the atmospheres into play, SpaceEngineer!
     
    KyleDate: Thursday, 06.09.2012, 03:24 | Message # 20
    Space Tourist
    Group: Users
    United States
    Messages: 36
    Status: Offline
    Looks good! keep up the good work. smile




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    SpaceEngineerDate: Friday, 07.09.2012, 01:13 | Message # 21
    Author of Space Engine
    Group: Administrators
    Russian Federation
    Messages: 4800
    Status: Offline
    I started to make built-in wiki system. So far, it only works with the planets. Information about the planet is divided into 4 pages - general, physical properties, orbital properties and atmosphere. I also started doing supporting of the database that will store information about the discoverer of the planet, its description and the name given to it by the discoverer. Wiki supports localization, that is, names and descriptions can be given in a language that is currently used in the engine. I.e. in the database you can enter the information and the names of all the Solar system planets and named stars in German/French/etc, thus obtaining a full localized SpaceEngine.

    The first example - the Earth. The name of the planet in the upper left corner may be in your local language (on Russian forum I post the same images with Russian GUI and Russian name of our planet). The name may be taken from the database, so no modifying of the scrips required. Description is taken from Wikipedia.

    The second example is a procedural planet. Now it is possible to give names and descriptions for procedural planets smile

















    Further plans:

    - Complete the system by supporting for all other types of objects - stars, galaxies, and so on (including ships).
    - Full integration into the engine, search by database name in the F3 dialog
    - Edit the description of the object - is required to create a mini-text editor (so far I've type the descriptions simply in the database script)
    - Supporting for export and import of the database, so that users can share their databases already in the next version, not waiting for network supporting.
    - Ability to view information about several planets simultaneously - for a visual comparison of the sizes, masses and other parameters, with the ability to sort the table by any row.
    - Supporting for different measure units, i.e. possibility to switch parsecs to light years, kilograms to the masses of the Moon, etc.

    Attachments: 3550537.jpg (410.7 Kb) · 9829766.jpg (413.8 Kb) · 6808083.jpg (410.7 Kb) · 2422781.jpg (401.6 Kb) · 8221326.jpg (531.2 Kb) · 9773522.jpg (534.0 Kb) · 2157467.jpg (530.9 Kb) · 4546252.jpg (519.7 Kb)





     
    AmwhereDate: Friday, 07.09.2012, 01:18 | Message # 22
    Astronaut
    Group: Users
    United States
    Messages: 62
    Status: Offline
    Arrrrrg! My system parser becomes redundant before it's done! :P

    Actually, I'll keep working on it - it may give SpaceEngineer ideas to improve the in game one.

    Really nice, actually, SE. The first step to a Nocits-like system?


    Edited by Amwhere - Friday, 07.09.2012, 01:18
     
    HarbingerDawnDate: Friday, 07.09.2012, 01:20 | Message # 23
    Cosmic Curator
    Group: Administrators
    United States
    Messages: 8717
    Status: Offline
    Quote (SpaceEngineer)
    I started to make built-in wiki system.

    This is the most beautiful thing I've ever seen surprised Thank you so much, this is a dream-come-true for creating fictional universes in the engine.





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    smjjamesDate: Friday, 07.09.2012, 01:31 | Message # 24
    World Builder
    Group: Users
    United States
    Messages: 913
    Status: Offline
    Quote (SpaceEngineer)
    Now it is possible to give names and descriptions for procedural planets


    Awesome smile

    Also, the whole in-game wiki page with additional information for the object definetly looks and sounds cool.





     
    DoctorOfSpaceDate: Friday, 07.09.2012, 01:48 | Message # 25
    Galaxy Architect
    Group: Global Moderators
    Pirate
    Messages: 3600
    Status: Offline
    That wiki system is going to make community catalogs so much better. Nice job.




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    smjjamesDate: Friday, 07.09.2012, 02:00 | Message # 26
    World Builder
    Group: Users
    United States
    Messages: 913
    Status: Offline
    Quote (DoctorOfSpace)
    That wiki system is going to make community catalogs so much better. Nice job.


    Not to mention the additional information will make it easier to simulate an interesting or favorite system in Universe Sandbox.





     
    SolarisDate: Friday, 07.09.2012, 02:21 | Message # 27
    World Builder
    Group: Global Moderators
    France
    Messages: 731
    Status: Offline
    This will boost the educational capacities, feed user's curiosity and add the possibility to personalise the game a lot.. Unchaining the imagination of the user cool . Great feature !
     
    Joey_PenguinDate: Friday, 07.09.2012, 02:24 | Message # 28
    Pioneer
    Group: Users
    United States
    Messages: 311
    Status: Offline
    Will there be spellcheck, though? I'm serious, grammar is everything.
    Also, if a planet has life on it, how much detail should we put into describing its biosphere and any sentient life it has on it?





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    Edited by Joey_Penguin - Friday, 07.09.2012, 03:46
     
    apenpaapDate: Friday, 07.09.2012, 09:44 | Message # 29
    World Builder
    Group: Users
    Antarctica
    Messages: 1063
    Status: Offline
    Wow, that is amazing! I love the wiki, as well as the possibility to name procedural planets and switching to different units (I hope you won't just allow parsecs and light years on interstellar distances, but also Peta/Exa/Zetta/Yottametres). Do you need any help writing entries for catalog objects?




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    Hasforjs97Date: Friday, 07.09.2012, 10:11 | Message # 30
    Space Pilot
    Group: Translators
    Spain
    Messages: 107
    Status: Offline
    Quote (SpaceEngineer)
    Now it is possible to give names and descriptions for procedural planets

    Awww Yeaaa biggrin biggrin
    Can't wait for next version tongue





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