Work progress 0.97
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LevArris | Date: Saturday, 01.09.2012, 09:22 | Message # 16 |
Observer
Group: Users
Germany
Messages: 12
Status: Offline
| Quote It will open the tab with info at the top-left corner of the screen, just like info table that is drawn every time you select an object, maybe with option of more detailed info, for example procedurally generated description like in Mass Effect.
I love this improvement! I hope you plan to make this description field(s) also readable from the custom .sc files? :-).
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SpaceEngineer | Date: Sunday, 02.09.2012, 16:50 | Message # 17 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| The full list of changes made after the 0.9.6.2 patch (the starting post is updated too):
Changes and additions:
Changed mouse controls The little loading icon instead of the progress bar Context menu when you right-click on the object The better function of the mass-radius dependence of the gas giants and brown dwarfs Reduced the thickness of atmosphere on Earth-like planets The height of the lanscape is counted from the sea level (negative values - under water) The land command performs a landing on the height of 10 meters above sea level or ground While capturing the video, GUI is visible on the screen, but not recorded to the video Desaturation of the faint stars (simulating color sensitivity of the eye) Velocity pointer in the Planetarium mode Smooth stopping of the movement and rotation of the camera when you press the Z, X, or Num 5 in the Planetarium mode Scrolling tables and sliders with the mouse wheel [F1] opens the Universe Map for the selected system, [Ctrl]-[F1] for the current one [F2] opens the Planetary System Browser for the selected system, [Ctrl]-[F2] for the current one
Bug fixes:
Console command "disable" now works Fixed a bug with the nebula, shining through the planet Fixed the accelerated spinning of the ship then time is reversed Fixed glitchy star's Motion Blur Fixed a bug with very small moons with atmospheres Fixed camera autobinding Fixed a bug with the equal mass of all brown dwarfs Fixed a bug with wrong lens flare color at the edge of the screen
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HarbingerDawn | Date: Sunday, 02.09.2012, 17:37 | Message # 18 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (SpaceEngineer) Desaturation of the faint stars (simulating color sensitivity of the eye) yahoo! The dream has come true
Quote (SpaceEngineer) Smooth stopping of the movement and rotation of the camera when you press the Z, X, or Num 5 in the Planetarium mode This will make recording videos in spacecraft mode much more pleasant.
Quote (SpaceEngineer) Fixed a bug with the equal mass of all brown dwarfs yay!
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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dave | Date: Sunday, 02.09.2012, 17:59 | Message # 19 |
Space Tourist
Group: Users
United States
Messages: 35
Status: Offline
| Quote Reduced the thickness of atmosphere on Earth-like planets
I'm really thrilled that you took my post on the atmospheres into play, SpaceEngineer!
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Kyle | Date: Thursday, 06.09.2012, 03:24 | Message # 20 |
Space Tourist
Group: Users
United States
Messages: 36
Status: Offline
| Looks good! keep up the good work.
PC: i7 4790k 4.0GHz Geforce GTX 980ti 16GB DDR3 RAM
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SpaceEngineer | Date: Friday, 07.09.2012, 01:13 | Message # 21 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| I started to make built-in wiki system. So far, it only works with the planets. Information about the planet is divided into 4 pages - general, physical properties, orbital properties and atmosphere. I also started doing supporting of the database that will store information about the discoverer of the planet, its description and the name given to it by the discoverer. Wiki supports localization, that is, names and descriptions can be given in a language that is currently used in the engine. I.e. in the database you can enter the information and the names of all the Solar system planets and named stars in German/French/etc, thus obtaining a full localized SpaceEngine.
The first example - the Earth. The name of the planet in the upper left corner may be in your local language (on Russian forum I post the same images with Russian GUI and Russian name of our planet). The name may be taken from the database, so no modifying of the scrips required. Description is taken from Wikipedia.
The second example is a procedural planet. Now it is possible to give names and descriptions for procedural planets
Further plans:
- Complete the system by supporting for all other types of objects - stars, galaxies, and so on (including ships). - Full integration into the engine, search by database name in the F3 dialog - Edit the description of the object - is required to create a mini-text editor (so far I've type the descriptions simply in the database script) - Supporting for export and import of the database, so that users can share their databases already in the next version, not waiting for network supporting. - Ability to view information about several planets simultaneously - for a visual comparison of the sizes, masses and other parameters, with the ability to sort the table by any row. - Supporting for different measure units, i.e. possibility to switch parsecs to light years, kilograms to the masses of the Moon, etc.
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Amwhere | Date: Friday, 07.09.2012, 01:18 | Message # 22 |
Astronaut
Group: Users
United States
Messages: 62
Status: Offline
| Arrrrrg! My system parser becomes redundant before it's done! :P
Actually, I'll keep working on it - it may give SpaceEngineer ideas to improve the in game one.
Really nice, actually, SE. The first step to a Nocits-like system?
Edited by Amwhere - Friday, 07.09.2012, 01:18 |
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HarbingerDawn | Date: Friday, 07.09.2012, 01:20 | Message # 23 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (SpaceEngineer) I started to make built-in wiki system. This is the most beautiful thing I've ever seen Thank you so much, this is a dream-come-true for creating fictional universes in the engine.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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smjjames | Date: Friday, 07.09.2012, 01:31 | Message # 24 |
World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (SpaceEngineer) Now it is possible to give names and descriptions for procedural planets
Awesome
Also, the whole in-game wiki page with additional information for the object definetly looks and sounds cool.
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DoctorOfSpace | Date: Friday, 07.09.2012, 01:48 | Message # 25 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| That wiki system is going to make community catalogs so much better. Nice job.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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smjjames | Date: Friday, 07.09.2012, 02:00 | Message # 26 |
World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (DoctorOfSpace) That wiki system is going to make community catalogs so much better. Nice job.
Not to mention the additional information will make it easier to simulate an interesting or favorite system in Universe Sandbox.
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Solaris | Date: Friday, 07.09.2012, 02:21 | Message # 27 |
World Builder
Group: Global Moderators
France
Messages: 731
Status: Offline
| This will boost the educational capacities, feed user's curiosity and add the possibility to personalise the game a lot.. Unchaining the imagination of the user . Great feature !
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Joey_Penguin | Date: Friday, 07.09.2012, 02:24 | Message # 28 |
Pioneer
Group: Users
United States
Messages: 311
Status: Offline
| Will there be spellcheck, though? I'm serious, grammar is everything. Also, if a planet has life on it, how much detail should we put into describing its biosphere and any sentient life it has on it?
Careful. The PLATT Collective has spurs.
Edited by Joey_Penguin - Friday, 07.09.2012, 03:46 |
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apenpaap | Date: Friday, 07.09.2012, 09:44 | Message # 29 |
World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Wow, that is amazing! I love the wiki, as well as the possibility to name procedural planets and switching to different units (I hope you won't just allow parsecs and light years on interstellar distances, but also Peta/Exa/Zetta/Yottametres). Do you need any help writing entries for catalog objects?
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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Hasforjs97 | Date: Friday, 07.09.2012, 10:11 | Message # 30 |
Space Pilot
Group: Translators
Spain
Messages: 107
Status: Offline
| Quote (SpaceEngineer) Now it is possible to give names and descriptions for procedural planets Awww Yeaaa Can't wait for next version
My desktop: Pentium G3260 @ 3.30GHz 8.0 GB DDR3 AMD Radeon HD 5570 1GB
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