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Work progress 0.97
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| Salvo | Date: Wednesday, 03.04.2013, 14:32 | Message # 811 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (SpaceEngineer) multiple clouds layers on terrestrial planets:
Time for loading of terrain will increase but, you know what? I don't care :')
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| neutronium76 | Date: Wednesday, 03.04.2013, 20:12 | Message # 812 |
 World Builder
Group: Users
Greece
Messages: 718
Status: Offline
| Quote (Salvo) Time for loading of terrain will increase
I'd presume that there will be an option to disable multiple cloud layers
Anyway great little addition from the Master there: A small piece of programming code from a man, a giant piece of software for Mankind ..
Ps: Actually it looks like volumetric clouds to me so 3D clouds is one step closer
PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1 PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
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| Disasterpiece | Date: Wednesday, 03.04.2013, 23:20 | Message # 813 |
 World Builder
Group: Users
United States
Messages: 640
Status: Offline
| Quote (SpaceEngineer) A tiny update: multiple clouds layers on terrestrial planets: I saved those screenshots faster than Leonard Nimoy ran from a Star Trek mob er... convention.
I play teh spase engien
Edited by Disasterpiece - Wednesday, 03.04.2013, 23:21 |
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| NovaSilisko | Date: Saturday, 06.04.2013, 07:42 | Message # 814 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| Regarding the cloud layers, does "on terrestrial planets" mean terras/deserts/oceanias or only terras?
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| HarbingerDawn | Date: Saturday, 06.04.2013, 07:51 | Message # 815 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (NovaSilisko) Regarding the cloud layers, does "on terrestrial planets" mean terras/deserts/oceanias or only terras? Deserts, terras, titans, ice worlds, and oceanias. Any solid world that has clouds.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| NovaSilisko | Date: Saturday, 06.04.2013, 08:23 | Message # 816 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| Alright, cool.
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| SpaceEngineer | Date: Saturday, 06.04.2013, 22:49 | Message # 817 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Dynamic model of Jupiter (thanks to brainstorm):
It have 10 clouds layers, moving with different speed. A speed is computed from actual observational data. On these animations, clouds speed is artifically increased by 100,000 times. Without cheat codes, to see such clouds movement, you must accelerate the time in 100,000x and synchronise rotation with Jupiter.
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| Natester2013 | Date: Saturday, 06.04.2013, 22:51 | Message # 818 |
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Space Tourist
Group: Users
United States
Messages: 26
Status: Offline
| :O! It looks very realistic! Although I don't know if it is possble to make the great red spot spin. xD
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| apenpaap | Date: Saturday, 06.04.2013, 22:54 | Message # 819 |
 World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Wow, that looks very good; great job on it.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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| ZackG | Date: Saturday, 06.04.2013, 23:06 | Message # 820 |
 Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| That looks awesome. Cant wait
MOBO:ASUS Sabertooth Mark I CPU:Intel I7 4790 3.6Ghz GPU:NVIDIA GTX960 4GB Memory:32GB 1600Mhz (Corsair 4x8GB)
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| Chekhonte | Date: Saturday, 06.04.2013, 23:48 | Message # 821 |
 Observer
Group: Users
United States
Messages: 13
Status: Offline
| Jeez, that jupiter model looks amazing. I'm beginning to worry that my rig isn't going to be able to run the next release very smoothly.
Regardless, thanks everyone involved in the Space Engine. I love and look forward to every release. I really appreciate your hard work.
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| Aaron | Date: Saturday, 06.04.2013, 23:49 | Message # 822 |
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Space Tourist
Group: Users
United States
Messages: 39
Status: Offline
| The animations look really nice - easy to work into the model with low overhead too. I was instantly reminded of this aerobreaking scene an old movie.
https://www.youtube.com/watch?v=ibf-6O3uU6Q
Quote (SpaceEngineer) It have 10 clouds layers, moving with different speed. A speed is computed from actual observational data. On these animations, clouds speed is artifically increased by 100,000 times. Without cheat codes, to see such clouds movement, you must accelerate the time in 100,000x and synchronise rotation with Jupiter.
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| j0KeR | Date: Sunday, 07.04.2013, 00:18 | Message # 823 |
 Explorer
Group: Users
Greece
Messages: 178
Status: Offline
| Very nice job you're dedicating a lot of time adding features and resolving bugs, i think everyone is grateful here, you are one of the few that actually listens to the community and trying to make the software even better !
"Novus Ordo Seclorum"
Intel Core(E6850) 2 Duo 3.00 GHz \ Geforce GTX560 1024MB \ 4GB 667(MHz) 2 Channel RAM \ Windows 7 (32bit) \ Samsung SA700D 120hz (3D)
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| werdnaforever | Date: Sunday, 07.04.2013, 01:28 | Message # 824 |
 World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
| The new cloud pictures look great!
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| Fireinthehole- | Date: Sunday, 07.04.2013, 01:36 | Message # 825 |
 Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
| This is way more better than I thought!!! I'm trying to be patient but it is very hard
Love Space Engine!
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