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SalvoDate: Wednesday, 06.02.2013, 15:32 | Message # 601
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
Quote (werdnaforever)
Wait, do mods really get secret first looks


Impossible biggrin





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
HarbingerDawnDate: Wednesday, 06.02.2013, 17:42 | Message # 602
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (midtskogen)
Even if it's 2013, these things don't program itself.

Quite so.

The graphical abilities to do many things exist, of course, but they still need to be coded for, and SE is coded by just one person. In addition, there are many things that need to be added to the program, and those things have different levels of priority. For example, aurorae, comets, 3D clouds, procedural generation of galaxy and nebula models, glowing textures (night side lights) for planets, are all more important than 3D water, as are many other things. It will be added eventually, but there are other things that must come first.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
neutronium76Date: Wednesday, 06.02.2013, 18:31 | Message # 603
World Builder
Group: Users
Greece
Messages: 718
Status: Offline
Quote (SpaceEngineer)
I can implement such feature in SE, but this would look wierd. If player wants to crash a planet into a star, he must enter gravity simulation mode, what will work only for that planetary system. After playing, changes can be saved with some restrictions.


Space Engineer you never cease to amaze me (and most of us here no doubt) ! I wonder if this mode could be used to simulate lifecycle of stars i,e, supernovas for giants or giant and then neutron star formation for sun-like stars and its effect on planets although, now that I think of it, probably no. But it might be useful to see effect of comet/asteroid collision with such mode smile .





PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
PC2:Core2Quad X9770@3.2GHz, 2 cores/4 threads 4GB DDR2 RAM@1GHz, GTX-285 GPU 1GB VRAM(DDR3)@1.24GHz, OS:WinVistax64SP2
 
SpaceEngineerDate: Wednesday, 06.02.2013, 21:34 | Message # 604
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
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Quote (neutronium76)
Space Engineer you never cease to amaze me (and most of us here no doubt) ! I wonder if this mode could be used to simulate lifecycle of stars i,e, supernovas for giants or giant and then neutron star formation for sun-like stars and its effect on planets although, now that I think of it, probably no. But it might be useful to see effect of comet/asteroid collision with such mode .

It can, but only for that system where you are. If you leave the system, time will reset. When you enter new system, and if you want to go back to the future, you must perform the simulation again.





 
Jeroll3dDate: Wednesday, 06.02.2013, 21:53 | Message # 605
Astronaut
Group: Users
Brazil
Messages: 54
Status: Offline
SpaceEngineer

Secret, the ships control and view, chance? biggrin

smile
 
SpaceEngineerDate: Thursday, 07.02.2013, 11:32 | Message # 606
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Quote (Jeroll3d)
Secret, the ships control and view, chance?

chance -> indeterminate





 
SpaceManDate: Thursday, 07.02.2013, 11:41 | Message # 607
Astronaut
Group: Users
United States
Messages: 48
Status: Offline
SpaceEngineer, I just love what you have made! I've been following for over a year. I am taking a Creative Writing course in college and I am using SpaceEngine for my magazine article proposal to GameInformer. Is this alright if I try to publish the article? I hope to spread the word for SpaceEngine! Also for other reasons in hopes to inspire people to become scientists, technologists, engineers, NASA, space pioneers, and space enthusiasts. I just want the whole world to galvanize the wonders and the emits scale of the cosmos, and to appreciate how far we have come in charting where we are in the vast cosmos.




"The sky calls to us, If we do not destroy our self's. We will one day, venture to the stars" - Carl Sagan
 
Jeroll3dDate: Thursday, 07.02.2013, 11:52 | Message # 608
Astronaut
Group: Users
Brazil
Messages: 54
Status: Offline
Ops...i love my english... surprised

Is 'change'

Correct: The control of ships will change?
 
werdnaforeverDate: Thursday, 07.02.2013, 14:09 | Message # 609
World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
I think something should be done to water in SE until it can be given a nice 3D effect- some kind of faint, subtle texturing would be in order to give a sense of scale when flying over it. Otherwise there's no way to tell how close it is.

Also, perhaps .98 should have clouds that are different colors (based on the color of a planet's oceans/atmosphere), even if they are subtle differences. Not all clouds will be white, right?

 
NyarlathotepDate: Thursday, 07.02.2013, 14:44 | Message # 610
Observer
Group: Users
Germany
Messages: 14
Status: Offline
Quote (HarbingerDawn)
...are all more important than 3D water, as are many other things. It will be added eventually, but there are other things that must come first.


I don't think so. Indeed, 3D clouds are also very important, but I think that 3D water isn't less important than 3D clouds. 3D water and 3D clouds are together more important than aurorae or procedural galaxies and nebulas, cause the recent clouds and water look very unattractive, which is by far a more significant issue to the naked eye than the other issues. And yes, the planet surface by night is too dark. wink





Intel Core2Quad Q6600@2,9 GHz, 6 GB DDR2-RAM, AMD Radeon HD 6950 with 2048 MB VRAM, Windows 7 Home Premium 64 bit

Edited by Nyarlathotep - Thursday, 07.02.2013, 14:46
 
HarbingerDawnDate: Thursday, 07.02.2013, 15:25 | Message # 611
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (werdnaforever)
Not all clouds will be white, right?

They aren't all white now; desert planet's clouds are based on the color of the planet's surface, to simulate dust.

Quote (Nyarlathotep)
I think that 3D water isn't less important than 3D clouds. 3D water and 3D clouds are together more important than aurorae or procedural galaxies and nebulas

No, because this is an astronomy program, and it makes a lot more sense to add missing or underdeveloped astronomical objects and phenomena than to make clouds and water look better. And clouds are more important than water because far more worlds have clouds than water, and the clouds are encountered far more readily.

If you absolutely can not live without pretty water until SE gets it, you can always play Crysis wink





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
werdnaforeverDate: Thursday, 07.02.2013, 15:33 | Message # 612
World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
Quote (HarbingerDawn)
If you absolutely can not live without pretty water until SE gets it, you can always play Crysis

There's a nice NVidia island demo if you really can't wait.

Quote (HarbingerDawn)
They aren't all white now; desert planet's clouds are based on the color of the planet's surface, to simulate dust.

Okay, not all of them. For instance, terras need some more variation.
 
NyarlathotepDate: Thursday, 07.02.2013, 16:02 | Message # 613
Observer
Group: Users
Germany
Messages: 14
Status: Offline
Quote (werdnaforever)
There's a nice NVidia island demo if you really can't wait.


It's pointless for me to download this tech demo. I've got an AMD video card. wink





Intel Core2Quad Q6600@2,9 GHz, 6 GB DDR2-RAM, AMD Radeon HD 6950 with 2048 MB VRAM, Windows 7 Home Premium 64 bit
 
HarbingerDawnDate: Thursday, 07.02.2013, 16:09 | Message # 614
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (werdnaforever)
terras need some more variation.

Terra clouds are formed by a hydrological cycle. Water clouds are white. Ergo, terra clouds should be white.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
werdnaforeverDate: Thursday, 07.02.2013, 16:29 | Message # 615
World Builder
Group: Users
Pirate
Messages: 897
Status: Offline
Quote (HarbingerDawn)
Terra clouds are formed by a hydrological cycle. Water clouds are white. Ergo, terra clouds should be white.


Do all the terras have oceans made of water?

EDIT:
Quote (Nyarlathotep)
I've got an AMD video card.

I'm not sure if that really matters. I don't think it means you can't run the demo; it probably just means it won't take advantage of nvidia-specific features, but maybe I'm wrong (since I do have an Nvidia card).


Edited by werdnaforever - Thursday, 07.02.2013, 16:32
 
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