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Work progress 0.97
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| Tim | Date: Wednesday, 06.03.2013, 14:49 | Message # 706 |
 Explorer
Group: Users
Belgium
Messages: 296
Status: Offline
| It's understandable. In Dutch the correct verb would also be "publiceren" where english translates it as "releasing". But translating this in many other languages would be something like "releasing a prisoner".
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| Mestarian | Date: Thursday, 07.03.2013, 08:30 | Message # 707 |
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Observer
Group: Newbies
United States
Messages: 6
Status: Offline
| So lately I have been playing Minecraft lately and started thinking about how you can generate new worlds by entering a new seed, then suddenly I thought what if we did the same thing with Space Engine? Like if you left it as default (a blank seed) it would just generate planets, stars and galaxies etc just as it does right now however if we put in a new seed it would generate a brand new universe with an entirely different universe map which of course would not have earth anywhere... just a brand new universe to explore. Anyways just an idea I thought of and wondered what people might think. ^^;
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| midtskogen | Date: Thursday, 07.03.2013, 08:58 | Message # 708 |
 Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
| Wouldn't simply going to a random galaxy pretty much do the same thing? You would be lucky finding the Milky Way again.
NIL DIFFICILE VOLENTI
Edited by midtskogen - Thursday, 07.03.2013, 08:59 |
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| Mestarian | Date: Thursday, 07.03.2013, 10:09 | Message # 709 |
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Observer
Group: Newbies
United States
Messages: 6
Status: Offline
| Well not really since star and galaxy generation is based on current maps we have of the known universe... this is an idea that would generate a completely new random map of an entirely new universe based on what seed you put in while the default blank seed would be based on this universe.
Edited by Mestarian - Thursday, 07.03.2013, 10:12 |
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| DoctorOfSpace | Date: Thursday, 07.03.2013, 10:29 | Message # 710 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote (Mestarian) this is an idea that would generate a completely new random map of an entirely new universe based on what seed you put in while the default blank seed would be based on this universe.
You should look up a game coming called Limit Theory, it will have that function. As far as I know Space Engine won't have this function.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Hati | Date: Thursday, 07.03.2013, 13:19 | Message # 711 |
 Observer
Group: Users
United Kingdom
Messages: 16
Status: Offline
| Quote (Mestarian) ... if we put in a new seed it would generate a brand new universe with an entirely different universe map which of course would not have earth anywhere... just a brand new universe to explore.
Not sure why you need it considering that the single universe we have now generates far more galaxies and solar systems than you can explore in a lifetime
Edited by Hati - Thursday, 07.03.2013, 13:20 |
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| Salvo | Date: Thursday, 07.03.2013, 15:24 | Message # 712 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (DoctorOfSpace) You should look up a game coming called Limit Theory
I discovered it yesterday, a very nice project, i like so much the interface, and sounds/music gives to the game a very nice a nice atmosphere
Sometimes I look on his dev-blog, he works so much, maybe he overdo
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| Tim | Date: Thursday, 07.03.2013, 17:06 | Message # 713 |
 Explorer
Group: Users
Belgium
Messages: 296
Status: Offline
| Besides, the reason why everyone has the same source code is because everybody would be in the same universe, which is more fun to share locations, explorer challenges etc.
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| Drawnin | Date: Thursday, 07.03.2013, 20:20 | Message # 714 |
 Space Tourist
Group: Users
Spain
Messages: 37
Status: Offline
| Tim has a point, in my opinion.
Intel Core i7-3770 - 3.40 GHz @ 8 Gb RAM @ nVidia GeForce GTX 570 1280 Mb
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| Natester2013 | Date: Saturday, 09.03.2013, 04:48 | Message # 715 |
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Space Tourist
Group: Users
United States
Messages: 26
Status: Offline
| Well, I kinda solved the memory problems with SE, my video card needed to be updated (AMD Radeon HD 6530D 8.982.0.0 with 2 GB of VRAM). Anyways, looking forward to 0.97 which hopefully will completely solve the "out of memory" troubles lol.
EDIT: Planning on upping my physical RAM from 4 GB to 12 GB sometime in the near future.
Edited by Natester2013 - Saturday, 09.03.2013, 04:54 |
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| anonymousgamer | Date: Saturday, 09.03.2013, 04:58 | Message # 716 |
 World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
| Quote (Natester2013) AMD Radeon HD 6530D 8.982.0.0 with 2 GB of VRAM
This card actually doesn't have any dedicated VRAM, it feeds off of the system RAM to use as VRAM, and SE apparently has troubles with that.
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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| Natester2013 | Date: Saturday, 09.03.2013, 05:53 | Message # 717 |
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Space Tourist
Group: Users
United States
Messages: 26
Status: Offline
| Quote (anonymousgamer) This card actually doesn't have any dedicated VRAM, it feeds off of the system RAM to use as VRAM, and SE apparently has troubles with that.
Oh. x.x I didn't know that. Then again, it's an AMD Radeon HD 6530D 512 MB. At least SE runs smoothly for me since I just recently updated my graphics card.
PS: Now that I think of it, since this card doesn't have any dedicated VRAM, this means that when I get more RAM, the performance of SE will increase (Hopefully).
Edited by Natester2013 - Saturday, 09.03.2013, 06:07 |
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| HarbingerDawn | Date: Saturday, 09.03.2013, 10:34 | Message # 718 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Natester2013, you should post about issues like this in the troubleshooting thread.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| n7275 | Date: Monday, 11.03.2013, 02:36 | Message # 719 |
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Observer
Group: Newbies
United States
Messages: 7
Status: Offline
| I have a request. Could you add a small amount of noise or dithering to the rendered frames to mitigate color banding. It's only noticeable in atmospheres. If you can't that's fine, and I appreciate all the work you've done here.
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| apenpaap | Date: Monday, 11.03.2013, 11:34 | Message # 720 |
 World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| ^I think I remember someone in a thread a while back asking about colour banding in atmospheres too; but it turned out that's not actully's SE's fault, but monitor producers being fraudulent gits. If I remember correctly, many monitors sold as being able to display 24 bits colours can actually only do 16 bits.
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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