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Work progress 0.97
HarbingerDawnDate: Friday, 21.12.2012, 04:58 | Message # 466
Cosmic Curator
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United States
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Quote (Kviki)
don't include the ''EVE'' flare from me (it looks like crap!) but the ''Eveolution'' version.

Really? Personally I liked the EVE flare better than the EVEolution flare.





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SpaceEngineerDate: Friday, 21.12.2012, 09:21 | Message # 467
Author of Space Engine
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Russian Federation
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Quote (Vinny)
The mods in the next release is: is being able to hear spacecraft engines firing, RCS firings, atmospheric wind when descending into the planet's atmosphere, realistic orbital burns, and of course fuel usage. Thanks!

Nothing of these.





 
VinnyDate: Friday, 21.12.2012, 17:35 | Message # 468
Explorer
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United States
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Hi, SpaceEngineer!

How about in space engine 0.98 or 0.99? Thanks!

Cheers,
Vincent
 
werdnaforeverDate: Friday, 21.12.2012, 18:59 | Message # 469
World Builder
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Pirate
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Wait..................................................................maybe I could have asked this much earlier, but is there an option to keep the loading bar? Or at least to toggle the text which says what's being created?

I like seeing what's being generated, whether it be clouds, terrain, stars, or anything else. Knowing what's being loaded is (to me) very important- until SE can start taking advantage of lots more ram.
 
smjjamesDate: Friday, 21.12.2012, 19:11 | Message # 470
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(werdnaforever)
Wait..................................................................maybe I could have asked this much earlier, but is there an option to keep the loading bar? Or at least to toggle the text which says what's being created?

I like seeing what's being generated, whether it be clouds, terrain, stars, or anything else. Knowing what's being loaded is (to me) very important- until SE can start taking advantage of lots more ram.


Same here, I like being able to see the progress that it's doing and what it's doing as well.





 
FrostbreathDate: Friday, 21.12.2012, 19:34 | Message # 471
Space Pilot
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Netherlands
Messages: 118
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(Vinny)
Hi, SpaceEngineer!

How about in space engine 0.98 or 0.99? Thanks!

Cheers,
Vincent

Hi Vincent!

How about allowing him to finish and release 0.97 first?

Cheers,
Frostbreath





Amateur astronomer. Owner of a Celestron C8 telescope and, of course, Space Engine. Translator for Dutch.
 
HarbingerDawnDate: Friday, 21.12.2012, 19:35 | Message # 472
Cosmic Curator
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United States
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(smjjames)
maybe I could have asked this much earlier, but is there an option to keep the loading bar? Or at least to toggle the text which says what's being created?

In debug mode that will still be there. I too like being able to see it, it'd be nice to have it as an option in normal mode as well (so you don't have to see all the debug HUD text). But it will be there.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
VinnyDate: Friday, 21.12.2012, 21:32 | Message # 473
Explorer
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United States
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Hi, Frostbreath!

You got the point there! Space engine 0.97 is gong to be fun to play with!

Cheers,
Vincent
 
anonymousgamerDate: Friday, 21.12.2012, 22:14 | Message # 474
World Builder
Group: Global Moderators
United States
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(Kviki)
For example here; at the outer edges of the flare you'll see the jaggy edges:


You do realize you can just use a higher res texture? It eliminates all jaggies.





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smjjamesDate: Saturday, 22.12.2012, 17:47 | Message # 475
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Space Engineer, just to get clarification and wondering out of curiosity, will we also be able to modify in the menu how the diffraction looks as opposed to the default diffraction?




 
anonymousgamerDate: Saturday, 22.12.2012, 18:00 | Message # 476
World Builder
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United States
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(smjjames)
will we also be able to modify in the menu how the diffraction looks as opposed to the default diffraction


The diffraction is just one big lens ghost. So, no.





Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen
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HarbingerDawnDate: Saturday, 22.12.2012, 22:45 | Message # 477
Cosmic Curator
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United States
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(smjjames)
Space Engineer, just to get clarification and wondering out of curiosity, will we also be able to modify in the menu how the diffraction looks as opposed to the default diffraction?

Do you mean select different lens flare/diffraction spike textures to use via the menu interface? Then yes, that's the plan. If you mean making some kind of in situ edits, then I don't think so.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
AlessiaCristalloooDate: Wednesday, 26.12.2012, 12:14 | Message # 478
Astronaut
Group: Users
Italy
Messages: 44
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Space Engineer, I have a question, can you add sounds when you click to a menù? smile
I edited the sounds that I sent you because I listened it again and I didn't liked it so much, so I edited them smile

Attachments: Sounds_SE.zip (250.9 Kb)
 
vosk_010858Date: Wednesday, 26.12.2012, 14:31 | Message # 479
Observer
Group: Newbies
Ukraine
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AlessiaCristallooo Sorry, SpaceEngine uses only musics.
P.S. Please, change your user icon to SE screenshot.

SpaceEngineer SpaceEngine has no constellations. Example, Eyes on the Solar System from NASA, constellation segments provided by Stellarium.
Please, add Constellations.





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Antza2Date: Wednesday, 26.12.2012, 14:39 | Message # 480
World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
(AlessiaCristallooo)
can you add sounds when you click to a menù?

I second this idea.

(vosk_010858)
P.S. Please, change your user icon to SE screenshot.

vosk_010858, other peoples avatars are none of your business. Also, you already have an account, so i am banning the one you are using now. Use your original account.

(vosk_010858)
SpaceEngineer SpaceEngine has no constellations.

SpaceEngine does have constellations.





Go to antza2.deviantart.com for cool photos!
 
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