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Work progress 0.97
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| SpaceEngineer | Date: Friday, 16.11.2012, 00:10 | Message # 286 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Yes, I have
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| Salvo | Date: Friday, 16.11.2012, 20:35 | Message # 287 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| What you working on actually?
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
Edited by Salvo - Friday, 16.11.2012, 20:36 |
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| SpaceEngineer | Date: Saturday, 17.11.2012, 02:25 | Message # 288 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Finishing multi-threading feature, refactoring the texture cache, updating the GUI windows, and doing a lot of technical work.
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| dave | Date: Saturday, 17.11.2012, 03:30 | Message # 289 |
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Space Tourist
Group: Users
United States
Messages: 35
Status: Offline
| So we're close to release of .97?
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| Daniel | Date: Saturday, 17.11.2012, 16:24 | Message # 290 |
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Observer
Group: Newbies
United States
Messages: 8
Status: Offline
| Quote (dave) So we're close to release of .97?
"No new release for you!!", replied SpaceEngineer.
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| Kimb | Date: Saturday, 17.11.2012, 20:57 | Message # 291 |
 Astronaut
Group: Users
United States
Messages: 66
Status: Offline
| Quote (Daniel) "No new release for you!!", replied SpaceEngineer
Easy Easy; Mr. Romanyuk the SpaceEngineer might deny YOU the new version .97 for not letting him speak for himself
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| Kimb | Date: Saturday, 17.11.2012, 20:59 | Message # 292 |
 Astronaut
Group: Users
United States
Messages: 66
Status: Offline
| Granted we are all excited for upcoming release; but quality work must NEVER be rushed
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| HarbingerDawn | Date: Saturday, 17.11.2012, 22:05 | Message # 293 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Hello Kimb, and welcome to the forum. Please take a moment to read the forum rules.
Please try to avoid double-posting. If you have something to add, please edit your previous post.
Thanks
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| SpaceEngineer | Date: Sunday, 18.11.2012, 23:29 | Message # 294 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Had you thought I was doing nothing this weekend? You're wrong!
Multithreading resource loading/generating (number of threads is the number of cores minus one) Updated the cache of galaxies models, they are now registered in the memory manager Updated the cache of textures and models for ships and buildings, of ships and buildings, they are now registered in the memory manager Supporting of the TIFF format for textures and screenshots Supporting of sounds of WAV and OGG formats Built-in music player for OGG music
The player requires a lot of work, it's a bit glitchy for now. Anyway, I already have about 220 Mb of soundtracks composed by various authors, especially for SE! A few more new soundtracks are coming. Also, sound support means that it will be possible to use nature sounds for planets and engine sounds for space ships. I'm looking for nice looping sound files that can be used here (either free or made especially for SE).
Edit: Just noticed the screens show a Betelgeuse system, and the player is playing a track named "Betelgeuse"
*
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| ogggrez | Date: Sunday, 18.11.2012, 23:32 | Message # 295 |
 Astronaut
Group: Users
Sweden
Messages: 60
Status: Offline
| NIIIICE! Planet sounds would really add immersion!
"You can't take the skies from me"
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| Solaris | Date: Sunday, 18.11.2012, 23:45 | Message # 296 |
 World Builder
Group: Global Moderators
France
Messages: 731
Status: Offline
| Great adds !! About sounds, right now I think about this : http://eng.universal-soundbank.com/ Royaltie free sounds but MP3, rain, storm, wind, and many many more.
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| dave | Date: Monday, 19.11.2012, 00:47 | Message # 297 |
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Space Tourist
Group: Users
United States
Messages: 35
Status: Offline
| My goodness that's awesome! So I also see the atmospheres look much more realistic.
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| Tuskin | Date: Monday, 19.11.2012, 01:44 | Message # 298 |
 Space Pilot
Group: Users
Canada
Messages: 94
Status: Offline
| This is looking amazing!
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| DoctorOfSpace | Date: Monday, 19.11.2012, 04:38 | Message # 299 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Sounds and multithreading
Can't wait to see how well this runs
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
Edited by DoctorOfSpace - Monday, 19.11.2012, 04:38 |
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| Watsisname | Date: Monday, 19.11.2012, 06:09 | Message # 300 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| This is getting ever more exciting! Thank you for the progress update, SpaceEngineer.
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