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Work progress 0.97
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| Toty | Date: Monday, 29.10.2012, 08:57 | Message # 181 |
 Explorer
Group: SE team
Spain
Messages: 158
Status: Offline
| Quote (SpaceEngineer) Bonus smile
This is amazing!!
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| Watsisname | Date: Monday, 29.10.2012, 09:17 | Message # 182 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| My jaw just dropped seeing these latest developments! Simply amazing!!
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| n3xt | Date: Monday, 29.10.2012, 11:13 | Message # 183 |
 Explorer
Group: Users
Netherlands
Messages: 184
Status: Offline
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Okaaay... So far I've made my top 5 list of the things I can barely wait for:
1. Equal mass and radius (although I prefer to use diameters) bug fix for brown dwarfs and gas giants...
2. Desaturation of the faint stars
3. Those freakin' awesome galaxy dust sprites
4. Evaporating comets and planets aswell...
5. Now this? Aurorae?
WOOOOOOOOOOOOOOOOOOOOOOOWWW...
SpaceEngineer (Vlamidir/Vova) For The Win
Edited by n3xt - Wednesday, 31.10.2012, 13:44 |
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| Baleur | Date: Monday, 29.10.2012, 11:44 | Message # 184 |
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Observer
Group: Users
Sweden
Messages: 17
Status: Offline
| What's next? City lights? Bioluminescence? JESUS CHRIST Man, slow down!
(no, no really, don't slow down, i love u)
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| miros_0571 | Date: Monday, 29.10.2012, 12:09 | Message # 185 |
 Astronaut
Group: Banned
Ukraine
Messages: 54
Status: Offline
| Quote (Baleur) What's next? City lights? Bioluminescence? JESUS CHRIST Man, slow down! Baleur See in TODO : http://en.spaceengine.org/forum/21-11-1
MS Windows 7 Ultimate 32-bit SP1 Intel Pentium 4 CPU 3.20GHz, 2,0GB RAM, NVIDIA GeForce GTX 260
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| j0KeR | Date: Monday, 29.10.2012, 12:33 | Message # 186 |
 Explorer
Group: Users
Greece
Messages: 178
Status: Offline
| Nice work Vova!. Im amazed i didn't believe we will see this kind of development that early
"Novus Ordo Seclorum"
Intel Core(E6850) 2 Duo 3.00 GHz \ Geforce GTX560 1024MB \ 4GB 667(MHz) 2 Channel RAM \ Windows 7 (32bit) \ Samsung SA700D 120hz (3D)
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| Robbie | Date: Monday, 29.10.2012, 13:08 | Message # 187 |
 Pioneer
Group: Global Moderators
United Kingdom
Messages: 590
Status: Offline
| Looks like I'll have to heap even more superlative praise upon you SpaceEngineer What with the new galaxy dust sprites! Comets! And now animated Aurorae! Some pretty amazing stuff to blow our minds away!
Quad Core i7 930 CPU o/c 3.8 GHz - 6GB DDR3 1600MHz RAM - ATI HD 5870 1024Mb - Intel SSD X25-M Gen 2 - Win 7 64-bit Add Your PC Spec To Your Signature Or Post It Here
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| DoctorOfSpace | Date: Monday, 29.10.2012, 13:21 | Message # 188 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Those auroras look brilliant.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Salvo | Date: Monday, 29.10.2012, 15:48 | Message # 189 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (SpaceEngineer) Aurora
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| smjjames | Date: Monday, 29.10.2012, 16:00 | Message # 190 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (Baleur) It's much harder to accomplish in a universe simulator due to the lack of, well, "life". You can't really have birds flying around unless the user and simulator itself is accepting the unrealistic nature of having every randomly generated planet having the same "bird species" or whatever.
There could still be bird analogues because whatever is flying around is going to have wings in some form or another, unless we're talking about gasbag creatures which are mostly at the mercy of the wind. The biology will be different, but the physics and aerodynamics* remains the same.
*In a really thick atmosphere, it'd be more like swimming through the air than flying, but the physics remains the same.
Edited by smjjames - Monday, 29.10.2012, 16:02 |
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| Destroyer123 | Date: Monday, 29.10.2012, 16:39 | Message # 191 |
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Astronaut
Group: Users
Sweden
Messages: 64
Status: Offline
| I decided to do a thread to ask this to anyone that know this.. WHAT will be new in the next version i can see alot of pictures and some info but i would love to just get someone or some pepole to tell what will be new i cant wait to know. If this thread gets popular you could use it to tell new things in uppcomming versions.
"Somewhere something incredibly is wating to be known" Carl sagan
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| HarbingerDawn | Date: Monday, 29.10.2012, 18:49 | Message # 192 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Destroyer123, the work progress thread is where SpaceEngineer posts things that he has completed or partially completed. If he posts something here, then that means it will almost certainly be in the next version unless he otherwise says so. A new thread is unnecessary.
In short, anything that SE has posted in this thread as having implemented in the program will be in the new version. That is the most information that is available anywhere. If there is anything else that is not here that SE will be adding in the new version then it would be something that he hasn't mentioned yet.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Monday, 29.10.2012, 19:07 |
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| Salvo | Date: Monday, 29.10.2012, 21:19 | Message # 193 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| I hope no one will say: "There is no sound in space!"
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| HarbingerDawn | Date: Monday, 29.10.2012, 21:22 | Message # 194 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| I actually like the idea of sound being generated based on electromagnetic and charged particle environment near objects. It would really give a great environmental feel, and help to develop an intuitive sense of what's going on without needing to see it first.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| AlessiaCristallooo | Date: Monday, 29.10.2012, 21:40 | Message # 195 |
 Astronaut
Group: Users
Italy
Messages: 44
Status: Offline
| Someone said... SOUND? :DDD I worked half day with NSX to make some very nice sounds and I hope they will implement it into Space Eninge soon I know that I'm a bit monotonous but this is just a coincidence XD
Edited by AlessiaCristallooo - Monday, 29.10.2012, 21:43 |
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