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Work progress and public beta test - 0.9.7.4
sinsforealDate: Monday, 07.09.2015, 03:47 | Message # 451
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PlutonianEmpire, Where can I get the intel driver update utility?




"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
 
n0b0dyDate: Monday, 07.09.2015, 06:17 | Message # 452
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sinsforeal, Intel driver update utility
 
sinsforealDate: Monday, 07.09.2015, 13:35 | Message # 453
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n0b0dy, Thank you




"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
 
christopherguinnupDate: Monday, 07.09.2015, 17:39 | Message # 454
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SpaceEngineer, those features look epic! Can hardly wait to try them out. biggrin
 
superpeanut9Date: Monday, 07.09.2015, 22:31 | Message # 455
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Just downloaded the 05 patch and now it force closes whenever i open the game




ethanlol
 
sent808Date: Monday, 07.09.2015, 23:22 | Message # 456
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I dont notice any difference. Maybe is just for good computers.
 
OBV10U3_NINJADate: Tuesday, 08.09.2015, 14:23 | Message # 457
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I just had a brilliant idea. If someone supplied you with the models (in the case that you are unable to make them yourself), in the near future, would you be able to add a feature where you could walk on the surface of the planet or inside of a spacecraft as a person? If you could, I would love that biggrin
 
sent808Date: Tuesday, 08.09.2015, 21:12 | Message # 458
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Is dock working? or kind of bug? Because 50% of the times when i order a spaceship to dock on a planet just goes the opposite way. And when it does is always on dock mode + the shaceship going like crazy in circles 360%.

really strange things. And when finally arrives at the planet it keeps the engine turn on looking upside down.
 
PlutonianEmpireDate: Wednesday, 09.09.2015, 01:55 | Message # 459
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SpaceEngineer has not released the docking features yet, that's why. wink




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
sent808Date: Wednesday, 09.09.2015, 09:09 | Message # 460
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Quote PlutonianEmpire ()
SpaceEngineer has not released the docking features yet, that's why.


Yea thats the strange thing. then how the hell are sometimes my spaceships docking correctly. For example i send them from pluto to charon (moon of pluto). But anyway we will wait.
 
PlutonianEmpireDate: Wednesday, 09.09.2015, 18:29 | Message # 461
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Yeah my bad. I thought docking wasn't fully released, although I do know that the Z-axis fix he is working on will help out with docking. wacko




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
the_other_rootsDate: Wednesday, 09.09.2015, 18:29 | Message # 462
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Hello,

orbits of selected objects usually appear highlighted red. I was in the Rigel system and remarked, that some selected planetary orbits remain green.

Moved posts from the 0.9.7.3 thread
~Wats

Attachments: 8566763.jpg (240.7 Kb) · 8512041.jpg (249.4 Kb)


Edited by the_other_roots - Thursday, 10.09.2015, 23:27
 
the_other_rootsDate: Wednesday, 09.09.2015, 18:29 | Message # 463
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Another strange incident occured. I was orbiting in a stable orbit around Rigel 3 in an altitude of about 450 km above the surface enroute to the apoapsis, when all of a sudden I found myself under the planet surface, still "orbiting" inside the planet with a speed of ~29 m/s.
I first thought the planet would've disappeared.
Using 0.9.7.4 beta BTW.

Attachments: 0464934.jpg (411.0 Kb) · 6405043.jpg (391.3 Kb) · 0579078.log (51.0 Kb)


Edited by the_other_roots - Sunday, 23.08.2015, 06:04
 
the_other_rootsDate: Wednesday, 09.09.2015, 18:29 | Message # 464
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I got something similar to BetaRay. Big squares in the planet surface are missing when I'm approaching:
Attachments: 3463143.jpg (272.1 Kb) · 8897269.jpg (312.2 Kb)
 
Destructor1701Date: Thursday, 10.09.2015, 23:14 | Message # 465
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I hope your vacation was enjoyable, Space Engineer!

The new depth buffer is fantastic work!

This opens up the possibility of interior views on ships (cockpits, rooms, and so on) - but that will highlight the need for alpha blending texture maps for windows and HUDs and such.

Do you intend to tackle that soon?





 
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