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SpaceEngine TODO List - Updated 14th Dec 2015
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| DiscovererOfWorlds | Date: Thursday, 11.06.2015, 19:43 | Message # 286 |
 Space Pilot
Group: Users
Italy
Messages: 120
Status: Offline
| HarbingerDawn,ok, I'm sorry, but I did not understand, for me there are no problems ..
the universe is made to be explored, but no one will ever visit it all
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| HarbingerDawn | Date: Thursday, 11.06.2015, 22:57 | Message # 287 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| DiscovererOfWorlds, because I edited the post to fix it already. I'm just saying not to do that in the future.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Nastronaut | Date: Tuesday, 07.07.2015, 03:53 | Message # 288 |
 Observer
Group: Users
United States
Messages: 14
Status: Offline
| I noticed it said something about giant alien astroengineering constructions, I hope these can be disabled, if I interpreted it right you are saying huge alien structures appearing on the planets? That would ruin a screenshot
NASA spends .5% of the national budget answering humanity's greatest questions while the IRS spends 41% of that on government expenditures causing more problems than it can fix.
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| Handbanana | Date: Tuesday, 07.07.2015, 04:04 | Message # 289 |
 Astronaut
Group: Users
United States
Messages: 70
Status: Offline
| Quote Nastronaut (  ) I noticed it said something about giant alien astroengineering constructions, I hope these can be disabled, if I interpreted it right you are saying huge alien structures appearing on the planets? That would ruin a screenshot biggrin
They won't be on every single planet, and will probably even be pretty rare. If you ask me however, I think they would be great for screenshots.
Tonight... you.
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| Nastronaut | Date: Tuesday, 07.07.2015, 04:21 | Message # 290 |
 Observer
Group: Users
United States
Messages: 14
Status: Offline
| Quote If you ask me however, I think they would be great for screenshots. I see how it could be used for some cool screens. But my reasoning is say you find a super awesome crater on a super awesome planet that you want to screenshot, but then when it loads up there is a massive alien tower inside of it and you don't want that there
Here is a picture of said super awesome crater
NASA spends .5% of the national budget answering humanity's greatest questions while the IRS spends 41% of that on government expenditures causing more problems than it can fix.
Edited by Nastronaut - Tuesday, 07.07.2015, 04:22 |
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| parameciumkid | Date: Tuesday, 07.07.2015, 04:29 | Message # 291 |
 Explorer
Group: Users
United States
Messages: 277
Status: Offline
| I second the idea for making alien buildings toggleable, for the "sandbox" version of SE at least. If SpaceEngineer fulfills his idea of making an MMO out of it then making them disappear would just be silly xD
Intel HD Graphics 4000 ;P
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| Nastronaut | Date: Tuesday, 07.07.2015, 05:10 | Message # 292 |
 Observer
Group: Users
United States
Messages: 14
Status: Offline
| That would be a great idea making an MMO. Kinda similar to No Mans Sky on PS4, he should make it so that you can discover the planets for yourself and claim them. While at the same time the planets you find first instantly have a base when captured while you need to eradicate another players base to get his planet, good idea?
Or it could make each player passive so they can go on an exploration party and have voice chat, oh the future of this game is so bright!
NASA spends .5% of the national budget answering humanity's greatest questions while the IRS spends 41% of that on government expenditures causing more problems than it can fix.
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| JJake101 | Date: Monday, 13.07.2015, 14:27 | Message # 293 |
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Observer
Group: Newbies
United Kingdom
Messages: 7
Status: Offline
| @SpaceEngineer
Just an FYI for 'Procedural life' & 'Procedural civilizations' that are currently labelled "Not Sure if possible"
You may want to look into 'No Mans Sky' to see how they create there procedurally generated life and eco-systems. It definitely looks like it could be doable
Edited by JJake101 - Monday, 13.07.2015, 14:32 |
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| Salvo | Date: Monday, 13.07.2015, 14:48 | Message # 294 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote JJake101 (  ) You may want to look into 'No Mans Sky' to see how they create there procedurally generated life and eco-systems. In my opinion it's too much unrealistic, SE aims to be realistic and we can not know how alien species are, neither how much they're common or anything else.
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| JJake101 | Date: Monday, 13.07.2015, 15:25 | Message # 295 |
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Observer
Group: Newbies
United Kingdom
Messages: 7
Status: Offline
| Quote Salvo (  ) In my opinion it's too much unrealistic
Given that are projected to be 40 billion earth like planets in the habitable zone (in our galaxy alone), I reckon there's definitely room for alien life in there.
Maybe you could have it as a different game mode for those who still want the lifeless realism? e.g.
In the main menu you could have two options ...
- Planetarium (realism mode?) - Planetarium with life (living universe mode?)
Quote Salvo (  ) we can not know how alien species are, neither how much they're common or anything else.
We could pretty much take what we know about how life evolved on Earth and extrapolate that to other environments (e.g. a creature living in water will most likely be slender and have fins, creatures in high gravity environments would have greater muscle bulk ect...)
As for how common microbial life is vs complex multi-cellular vs sapient life that'd probably need a bit of educated guessing.
[edit]
Plus, we already have life in the game, it's just not really represented or manifested in any way apart from one or two lines of text
Edited by JJake101 - Wednesday, 15.07.2015, 19:41 |
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| OBV10U3_NINJA | Date: Tuesday, 28.07.2015, 03:41 | Message # 296 |
 Observer
Group: Users
United States
Messages: 15
Status: Offline
| Quote JJake101 (  ) Plus, we already have life in the game, it's just not really represented or manifested in any way apart from one or two lines of text Actually yeah, I find it hilarious that this is literally all there is to it, other than the planet being green, red or purple. It's almost sad but at the same time, again, funny.
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| FastFourierTransform | Date: Friday, 14.08.2015, 11:22 | Message # 297 |
 Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
| What about Zodiacal Light?!!! There are stellar systems with huge zodiacal belts
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| Erik3E | Date: Tuesday, 18.08.2015, 20:50 | Message # 298 |
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Observer
Group: Newbies
Sweden
Messages: 6
Status: Offline
| Quote JJake101 (  ) Maybe you could have it as a different game mode for those who still want the lifeless realism? e.g. In the main menu you could have two options ... - Planetarium (realism mode?) - Planetarium with life (living universe mode?) Quote Quote Salvo () we can not know how alien species are, neither how much they're common or anything else. We could pretty much take what we know about how life evolved on Earth and extrapolate that to other environments (e.g. a creature living in water will most likely be slender and have fins, creatures in high gravity environments would have greater muscle bulk ect...) As for how common microbial life is vs complex multi-cellular vs sapient life that'd probably need a bit of educated guessing.
I like the idea of having 2 different game modes 1 for people who believe the Universe is a dark place and humans are the only ones out there and one for players who actualy think we are just one living planet among many and some with life similar to humans.
And to add to the last part, most likely for an alien race to develop as humans have done it would almost have to be humanoid in appearance. At Least when it comes to the arms/hands to be able to create not to mention it has to have a decent eyesight. Without being able to see out from your planet why would the alien race want to leave? They dont know what is out there. An alien race that is thecnologicaly advanced would ahve to have all these fetures and possibly some other qualities like us. I guess they also have to be currius. But from my experience there is alot of different animals on earth that ar currius so I would say that is quite common. The reall question is not does the universe have life but how much life does it have.
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| Astro1158 | Date: Friday, 18.09.2015, 01:08 | Message # 299 |
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Observer
Group: Newbies
United States
Messages: 6
Status: Offline
| I actually have something that exists: 1SWASP J140747.93-394542.6 Here are some links:
Seriously, have fun modelling that in game.
Also, are you guys going to add procedurally generated moons to exoplanets that we've discovered?
Edited by Astro1158 - Friday, 18.09.2015, 01:08 |
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| Alek | Date: Friday, 18.09.2015, 02:19 | Message # 300 |
 Pioneer
Group: Users
United States
Messages: 326
Status: Offline
| Quote Astro1158 (  ) I actually have something that exists: 1SWASP J140747.93-394542.6 Here are some links: Seriously, have fun modelling that in game. Also, are you guys going to add procedurally generated moons to exoplanets that we've discovered?
Pretty sure that's already in the game.
Living among the stars, I find my way. I grow in strength through knowledge of the space I occupy, until I become the ruler of my own interstellar empire of sorts. Though The world was made for the day, I was made for the night, and thus, the universe itself is within my destiny.
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