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SpaceEngine TODO List - Updated 14th Dec 2015
johnnysloganDate: Thursday, 05.05.2016, 15:04 | Message # 346
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Helo - when will native Linux-support land? So to speak ..
 
MosfetDate: Thursday, 05.05.2016, 15:46 | Message # 347
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SpaceEngineer recently said this about Mac and Linux versions.
Someone reported SE working fairly good in emulation with most recent Wine versions. Unfortunately haven't tried it because I've been unable so far to solve my issues with dual Intel-Nvidia card support and my distribution of choice.
I guess it will be a problem to be solved even in the expected linux port.





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HornblowerDate: Wednesday, 11.05.2016, 00:14 | Message # 348
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How far off are the nebula updates? I am quite exited to see unique nebulae and them blending in with the galaxy!

Edited by Hornblower - Wednesday, 11.05.2016, 00:14
 
xeloswotDate: Thursday, 14.07.2016, 21:22 | Message # 349
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Looking at

Gameplay:

Server database (work in progress)
Network system
Spaceship builder with physical testing of construction
Cockpit devices: orbital transfer calculator, hyperflight calculator, programmable autopilot, etc.
Docking system, remote control of units
Economics, harvesting of resources, refueling, building, etc
Weapons, combat system
Giant alien astroengineering constructions
Destruction of spaceships and buildings (modelling of thousands of fragments on the GPU), animation of explosions (gas dynamics simulation on GPU(?))
Advanced physics: jet propulsion, aerodynamics and hydrodynamics
Procedural life
Procedural civilizations
Local database
Loading of models (spaceships, buildings, etc.)
Internal structure of ships and buildings (indoor-engine)
Physics: collision detection, newtonian mechanics
Space physics: gravity forces, orbital flight, hyperdrive

Is this for real? I'm kidding of course or you wouldn't put it.

If your going for a potential multiplayer space game I think you can reasonably borrow from various existing games.

Spaceship builder with physical testing of construction: Stardrive to keep it simple

Economics, harvesting of resources, refueling, building, etc
Weapons, combat system: Faster than Light may be a good balance in terms of theme and player skill unless you want it to be more action combat.

Procedural civilizations: Stellaris

Internal structure of ships and buildings (indoor-engine): Stardrive 2 has a very simple and effective ship customization designer built into the game.

Keep up great work.


Edited by xeloswot - Thursday, 14.07.2016, 21:23
 
FastFourierTransformDate: Tuesday, 02.08.2016, 11:25 | Message # 350
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Check the artist rendering of the Milky Way shown in the time 4:06 of this video. It's amazing. Better that the current SE view, but not much more.

 
WatsisnameDate: Tuesday, 02.08.2016, 12:51 | Message # 351
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Looks really nice from the outside, but I think SE's is actually better from near and inside the disk, especially with the dust sprites and star luminosities/distributions. smile




 
FastFourierTransformDate: Tuesday, 02.08.2016, 20:30 | Message # 352
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Quote Watsisname ()
especially with the dust sprites and star luminosities/distributions

Agree. Maybe it looks better in that artistic rendering but surelly SE is more realistic in the depiction.


Edited by FastFourierTransform - Tuesday, 02.08.2016, 20:30
 
richardreis111Date: Wednesday, 03.08.2016, 22:34 | Message # 353
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its hard collision system like planet vs planet or sun vs sun but its easily galaxy vs galaxy and planet vs asteroid

and rocks or tree in planet life similiar like earth

The Sun Evolution is look easy but its hard but is a good idea and planet evolution

Planet with 23 Celsiums Can transform into Planet Like earth or Oceania

So In The Future like on 0.9.7.9 (future) or if 0.9.8.0 (future) like in 2019

Added (03.08.2016, 22:31)
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Dont Forget the Proto Sun, Proto Planet this test can be work in 2017 or 2018 with the Solar system but for exoplanets its gonna be hard to do

Like Proto-Earth = just asteiroid to planet same size collide with planet like mars and become the moon, moon and earth
Proto-Mars = Planet like earth but asteiroid collide and become Red Desert
Proto-Sun = Cold Star to Yellow Star
Proto-Jupiter and others gas planet = Just rocky planet to inhale all hydrogen to become Giant gas planet

Added (03.08.2016, 22:32)
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I have idea rogue solar system (found without galaxy) (Like solar system after 3 billion years)

Added (03.08.2016, 22:34)
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Intergalactic Stars in wiki

 
sclarinvalDate: Friday, 19.08.2016, 23:41 | Message # 354
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Surface components (stones, plants, roads, buildings)
Am... Am I actually seeing this right now? Roads and buildings? Wow... This is looking to be one epic space simulator once it's finished.

Also, I am really looking forward to the 3D clouds, better water and more detailed landscapes. Planets would look so insanely gorgeous with those three improvements...
 
CanleskisDate: Saturday, 20.08.2016, 00:41 | Message # 355
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Quote sclarinval ()
Surface components (stones, plants, roads, buildings)
Am... Am I actually seeing this right now? Roads and buildings? Wow... This is looking to be one epic space simulator once it's finished.

Also, I am really looking forward to the 3D clouds, better water and more detailed landscapes. Planets would look so insanely gorgeous with those three improvements...


Unfortunately this won't be in SE soon, there are plenty of other things to be done before.


Edited by Canleskis - Saturday, 20.08.2016, 00:45
 
sclarinvalDate: Saturday, 20.08.2016, 02:30 | Message # 356
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Quote Canleskis ()
Unfortunately this won't be in SE soon, there are plenty of other things to be done before.

True. Still though, even if it's years off, I can't help but to look foreword to it.
 
hunterbickel2003Date: Tuesday, 23.08.2016, 23:23 | Message # 357
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Giant alien astroengineering constructions. what do they mean by this?
 
WatsisnameDate: Wednesday, 24.08.2016, 01:51 | Message # 358
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I imagine these are things like what JackDole makes. Check out his work. smile




 
The_BlazerDate: Wednesday, 14.09.2016, 21:27 | Message # 359
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This could use an update perhaps? Things like reverse depth buffer are no longer "next version", they're in 0.980 which is out now, and that's awesome!




Born too early to explore space... But just in time for Space Engine.

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SalvoDate: Thursday, 15.09.2016, 09:35 | Message # 360
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Quote The_Blazer ()
an update

Yeah, I agree.





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(still don't know why everyone is doing this...)
 
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