General suggestions
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steeljaw354 | Date: Wednesday, 22.06.2016, 10:08 | Message # 856 |
World Builder
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| I mean like single stars and multiple star systems revolving around the galaxy (Our sun takes 200 million years)
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simonecinque1992 | Date: Wednesday, 22.06.2016, 10:24 | Message # 857 |
Pioneer
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Italy
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| I would suggest to add rogue planets :3 (if they already are ingame how do I find them?)
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Packard Bell Windows 10 Pro Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz 4 GB 64 bit Operative System
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JackDole | Date: Wednesday, 22.06.2016, 13:10 | Message # 858 |
Star Engineer
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Germany
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| Quote simonecinque1992 ( ) if they already are ingame how do I find them? With the 'Star browser'!
Don't forget to look here.
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simonecinque1992 | Date: Wednesday, 22.06.2016, 14:36 | Message # 859 |
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| JackDole, I don't have the Planemo thing >_> I'm using 0.974 RC2
If the planemo thing is from RC3 then I will wait until it comes in the forum
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Packard Bell Windows 10 Pro Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz 4 GB 64 bit Operative System
Edited by simonecinque1992 - Wednesday, 22.06.2016, 14:37 |
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JackDole | Date: Wednesday, 22.06.2016, 15:15 | Message # 860 |
Star Engineer
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Germany
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| simonecinque1992, planemos (rogue planets) exists since SE 0.974 RC3, and you can download this version here: http://en.spaceengine.org/forum/21-3022-52033-16-1430993131
Don't forget to look here.
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Hornblower | Date: Wednesday, 22.06.2016, 19:11 | Message # 861 |
World Builder
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United States
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| Can you make better procedural rings. I'd love to see ringed planets have fainter outer rings like Saturn.
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simonecinque1992 | Date: Wednesday, 22.06.2016, 20:01 | Message # 862 |
Pioneer
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Italy
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| JackDole, thanks :3 (I didn't know it was already out in the forums :3)
My Mods and Addons
Packard Bell Windows 10 Pro Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz 4 GB 64 bit Operative System
Edited by simonecinque1992 - Wednesday, 22.06.2016, 20:03 |
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butterarmyxjrblx | Date: Friday, 24.06.2016, 09:27 | Message # 863 |
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| Something simple Bars that show Habitable Zones, So on. It would look somthing like this:
I edited this. Despite it being in Universe Sandbox 2, I feel this could add a sense of realism to custom systems, However, to give away this sense of realism, Distance From Star would need to be added. (Ex: if I wanted all inner planets to share 1 orbit, I would set Distance From Star to, say, 1 AU. they all now share one orbit.
"You can't spell Challenge without change. You need to change to overcome challenges." -Bo Dallas
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simonecinque1992 | Date: Friday, 24.06.2016, 10:12 | Message # 864 |
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| butterarmyxjrblx, Cool idea!
My Mods and Addons
Packard Bell Windows 10 Pro Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz 4 GB 64 bit Operative System
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deejayaech | Date: Saturday, 25.06.2016, 02:47 | Message # 865 |
Space Tourist
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| I'd like more real galaxys and actulal quasar/blasars
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deejayaech | Date: Saturday, 25.06.2016, 14:49 | Message # 866 |
Space Tourist
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| I also think there should be a better system in place for changing rep and banning people
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Watsisname | Date: Saturday, 25.06.2016, 17:13 | Message # 867 |
Galaxy Architect
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| What is wrong with the current system? What would you recommend for improving it?
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Hornblower | Date: Saturday, 25.06.2016, 20:22 | Message # 868 |
World Builder
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United States
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| Integrate Bambusman's new nebulae and Kexitt's galaxies into SE
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steeljaw354 | Date: Tuesday, 28.06.2016, 16:05 | Message # 869 |
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| I think you on the filter search, there has to be an option to search with a planet with a specific atmosphere and amount of chemicals in the atmosphere.
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Wicker1M | Date: Tuesday, 28.06.2016, 20:34 | Message # 870 |
Astronaut
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| I think that planetary density should be considered in planet generation. The density of a planet compared with it's mass and radius is a big factor in what class of planet that a given planet would become: whether a planet would be a gas giant, an ice giant, a mini-neptune, a Super-Earth, a gas dwarf, or a massive solid planet.
In the star browser, one might want to search for planets by their density.
Edited by Wicker1M - Tuesday, 28.06.2016, 20:35 |
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