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General suggestions
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| FastFourierTransform | Date: Friday, 17.06.2016, 09:58 | Message # 841 |
 Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
| Another suggestion for the far future :)
Following the research of Carl Rodriguez it looks like for globular clusters of around a million stars we can find between 1500 and 3000 black holes after just 10 million years. The black holes tend to sink to the core of the cluster and star a giant black hole mosh pit that can endure for quite long (scattering many black holes in the process).
They have produced a film that show the view near the core of the cluster (60 black holes in view) and how they interact. All the gravitational lensing and the beauty of the motion of stars and BH is for me mersmerizing. I hope to see this one day simulated in SpaceEngine
Watch the simulation here: https://videos.files.wordpress.com/eIDzkCA....dvd.mp4
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| SpaceEngineer | Date: Friday, 17.06.2016, 16:05 | Message # 842 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| OMG Rendering of this will be difficult...
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| sinsforeal | Date: Friday, 17.06.2016, 17:30 | Message # 843 |
 Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| SpaceEngineer, Well you do plan to implement this eventually? Correct?
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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| DoctorOfSpace | Date: Friday, 17.06.2016, 18:18 | Message # 844 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote sinsforeal (  ) Well you do plan to implement this eventually? Correct?
Same thing applies to all these questions
Quote SpaceEngineer (  ) Anyway, I should note: as long as SE is a scientifically accurate Universe simulator, then one day it will implement ALL space objects and phenomenon that are known to modern astronomy (if this would be possible to implement on the personal computers). So you may not bother yourself with questions like "will SE one day have meteor rain implemented". I guarantee that it WILL.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| sinsforeal | Date: Friday, 17.06.2016, 18:26 | Message # 845 |
 Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| DoctorOfSpace, YAY!
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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| sclarinval | Date: Saturday, 18.06.2016, 18:22 | Message # 846 |
 Astronaut
Group: Users
Pirate
Messages: 41
Status: Offline
| Quote SpaceEngineer (  ) OMG Rendering of this will be difficult...
I'm sure it would be :(
But I'd say, a nice place to start would be to improve the interface. Just saying. (I posted here a while ago, how I think it should look, here: http://en.spaceengine.org/forum/8-1386-65335-16-1465153963 )
Edited by sclarinval - Saturday, 18.06.2016, 21:18 |
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| Hornblower | Date: Tuesday, 21.06.2016, 12:40 | Message # 847 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| The default keys for Sound and Music should be swapped with the Screenshot Keys. The music player would default to F11 and Sound to CTRL-F11. The screenshot keys would be F12 and CTRL-F12. This way when you take a screenshot on steam, you also get a copy in your screenshots folder. What does everyone think? Would you all rather have two different screenshot buttons or just one for the steam version?
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| JackDole | Date: Tuesday, 21.06.2016, 13:27 | Message # 848 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Why do you not change the hotkey for screenshots in Steam Overlay to F11? You can do this at any time!
Or better, why do you not make the suggestion to Steam to change the hotkey to F11, so that it better corresponds to SpaceEngine?
Apart from the fact that there are people who do not play SpaceEngine on Steam and also have no intention to do it.
And there are people who use other programs for screenshots and video recordings. I use MSIAfterburner, have the hotkey F11, and always make two screenshots at once, one without GUI with SpaceEngine and one with GUI with MSIAfterburner.
Don't forget to look here.
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| SpaceEngineer | Date: Tuesday, 21.06.2016, 15:09 | Message # 849 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote Hornblower (  ) This way when you take a screenshot on steam, you also get a copy in your screenshots folder. What does everyone think? Would you all rather have two different screenshot buttons or just one for the steam version? Then steam screenshot could have a slightly visible text "Saving screenshot xxx.jpg" in the middle of the screen. The same issue as with music player.
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| sclarinval | Date: Tuesday, 21.06.2016, 17:26 | Message # 850 |
 Astronaut
Group: Users
Pirate
Messages: 41
Status: Offline
| Just an idea for gas giants: Right now they have surfaces, which is kinda strange. It would be awesome if gas giants could form as small rocky planets with insanely thick and opaque atmospheres, meaning that you cold fly inside of one and not reach a surface. I think it would be a really awesome change, and hopefully wouldn't be too hard to do.
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| Hornblower | Date: Tuesday, 21.06.2016, 18:28 | Message # 851 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| Quote SpaceEngineer (  ) Then steam screenshot could have a slightly visible text "Saving screenshot xxx.jpg" in the middle of the screen. I use Space Engine on steam as a non-steam game and I take plenty of screenshots. Non of which have the screenshot text.
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| JackDole | Date: Tuesday, 21.06.2016, 18:48 | Message # 852 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Quote Hornblower (  ) Non of which have the screenshot text. I think SpaceEngineers will say, if you make two screenshots simultaneously, with one keystroke, then this line of text will appear on the second image.
Don't forget to look here.
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| Hornblower | Date: Tuesday, 21.06.2016, 19:29 | Message # 853 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| But it doesn't. I take all my screenshots with the F12. Steam shows no text. I'm in the Space Engine group under the same name if you wanna see them.
Edited by Hornblower - Tuesday, 21.06.2016, 19:30 |
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| Watsisname | Date: Wednesday, 22.06.2016, 01:21 | Message # 854 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Star movement in multiple-star systems and compact clusters is already there. For rotation/movement/evolution of galaxies... those are on the TODO list, but don't expect them anytime soon. They are not trivial additions.
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| n0b0dy | Date: Wednesday, 22.06.2016, 06:15 | Message # 855 |
 Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| Quote steeljaw354 (  ) I think this game needs some sort of star movement instead of just static positions. And if possible galaxy movement.
Quote Watsisname (  ) For rotation/movement/evolution of galaxies... those are on the TODO list, but don't expect them anytime soon. They are not trivial additions.
i.e. http://www.nextplatform.com/2016....omputer
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