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Bug Reports for Version 0.96
SpaceEngineerDate: Thursday, 05.07.2012, 19:52 | Message # 1
Author of Space Engine
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Russian Federation
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Please post here all of your reports about bugs or crashes in SpaceEngine. Attach to your message a screenshot (if possible) and a log file (it's called the "se.log" and is located in the SpaceEngine's directory). Only the log file will help me to understand your problem and find a solution.

*
 
smjjamesDate: Sunday, 04.11.2012, 02:56 | Message # 541
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Looks like a K6 dwarf with a glitched luminosity or a glitched white dwarf. Either way, it's a bug, and one that I actually didn't run into until fairly recently.


Attachments: 9645104.jpg (197.8 Kb)







Edited by smjjames - Sunday, 04.11.2012, 02:58
 
HarbingerDawnDate: Sunday, 04.11.2012, 04:31 | Message # 542
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Quote (smjjames)
Looks like a K6 dwarf with a glitched luminosity or a glitched white dwarf. Either way, it's a bug, and one that I actually didn't run into until fairly recently.

I don't get it. What's the bug?





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My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
smjjamesDate: Sunday, 04.11.2012, 05:54 | Message # 543
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Quote (HarbingerDawn)
Quote (smjjames)
Looks like a K6 dwarf with a glitched luminosity or a glitched white dwarf. Either way, it's a bug, and one that I actually didn't run into until fairly recently.

I don't get it. What's the bug?


Well, for one, while it has the right luminosity for a white dwarf, the size, mass and temperature are that of a K6 or 7 dwarf. I don't know what the specific bug is either, but that star isn't a white dwarf.





 
HarbingerDawnDate: Sunday, 04.11.2012, 06:08 | Message # 544
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Quote (smjjames)
Well, for one, while it has the right luminosity for a white dwarf, the size, mass and temperature are that of a K6 or 7 dwarf. I don't know what the specific bug is either, but that star isn't a white dwarf.

The only thing that is wrong is the radius/diameter. The mass, temperature, and luminosity are all realistic for a white dwarf.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
smjjamesDate: Sunday, 04.11.2012, 06:22 | Message # 545
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Quote (HarbingerDawn)
Quote (smjjames)
Well, for one, while it has the right luminosity for a white dwarf, the size, mass and temperature are that of a K6 or 7 dwarf. I don't know what the specific bug is either, but that star isn't a white dwarf.

The only thing that is wrong is the radius/diameter. The mass, temperature, and luminosity are all realistic for a white dwarf.


Either way, it's glitched. Space Engineer will have to see what's going on with it in the code.





 
TimDate: Monday, 05.11.2012, 19:06 | Message # 546
Explorer
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Belgium
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Hello there,
I have a question for which some of you will probably facepalm, but hey, I'm a newbie :P
I've got trouble finding my spaceships. Well, I know how to find them, but I just can't see them.
I've seen them before, but now they disappeared, so I probably hit a wrong key or something.
I've tried pretty much anything, but my ships remain invisible.
Does anyone know what I can do about it ?

Greets and thanks.


Edited by Tim - Monday, 05.11.2012, 19:07
 
smjjamesDate: Monday, 05.11.2012, 19:25 | Message # 547
World Builder
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Try moving them into orbit around some object. Check the manual (link is on main site page) for controlling them.

Not sure if this is related to the interstellar vs intergalactic space issue that was fixed for 0.97.

Also, when you're in deep interstellar space between the stars, you're only going to see whatever lights the starship has (and probably it's engine).

You also could have done a search.







Edited by smjjames - Monday, 05.11.2012, 19:28
 
TimDate: Monday, 05.11.2012, 19:34 | Message # 548
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Belgium
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I placed it in front of Earth, but it remains invisible.
Here's a screenshot of my shuttle.

 
smjjamesDate: Monday, 05.11.2012, 19:36 | Message # 549
World Builder
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Hrm, must be a different invisibility bug.

Are you using custom spaceship models?





 
TimDate: Monday, 05.11.2012, 19:39 | Message # 550
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Nope, this is the standard Shuttle already in the program.
Perhaps I should try to reinstall?


Edited by Tim - Monday, 05.11.2012, 19:41
 
SolarisDate: Monday, 05.11.2012, 19:44 | Message # 551
World Builder
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Hello Tim, welcome to the forum. Please take a moment to read the forum rules. You should have posted in this thread, Try to avoid creating new thread unless there is no fitting place for your message. Thanks !

Can you please post your se.log for allow us to help you (it's a text file in your SpaceEngine folder).
Also you can take screenshot with F11.
 
TimDate: Monday, 05.11.2012, 19:54 | Message # 552
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Apologies, I wasn't sure where to post this.
The se.log should be attached to this post, thanks.

Attachments: 9129931.log (34.9 Kb)
 
SolarisDate: Monday, 05.11.2012, 19:59 | Message # 553
World Builder
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France
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No problems ! Please read this before posting new messages
You are using Version 0.9.6.0, try with the patch 0.9.6.2
 
TimDate: Monday, 05.11.2012, 20:02 | Message # 554
Explorer
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Belgium
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Thanks, I'll give it a try.

It worked, great!

Thanks folks wink


Edited by Tim - Monday, 05.11.2012, 20:15
 
smjjamesDate: Friday, 09.11.2012, 07:22 | Message # 555
World Builder
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United States
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Location and picture says it all.

Place "asteroid with mesh problems"
{
Body "RS 9862-2763-4-2449-1 2.1"
Parent ""
Pos (1.250492764892641e-013, 2.078469774763336e-014, 5.394214805734543e-014)
Rot (0.1106843966305157, 0.4259827643789279, 0.3392135786498886, 0.8313974963001523)
Date "2012.11.09 06:18:14.20"
Vel 3.2407764e-015
Mode 1
}


Attachments: 9582291.jpg (116.5 Kb)







Edited by smjjames - Friday, 09.11.2012, 07:24
 
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