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Work progress and public beta test - 0.9.7.4
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| Canleskis | Date: Thursday, 31.12.2015, 00:27 | Message # 1051 |
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Space Pilot
Group: Users
France
Messages: 117
Status: Offline
| Quote Fireinthehole (  ) Asteroids orbiting stars do not seem to be generated. Am I the only one with this issue?
I have the same issue.
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| the_nerervarine | Date: Thursday, 31.12.2015, 00:37 | Message # 1052 |
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Space Pilot
Group: Users
United States
Messages: 106
Status: Offline
| Is Pluto supposed to a blank mesh with an atmosphere this release before the real Pluto texture map is added or is this a bug?
AMD FX-8320 8 core @4.0ghz , AMD R9 290 4GB, 8GB DDR3 @1866mhz, 1TB Hard Drive
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| Joey_Penguin | Date: Thursday, 31.12.2015, 01:07 | Message # 1053 |
 Pioneer
Group: Users
United States
Messages: 311
Status: Offline
| Quote Canleskis (  ) That was I was thinking too but maybe so fantasy could make it possible Still, I think this case cannot be generated, so I am going to stop searching because I am starting to break my brain with this
Black holes are no different from any other body, unless you're too close. Such a system wouldn't be any different from any other multiple star configuration.
Careful. The PLATT Collective has spurs.
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| Canleskis | Date: Thursday, 31.12.2015, 01:22 | Message # 1054 |
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Space Pilot
Group: Users
France
Messages: 117
Status: Offline
| Quote Joey_Penguin (  ) Black holes are no different from any other body, unless you're too close. Such a system wouldn't be any different from any other multiple star configuration.
You are right and I found some after that with the filter menu, but none was close enough to see the black hole and it's accretion disk from the planet without zooming
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| Voekoevaka | Date: Thursday, 31.12.2015, 01:37 | Message # 1055 |
 World Builder
Group: SE team
France
Messages: 1016
Status: Offline
| I noticed some bugs about white dwarves :
- They have a strange band at the equator. - I don't know if this is intentional, but they no longer have relativistic effects. - They are for most of these not animated. After a search, I found one with animated surface (it was a DA class in an open cluster), and something strange occured : as i tried to mowe forward, i saw the surface of the star approaching, and when i hit it, the controls went back to normal, but the animation freezed
Want some music of mine ? Please go here !
Edited by Voekoevaka - Thursday, 31.12.2015, 01:38 |
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| JackDole | Date: Thursday, 31.12.2015, 01:50 | Message # 1056 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| 'AccretionDisk' expects the parameters for 'InnerRadius' and 'OuterRadus' in 'AU'.
Code AccretionDisk { InnerRadius 0.00046203866191899 //Au OuterRadius 0.0046203866191899 // AU AccretionRate 1e-25 Temperature 10000 Density 0.35 Luminosity 2500 TwistMagn 40 Brightness 0.01
But exported with the editor, the parameters are in kilometers.
Code AccretionDisk { InnerRadius 69120.1 OuterRadius 691201 AccretionRate 1e-25 Temperature 10000 Density 0.35 Luminosity 2500 TwistMagn 40 Brightness 0.01 }
Don't forget to look here.
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| Joey_Penguin | Date: Thursday, 31.12.2015, 02:15 | Message # 1057 |
 Pioneer
Group: Users
United States
Messages: 311
Status: Offline
| I'm pretty sure the Black Widow pulsar isn't the second closest star to Earth.
 Just sayin'
Careful. The PLATT Collective has spurs.
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| Kosh | Date: Thursday, 31.12.2015, 03:35 | Message # 1058 |
 Space Tourist
Group: Users
United States
Messages: 29
Status: Offline
| SpaceEngine crashes when you activate the hyper drive after you build your ship in this version 0.974-8 patch. Or at least on my machine, it didn't on version 0.974-7. I hope this helps.
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| anonymousgamer | Date: Thursday, 31.12.2015, 03:42 | Message # 1059 |
 World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
| Try disabling "High Quality Black Holes" in your options menu.
Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
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| huishb | Date: Thursday, 31.12.2015, 04:54 | Message # 1060 |
 Astronaut
Group: Users
Pirate
Messages: 72
Status: Offline
| hi, guys. i use spaceengine 0.9.7.2... i dont know how to install the patches or 0.9.7.3. and i really want patch 8. any help?
Possessor: AMD FX™-4100 Quad-Core Possessor (CPUs), ~3.6 GHz Memory: 8192MB RAM. Graphics Card: NVIDIA GeForce GT 610. Approx total memory: 4045 MB
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| RedRuin | Date: Thursday, 31.12.2015, 06:12 | Message # 1061 |
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Space Tourist
Group: Users
United States
Messages: 34
Status: Offline
| huishb, just extract the folder into your 9.7.2 folder so that the folders in 9.7.3 overwrite the folders in 9.7.2. The same process applies to 9.7.3 to 9.7.4.
Also, if you start to see artifacts while playing, delete your "cache" folder.
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| Spock1108 | Date: Thursday, 31.12.2015, 07:28 | Message # 1062 |
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Space Tourist
Group: Users
Antarctica
Messages: 38
Status: Offline
| Space engineer I compliment I really love it! Turning to the 'universe, I only found two bugs .... that neutron stars and white dwarfs are white balls without effect .... Pluto does not have the texture .... and I'm afraid she does not have needless titan
Sorry for my English! ;)
Edited by Spock1108 - Thursday, 31.12.2015, 07:41 |
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| ZackG | Date: Thursday, 31.12.2015, 09:13 | Message # 1063 |
 Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
| Quote anonymousgamer (  ) Try disabling "High Quality Black Holes" in your options menu. Got the same issue that hes experiencing. and I even disable Hi Quality Black holes and it still crashes
MOBO:ASUS Sabertooth Mark I CPU:Intel I7 4790 3.6Ghz GPU:NVIDIA GTX960 4GB Memory:32GB 1600Mhz (Corsair 4x8GB)
Edited by ZackG - Thursday, 31.12.2015, 09:14 |
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| SpaceEngineer | Date: Thursday, 31.12.2015, 10:42 | Message # 1064 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote Fireinthehole (  ) Could a planet like that exist? To me it sounds very likely that the planets orbit would be extremely unstable due to the massive gravitation of the black hole. If we talking about stellar mass black hole, like second companion for a normal star, it's gravity is less than gravity which it has on a normal star stage. SE could generate such systems, use star browser to find them. Gravity of supermassive black hole must disrupt planetary systems of close stars, but they still may save the most close planets. SE didn't model planets for these stars though, so you can't find them.
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| SpaceEngineer | Date: Thursday, 31.12.2015, 11:09 | Message # 1065 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote the_nerervarine (  ) Is Pluto supposed to a blank mesh with an atmosphere this release before the real Pluto texture map is added or is this a bug? Yes I forgot to include textures. You may install mod.
Quote JackDole (  ) 'AccretionDisk' expects the parameters for 'InnerRadius' and 'OuterRadus' in 'AU'. But exported with the editor, the parameters are in kilometers. Oops fixed.
Quote Joey_Penguin (  ) I'm pretty sure the Black Widow pulsar isn't the second closest star to Earth. WTF it indeed have 1.53 pc distance in many catalogs...
Quote Spock1108 (  ) that neutron stars and white dwarfs are white balls without effect It's not a bug. They are overwhelmingly bright, so even lower possible exposure didn't reveal any details.
Quote minecraft9322 (  ) I updated to the patch but now all planets are loading like this... How can this be fixed? Delete cache. Always delete cache after update.
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