ENG New site

Advanced search
[ New messages · Forum rules · Members ]
Work progress and public beta test - 0.9.7.4
CanleskisDate: Thursday, 31.12.2015, 00:27 | Message # 1051
Space Pilot
Group: Users
France
Messages: 117
Status: Offline
Quote Fireinthehole ()
Asteroids orbiting stars do not seem to be generated. Am I the only one with this issue?


I have the same issue.
 
the_nerervarineDate: Thursday, 31.12.2015, 00:37 | Message # 1052
Space Pilot
Group: Users
United States
Messages: 106
Status: Offline
Is Pluto supposed to a blank mesh with an atmosphere this release before the real Pluto texture map is added or is this a bug?




AMD FX-8320 8 core @4.0ghz , AMD R9 290 4GB, 8GB DDR3 @1866mhz, 1TB Hard Drive
 
Joey_PenguinDate: Thursday, 31.12.2015, 01:07 | Message # 1053
Pioneer
Group: Users
United States
Messages: 311
Status: Offline
Quote Canleskis ()
That was I was thinking too but maybe so fantasy could make it possible Still, I think this case cannot be generated, so I am going to stop searching because I am starting to break my brain with this


Black holes are no different from any other body, unless you're too close. Such a system wouldn't be any different from any other multiple star configuration.





Careful. The PLATT Collective has spurs.
 
CanleskisDate: Thursday, 31.12.2015, 01:22 | Message # 1054
Space Pilot
Group: Users
France
Messages: 117
Status: Offline
Quote Joey_Penguin ()
Black holes are no different from any other body, unless you're too close. Such a system wouldn't be any different from any other multiple star configuration.


You are right and I found some after that with the filter menu, but none was close enough to see the black hole and it's accretion disk from the planet without zooming sad
 
VoekoevakaDate: Thursday, 31.12.2015, 01:37 | Message # 1055
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
I noticed some bugs about white dwarves :

- They have a strange band at the equator.
- I don't know if this is intentional, but they no longer have relativistic effects.
- They are for most of these not animated. After a search, I found one with animated surface (it was a DA class in an open cluster), and something strange occured : as i tried to mowe forward, i saw the surface of the star approaching, and when i hit it, the controls went back to normal, but the animation freezed





Want some music of mine ? Please go here !



Edited by Voekoevaka - Thursday, 31.12.2015, 01:38
 
JackDoleDate: Thursday, 31.12.2015, 01:50 | Message # 1056
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
'AccretionDisk' expects the parameters for 'InnerRadius' and 'OuterRadus' in 'AU'.

Code

    AccretionDisk
    {
  InnerRadius     0.00046203866191899  //Au
  OuterRadius     0.0046203866191899  // AU
  AccretionRate   1e-25
  Temperature     10000
  Density         0.35
  Luminosity      2500
  TwistMagn       40
  Brightness      0.01


But exported with the editor, the parameters are in kilometers.
Code

    AccretionDisk
    {
  InnerRadius     69120.1
  OuterRadius     691201
  AccretionRate   1e-25
  Temperature     10000
  Density         0.35
  Luminosity      2500
  TwistMagn       40
  Brightness      0.01
    }





Don't forget to look here.

 
Joey_PenguinDate: Thursday, 31.12.2015, 02:15 | Message # 1057
Pioneer
Group: Users
United States
Messages: 311
Status: Offline
I'm pretty sure the Black Widow pulsar isn't the second closest star to Earth.

Just sayin'

Attachments: 2173768.png (508.6 Kb)





Careful. The PLATT Collective has spurs.
 
KoshDate: Thursday, 31.12.2015, 03:35 | Message # 1058
Space Tourist
Group: Users
United States
Messages: 29
Status: Offline
SpaceEngine crashes when you activate the hyper drive after you build your ship in this version 0.974-8 patch. Or at least on my machine, it didn't on version 0.974-7. I hope this helps.
 
anonymousgamerDate: Thursday, 31.12.2015, 03:42 | Message # 1059
World Builder
Group: Global Moderators
United States
Messages: 1011
Status: Offline
Try disabling "High Quality Black Holes" in your options menu.




Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen
Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
 
huishbDate: Thursday, 31.12.2015, 04:54 | Message # 1060
Astronaut
Group: Users
Pirate
Messages: 72
Status: Offline
hi, guys. i use spaceengine 0.9.7.2... i dont know how to install the patches or 0.9.7.3. and i really want patch 8. any help?




Possessor: AMD FX™-4100 Quad-Core Possessor (CPUs), ~3.6 GHz
Memory: 8192MB RAM. Graphics Card: NVIDIA GeForce GT 610. Approx total memory: 4045 MB
 
RedRuinDate: Thursday, 31.12.2015, 06:12 | Message # 1061
Space Tourist
Group: Users
United States
Messages: 34
Status: Offline
huishb, just extract the folder into your 9.7.2 folder so that the folders in 9.7.3 overwrite the folders in 9.7.2. The same process applies to 9.7.3 to 9.7.4.

Also, if you start to see artifacts while playing, delete your "cache" folder.
 
Spock1108Date: Thursday, 31.12.2015, 07:28 | Message # 1062
Space Tourist
Group: Users
Antarctica
Messages: 38
Status: Offline
Space engineer I compliment I really love it!
Turning to the 'universe, I only found two bugs .... that neutron stars and white dwarfs are white balls without effect ....
Pluto does not have the texture .... and I'm afraid she does not have needless titan





Sorry for my English! ;)

Edited by Spock1108 - Thursday, 31.12.2015, 07:41
 
ZackGDate: Thursday, 31.12.2015, 09:13 | Message # 1063
Space Pilot
Group: Users
United States
Messages: 113
Status: Offline
Quote anonymousgamer ()
Try disabling "High Quality Black Holes" in your options menu.

Got the same issue that hes experiencing. and I even disable Hi Quality Black holes and it still crashes





MOBO:ASUS Sabertooth Mark I
CPU:Intel I7 4790 3.6Ghz
GPU:NVIDIA GTX960 4GB
Memory:32GB 1600Mhz (Corsair 4x8GB)


Edited by ZackG - Thursday, 31.12.2015, 09:14
 
SpaceEngineerDate: Thursday, 31.12.2015, 10:42 | Message # 1064
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Quote Fireinthehole ()
Could a planet like that exist? To me it sounds very likely that the planets orbit would be extremely unstable due to the massive gravitation of the black hole.

If we talking about stellar mass black hole, like second companion for a normal star, it's gravity is less than gravity which it has on a normal star stage. SE could generate such systems, use star browser to find them. Gravity of supermassive black hole must disrupt planetary systems of close stars, but they still may save the most close planets. SE didn't model planets for these stars though, so you can't find them.





 
SpaceEngineerDate: Thursday, 31.12.2015, 11:09 | Message # 1065
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
Quote the_nerervarine ()
Is Pluto supposed to a blank mesh with an atmosphere this release before the real Pluto texture map is added or is this a bug?

Yes I forgot to include textures. You may install mod.

Quote JackDole ()
'AccretionDisk' expects the parameters for 'InnerRadius' and 'OuterRadus' in 'AU'.
But exported with the editor, the parameters are in kilometers.

Oops fixed.

Quote Joey_Penguin ()
I'm pretty sure the Black Widow pulsar isn't the second closest star to Earth.

WTF it indeed have 1.53 pc distance in many catalogs...

Quote Spock1108 ()
that neutron stars and white dwarfs are white balls without effect

It's not a bug. They are overwhelmingly bright, so even lower possible exposure didn't reveal any details.

Quote minecraft9322 ()
I updated to the patch but now all planets are loading like this... How can this be fixed?

Delete cache. Always delete cache after update.





 
Search: