Work progress and public beta test - 0.9.7.4
|
|
n0b0dy | Date: Monday, 18.05.2015, 20:14 | Message # 76 |
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| Quote SpaceEngineer ( ) Ships are now showed in the interstallar space!
http://media.tumblr.com/tumblr_lya3nfzHWP1r49zxv.gif
|
|
| |
Joey_Penguin | Date: Monday, 18.05.2015, 20:51 | Message # 77 |
Pioneer
Group: Users
United States
Messages: 311
Status: Offline
| Just curious, how'd you get around that 'no reference point' problem?
Careful. The PLATT Collective has spurs.
|
|
| |
DoctorOfSpace | Date: Monday, 18.05.2015, 20:54 | Message # 78 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote Joey_Penguin ( ) how'd you get around that 'no reference point' problem?
I was curious about this myself and asked, here is the answer I got
Quote SpaceEngineer after I add night side lights and shaders for 0 lights (for black hole systems), it become possible to render ship outside the system
I reorganized the rendering sequence bit
all interstellar ships are added to a new renderlist, centered on camera
using universal coordinates (128-bit fixed point numbers)
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
|
|
| |
parameciumkid | Date: Monday, 18.05.2015, 21:26 | Message # 79 |
Explorer
Group: Users
United States
Messages: 277
Status: Offline
| wait wut o_o
I already downloaded 0.974 but I didn't try this because I'd assumed it was a feature never intended to be added. I'll have to go test it out now! xD
EDIT: Oh, I see. It's an "in development" feature that only SpaceEngineer has xP Well I look forward to it anyway.
Intel HD Graphics 4000 ;P
Edited by parameciumkid - Monday, 18.05.2015, 21:28 |
|
| |
DarkenTerra | Date: Thursday, 21.05.2015, 09:11 | Message # 80 |
Astronaut
Group: Users
China
Messages: 45
Status: Offline
| My Engine can't load MODs
Who am I ?
|
|
| |
Brett001 | Date: Thursday, 21.05.2015, 11:40 | Message # 81 |
Space Pilot
Group: Users
Hungary
Messages: 84
Status: Offline
| Hi!
Some development suggestions:
Planets: Show coordinate grid with Lat/Lon number on planets (on/off mode) Show points of the compass on horizon (Stellarium like) (on/off mode) Show atmospheric components in wiki (O2 , N2 , Ar, NH3 ....) Perhaps percentage: 20% O2 1% Ar ...etc
Stars: Fix the weird shape giant stars (some looks like a inside of Pomegranate) I think there is no such star-shaped.
Edited by Brett001 - Thursday, 21.05.2015, 11:43 |
|
| |
Rebel | Date: Thursday, 21.05.2015, 14:15 | Message # 82 |
Space Tourist
Group: Users
United Kingdom
Messages: 20
Status: Offline
| Apparently stars this big are shaped like that. The star itself maybe be many AU's inside the sphere you see which is the result of expansion.
|
|
| |
juangalvao_andrade | Date: Friday, 22.05.2015, 01:33 | Message # 83 |
Observer
Group: Newbies
Pirate
Messages: 2
Status: Offline
| Very good! Continue with the beautiful work. I see much future in this game!
|
|
| |
DarkenTerra | Date: Friday, 22.05.2015, 08:25 | Message # 84 |
Astronaut
Group: Users
China
Messages: 45
Status: Offline
| Quote Brett001 ( ) Hi!
Some development suggestions:
Planets: Show coordinate grid with Lat/Lon number on planets (on/off mode) Show points of the compass on horizon (Stellarium like) (on/off mode) Show atmospheric components in wiki (O2 , N2 , Ar, NH3 ....) Perhaps percentage: 20% O2 1% Ar ...etc
Stars: Fix the weird shape giant stars (some looks like a inside of Pomegranate) I think there is no such star-shaped.
I remember that there's an unoffical plugin to show the atmospheric components of planets(that plugin can also show you the history of the planets),it's like a kind of"detailed information generator"....
And the weird shape giant stars whom have star-shaped like that is not a mistake, but a realistic effect.....when the stars are too big(especially the old expanding stars),their core's heat, repulsion and volume have become so large and the gravity can no longer to maintain their spherical shape.
Who am I ?
|
|
| |
Brett001 | Date: Friday, 22.05.2015, 11:32 | Message # 85 |
Space Pilot
Group: Users
Hungary
Messages: 84
Status: Offline
| Quote I remember that there's an unoffical plugin to show the atmospheric components of planets(that plugin can also show you the history of the planets),it's like a kind of"detailed information generator"....
And the weird shape giant stars whom have star-shaped like that is not a mistake, but a realistic effect.....when the stars are too big(especially the old expanding stars),their core's heat, repulsion and volume have become so large and the gravity can no longer to maintain their spherical shape.
Thanks! weird shape: Now I remember that I read about it. You're right. Star shape suggestion cancelled! I hope the rest of my suggestions is realized.
Edited by Brett001 - Friday, 22.05.2015, 11:37 |
|
| |
optical | Date: Sunday, 24.05.2015, 00:38 | Message # 86 |
Space Tourist
Group: Users
Australia
Messages: 25
Status: Offline
| Quote SpaceEngineer ( ) Ships are now showed in the interstallar space!
Wouldn't ships in interstellar space be pitch black (apart from the light on the ship itself)?
|
|
| |
DoctorOfSpace | Date: Sunday, 24.05.2015, 01:08 | Message # 87 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote optical ( ) Wouldn't ships in interstellar space be pitch black (apart from the light on the ship itself)?
Yes but you can always increase ambient lighting on models.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
|
|
| |
Aerospacefag | Date: Sunday, 24.05.2015, 09:21 | Message # 88 |
Pioneer
Group: Users
Russian Federation
Messages: 401
Status: Offline
| Quote optical ( ) Wouldn't ships in interstellar space be pitch black (apart from the light on the ship itself)? Practically pitch black, but Engineer once said he will implement interstellar ambient lighting, and especially it applies to black hole systems with no light sources.
|
|
| |
Watsisname | Date: Sunday, 24.05.2015, 12:50 | Message # 89 |
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Quote optical ( ) Wouldn't ships in interstellar space be pitch black
To give a number, intensity of starlight is about 0.0002 lux, at least in our stellar neighborhood. About 10x fainter than airglow, and 1000x fainter than moonlight.
|
|
| |
PlutonianEmpire | Date: Monday, 25.05.2015, 01:43 | Message # 90 |
Pioneer
Group: Users
United States
Messages: 475
Status: Offline
| Looking through SolarSys.sc, I've noticed that Pluto has two Greenhouse entries in the Atmosphere tag. Is this intentional?
Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
|
|
| |