ENG New site

Advanced search
[ New messages · Forum rules · Members ]
Work progress and public beta test - 0.9.7.4
Donatelo200Date: Tuesday, 17.11.2015, 02:52 | Message # 796
Explorer
Group: Users
United States
Messages: 261
Status: Offline
White dwarfs in 0.974 seem to be bugged. Their temperatures seem to repeat in each class. with 0 white dwarfs always at 100,000k and 9 at 5600k. In previous versions DZ9's were around 3000k with DA0's at 50,000k. Now DA0's are at 100,000k which is probably correct but DZ0's are also 100,000k which is not since they are larger in radius and are dimmer. DZ0's if i remember correctly were around 5,600k in previous versions.


Attachments: 1693326.jpg (146.4 Kb) · 2136711.jpg (150.9 Kb)





CPU: Intel Core i7-4790K
GPU: Nvidia GTX 1080
SSD: Samsung 850 Evo 250GB
HDD: Toshiba DT01ACA200 2TB
HDD: WD Blue 1TB (2012)
RAM: Unknown 16G-D3-1600-MR 2x8GB
MBD: MSI Z97S SLI Krait Edition (MS-7922)


Edited by Donatelo200 - Tuesday, 17.11.2015, 02:55
 
parameciumkidDate: Tuesday, 17.11.2015, 05:44 | Message # 797
Explorer
Group: Users
United States
Messages: 277
Status: Offline
That actually seems accurate to me. My understanding is that dwarf stars are classified differently than main sequence:
D: for "dwarf"
Z/A/O/ etc.: denotes chemical makeup; little to do with temperature
1-9: temperature/color.
Where main sequence stars have the letter denoting the color and temperature category, and then the number, for white dwarfs it's just the number.





Intel HD Graphics 4000 ;P
 
SpaceEngineerDate: Wednesday, 18.11.2015, 21:50 | Message # 798
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
OMG view from the Miller's planet (movie version, in "realistic" Kip Thorne's version it must be almost on Gargantua's event horizon, deep inside its accretion disk).


Attachments: 4578773.jpg (332.0 Kb)





 
Kamil_CaderDate: Wednesday, 18.11.2015, 22:02 | Message # 799
Observer
Group: Users
Poland
Messages: 12
Status: Offline
I understand its another milestone achieved; Accretion discs are sources of light now. Well done, Sir...
 
MoonkeyDate: Wednesday, 18.11.2015, 22:16 | Message # 800
Space Tourist
Group: Users
United States
Messages: 27
Status: Offline
Oh my. That's... That's a sexy accretion disk shader.
 
sinsforealDate: Wednesday, 18.11.2015, 22:27 | Message # 801
Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
Quote SpaceEngineer ()
OMG view from the Miller's planet (movie version, in "realistic" Kip Thorne's version it must be almost on Gargantua's event horizon, deep inside its accretion disk).


HNNNNNNGGGGG I have chills down my spine tears rolling down my face at the beauty of this. Gggood jjob space engineer.





"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
 
RedRuinDate: Wednesday, 18.11.2015, 23:34 | Message # 802
Space Tourist
Group: Users
United States
Messages: 34
Status: Offline
mmmmmmm
 
parameciumkidDate: Thursday, 19.11.2015, 01:34 | Message # 803
Explorer
Group: Users
United States
Messages: 277
Status: Offline
Stop giving us heart attacks!




Intel HD Graphics 4000 ;P
 
Bells_TheoremDate: Thursday, 19.11.2015, 01:44 | Message # 804
Explorer
Group: Users
United States
Messages: 188
Status: Offline
That accretion made me have an excretion. biggrin
 
n0b0dyDate: Thursday, 19.11.2015, 07:47 | Message # 805
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
OMG blink , now if we could only have huge tidal waves and functional wormholes rolleyes
 
SalvoDate: Thursday, 19.11.2015, 11:06 | Message # 806
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
Quote SpaceEngineer ()
OMG view from the Miller's planet






The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
gazelleDate: Thursday, 19.11.2015, 11:15 | Message # 807
Astronaut
Group: Users
Korea
Messages: 51
Status: Offline
OMG SO COOL This is the best accretion disk I've ever seen......SO BEAUTIFUL
 
admas17Date: Thursday, 19.11.2015, 17:47 | Message # 808
Observer
Group: Newbies
Pirate
Messages: 1
Status: Offline
Well, I've been using this fantastic programm since 2 years now, and I guess it's time to thank you !!

Your tool make me dream and learn about space, the hours I spent in space thanks to you are countless, and all of that for free !

I wanted let you know how appreciative am I, and that I wish that space engine will always be enormously successfull !

Let me thank you again, best regards !
A young space addict.
 
Spock1108Date: Thursday, 19.11.2015, 19:59 | Message # 809
Space Tourist
Group: Users
Antarctica
Messages: 38
Status: Offline
Beautiful! biggrin I'm touched ... cry cry cry




Sorry for my English! ;)
 
n0b0dyDate: Saturday, 21.11.2015, 06:35 | Message # 810
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
There is a bug when controlling a spacecraft in patch 7:

When you cross a point in space where gravitational influence of two bodies is equal (I think is called the lagrance point), the ship is instantly teleported to a point below the surface of the larger body. I discovered this while controlling endurance and approaching the saturn wormhole. At around 400-500 km from the wormhole the spacecraft was teleported inside saturn. I dont know if it can be reproduced while not controlling spacecraft.

PS: I tried to reproduce the bug while not controlling the spacecraft: I set endurance on collision course with the saturn wormhole from a distance of around 2000-2500 km from it. I then set camera mode to free flight and selected saturn to follow with free camera. I tried to manually follow endurance as it coasted towards the wormhole while maintaining camera selection to saturn. Although it missed ''colliding'' with it, it did pass very close and I am quite confident it had crossed its gravitational influence limit. However it was not teleported to saturn but also its orbit was not affected by the gravity of the wormhole - I checked its orbit shape and parameters.


Edited by n0b0dy - Saturday, 21.11.2015, 07:01
 
Search: