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Work progress and public beta test - 0.9.7.4
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| Inarius | Date: Friday, 06.11.2015, 22:49 | Message # 736 |
 Explorer
Group: Local Moderators
France
Messages: 237
Status: Offline
| Quote DoctorOfSpace (  ) Absolutely gorgeous. I agree.
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| Destructor1701 | Date: Friday, 06.11.2015, 22:58 | Message # 737 |
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Pioneer
Group: Users
Ireland
Messages: 533
Status: Offline
| Chris Nolan eat your heart out.
Flabbergasting work, SE!
Edited by Destructor1701 - Friday, 06.11.2015, 23:02 |
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| DeathStar | Date: Friday, 06.11.2015, 23:04 | Message # 738 |
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Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| The makers of Interstellar have been bragging how realistic the black hole in their movie is. They just got trumped by SE.
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| SpaceEngineer | Date: Friday, 06.11.2015, 23:12 | Message # 739 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote DeathStar (  ) The makers of Interstellar have been bragging how realistic the black hole in their movie is. They just got trumped by SE. Yeah they intentionally removed red/blueshift effect on accretion disk, "to not confuse the mass audience":
Quote Christopher Nolan, the director and co-writer of Interstellar, and Paul Franklin, the visual effects supervisor, were committed to make the film as scientifically accurate as possible—within constraints of not confusing his mass audience unduly and using images that are exciting and fresh. A fully realistic accretion disk, Figure 15c, that is exceedingly lopsided, with the hole’s shadow barely discernible, was obviously unacceptable.
http://arxiv.org/pdf/1502.03808v2.pdf
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| SpaceMan | Date: Saturday, 07.11.2015, 00:47 | Message # 740 |
 Astronaut
Group: Users
United States
Messages: 48
Status: Offline
| 
I am not sure if the acceleration disks are not implemented fully within the latest 0.9.7.4 (7) patch. Whenever I travel to any black hole, it seems that it is the same. Can't go inside it, and do not see any acceleration disk effect.
Also, stars that are near orbit of the black hole, are not being warped and "hidden" behind the black hole.
Specs: Windows 8.1 Nvidia 750 TI (Version 358.87 WHQL (2015.11.4) )
It should also be noted that I deleted my Space Engine 0.73 folder and started fresh. Downloading SE 0.72 (Launching), patching to 0.73 (Launching), and patching to the latest 0.74 (Launching).
"The sky calls to us, If we do not destroy our self's. We will one day, venture to the stars" - Carl Sagan
Edited by SpaceMan - Saturday, 07.11.2015, 00:51 |
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| Destructor1701 | Date: Saturday, 07.11.2015, 01:47 | Message # 741 |
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Pioneer
Group: Users
Ireland
Messages: 533
Status: Offline
| Accretion disks have been a very buggy hidden dev feature since 0.9.7.2, but they haven't been working anywhere near well enough to enable, and development on them was seemingly stagnant until now.
These latest updates have not been released yet, we may see them in Patch 8 or 9
Edited by Destructor1701 - Saturday, 07.11.2015, 01:58 |
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| Scruffygamer | Date: Saturday, 07.11.2015, 01:58 | Message # 742 |
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Astronaut
Group: Users
United States
Messages: 40
Status: Offline
| My SpaceEngine sometimes crashes when I resume the time. Like a certain type of area in the simulator. Which bugs me because I always have the urge to press play and then it crashes. xD
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| DenebStarFTW | Date: Saturday, 07.11.2015, 03:31 | Message # 743 |
 Space Tourist
Group: Users
Chile
Messages: 25
Status: Offline
| i need to ask this (dont know if its dumb)
how does auto-exposure works with the new black hole? does it behave like a star or changes nothing in the exposure?
- S T A Y -
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| sinsforeal | Date: Saturday, 07.11.2015, 04:08 | Message # 744 |
 Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| How big will accretion disk's be?
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
Edited by sinsforeal - Saturday, 07.11.2015, 16:17 |
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| JackDole | Date: Saturday, 07.11.2015, 08:19 | Message # 745 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Quote Destructor1701 (  ) Accretion disks have been a very buggy hidden dev feature since 0.9.7.2 I think for a small effect is this hidden feature okay.
Big Eye
Don't forget to look here.
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| quarior14 | Date: Saturday, 07.11.2015, 10:22 | Message # 746 |
 World Builder
Group: Users
Pirate
Messages: 649
Status: Offline
| Quote DoctorOfSpace (  ) Quote quarior14 there will soon be white hole and wormhole ?
Impossible to know at this time if such things will be added. Maybe if for white hole, then I do not know if it's like that in reality but I have seen SpaceEngineer and that white hole are the opposite of black hole (and future), it I think just enough to reverse the black and white by the red (inside) / blue (outside) of the black hole in blue (inside) / red (outside) (I hope you have understood the meaning red / blue - > blue / red, it is Doppler's effect). For wormholes, here's how I would say : We imagine, for example (DoctorOfSpace will recognize her and other mod the Interstellar movie but it's just for an example) 2 wormholes, toward Saturn (Wa) and another to Garguanta (Wb). The simplest is that I draw black hole made by SpaceEngineer but instead of black texture, Wa shows Wb's around (roughly Garguanta) depending on the position where you are and vice versa but after you must connect (with just a line of code such as : Code Wormhole "Wa" { ParentBody "Saturn" Radius 24 //km RotationPeriod 4 //hours if the warmhole have a rotation Goto "Wb" //Destination Orbit { /*tag orbit*/ } } ), for now we will say that this is the easy part. But wormholes are the same as the black hole red / blue (Doppler effect), we will say that it's the same for simplicity, finally, the "texture" of the wormhole will be a little red with this. Following is what teleportation is instantaneous, or as in the film Interstellar there a while before joining Wb not to mention that there's wormholes are located at the same time but it's good because I imagine the to temporal holes, oops, already certe it will be "a little" complicated coded but after that it should work properly. In short there after coding, I know nothing but I hope it'll help. Talking about that DoctorOfSpace, you will not need to use the "star accretion disks" to Garguanta ^^.
Quarior
Edited by quarior14 - Saturday, 07.11.2015, 10:30 |
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| Dwarden | Date: Saturday, 07.11.2015, 12:18 | Message # 747 |
 Astronaut
Group: SE team
Czech Republic
Messages: 63
Status: Offline
| very nice work on the blackhole improvements , so I assume the https://en.wikipedia.org/wiki/Astrophysical_jet

e.g. https://en.wikipedia.org/wiki/Messier_87 might happen one day too
Ideas are like ocean w/o borders! https://twitter.com/FoltynD
Edited by Dwarden - Saturday, 07.11.2015, 12:19 |
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| grampipon | Date: Saturday, 07.11.2015, 15:02 | Message # 748 |
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Observer
Group: Newbies
Pirate
Messages: 8
Status: Offline
| There aren't going to be any wormholes or white holes. White holes are a theory to which evidence hadn't been found, and "actual" worm holes are also just a theory and are supposed to be smaller than an atom.
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| sinsforeal | Date: Saturday, 07.11.2015, 16:18 | Message # 749 |
 Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| Quote sinsforeal (  ) How big will accretion disk's be?
I would like this answered along with another question.
Will accretion disk's count as a "light source"?
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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| parameciumkid | Date: Sunday, 08.11.2015, 01:32 | Message # 750 |
 Explorer
Group: Users
United States
Messages: 277
Status: Offline
| I'd be completely in favor of artificial wormholes as a mechanic in some future version. Particularly if SE becomes an MMO, setting up a wormhole network would be good for getting routine missions places without having to slog through hyperdrive mechanics for every ship.
Intel HD Graphics 4000 ;P
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