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Destructor1701Date: Monday, 30.12.2013, 08:22 | Message # 181
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I opened the SSS files in notepad, and manually adjusted the figures beside each engine.






Edited by Destructor1701 - Monday, 30.12.2013, 08:23
 
DoctorOfSpaceDate: Wednesday, 01.01.2014, 03:23 | Message # 182
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Quote Destructor1701 ()
At a glance that looks like either NineOfNine's or Lint's Defiant model. They've both been AWOL for years now, so I doubt you'll get a response from them.


I did email a few people but only Wiley has responded. I would prefer to avoid any incidents in the future so I will continue to wait. The defiant isn't a spectacular model either so it isn't worth it. Voyager I got permission from one person who worked on it, and then another from JL Studios told me no so I haven't released and won't until I get a single response.

Quote Destructor1701 ()
Great work as usual, dude! I did have to dial down the engine power of most of the ships, as they'd shoot out of orbit with so much as a tap - but aside from that, really nice work.


I left in the high values as a test to see if it could be done. The Star Trek ships are more like cheat ships anyway and I recommend using "UFO" cheat when flying them as that is the closest you can get to how a Trek ship would actually fly.

So long as custom ships are supported, they will always be cheat ships.



Quote Destructor1701 ()
Farshot over at BCC has been working on a super-accurate Studio-Model version of the Defiant based on painstaking research by Saquist. I can't tell if it has been released yet, as BCC is down at the moment. As far as I know, the model is complete, it's just awaiting some hardpoint scripts, so perhaps Farshot would be willing to release it to you for conversion once it's released for BC.


That would be fantastic.

Quote rdskns4eva ()
I have that same problem on free warps...How did you changer engine power?


Edit the .sss file for the ship in the models/spacecrafts/addons/ETC/Ship.sss




Multiple astronauts added





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rdskns4evaDate: Wednesday, 01.01.2014, 07:35 | Message # 183
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Thanks, Doc for the great astronaut models!!




Core 17 3770k (3.5 GHz) - GTX 680 4GB (SLI), 256 GB SSD - 2 TB HDD - 16GB Corsair RAM
 
DenebStarFTWDate: Thursday, 02.01.2014, 15:57 | Message # 184
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There seems to be a "problem" with the Independence Day ships. Specifically, the City Destroyers. The ships are way to fast




- S T A Y -
 
HarbingerDawnDate: Thursday, 02.01.2014, 16:23 | Message # 185
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Quote DenebStarFTW ()
There seems to be a "problem" with the Independence Day ships. Specifically, the City Destroyers. The ships are way to fast

Doc likes to make the ships that way. You can adjust the thrust values in the .sss files (units are m/s2).





All forum users, please read this!
My SE mods and addons
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spacerDate: Thursday, 02.01.2014, 16:57 | Message # 186
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the milky way new dust dont work for me.
dry

Attachments: 9915352.jpg (222.4 Kb)





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer


Edited by spacer - Thursday, 02.01.2014, 17:22
 
VoekoevakaDate: Thursday, 02.01.2014, 18:12 | Message # 187
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Quote spacer ()
the milky way new dust dont work for me.

Did you delete the cache folder ?





Want some music of mine ? Please go here !

 
spacerDate: Thursday, 02.01.2014, 19:12 | Message # 188
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Quote Voekoevaka ()
Did you delete the cache folder ?

where?

edit: ok i found
thanks





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer


Edited by spacer - Thursday, 02.01.2014, 19:18
 
DoctorOfSpaceDate: Saturday, 11.01.2014, 20:20 | Message # 189
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Added an updated version of my Terraformed Mars.




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dblackDate: Tuesday, 14.01.2014, 07:14 | Message # 190
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Doctorofspace. Words cannot explain how excited i got when i come to this forum. You managed to get every single ship i like on spaceengine. The added lights caused my head to explode. Beautiful work! Space Engineer has no idea how thankful i am for him to make my childhood and adulthood dream come true. Well, the closest i can get to real space.....
 
DoctorOfSpaceDate: Monday, 20.01.2014, 08:14 | Message # 191
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Added a few more modifications

Heart of Gold from Hitchhikers Guide

2001 A Space Odyssey with 2010 Astronaut

A softer custom cloud that Rodrigo helped out with





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ProteusDate: Monday, 20.01.2014, 21:10 | Message # 192
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Doc, will you be putting Serenity back into your mod list anytime? (I tried to find any posts talking about why it was gone and/or if it was going to be back, but I couldn't find anything).




 
DoctorOfSpaceDate: Tuesday, 21.01.2014, 09:20 | Message # 193
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I might eventually. Just requires a bit of work to get into 971 and if I release it again I would prefer to do so alongside the shuttle. I might do that soon though as I still have all the files.




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ProteusDate: Friday, 24.01.2014, 21:02 | Message # 194
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One more thing....

Is there any chance that perhaps the USS Enterprise A might exist as a model to import, with any permission, with the other TOS ships?






 
DoctorOfSpaceDate: Friday, 24.01.2014, 21:27 | Message # 195
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I posted about that before. I have the previous model already ported but the Emis map is broken and fixing it is too much of a pain to bother with. I can't release it without permission and to get that permission I need to get the model perfect.




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