ENG New site

Advanced search
[ New messages · Forum rules · Members ]
Show off your work
WatsisnameDate: Monday, 01.12.2014, 18:56 | Message # 676
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
My first night-time panorama. =)






 
HarbingerDawnDate: Monday, 01.12.2014, 19:30 | Message # 677
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Lovely shot




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
midtskogenDate: Thursday, 04.12.2014, 07:46 | Message # 678
Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
New timelapse.





NIL DIFFICILE VOLENTI
 
WatsisnameDate: Monday, 15.12.2014, 05:53 | Message # 679
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
Two new panoramic views:







 
SolarLinerDate: Monday, 15.12.2014, 16:52 | Message # 680
Explorer
Group: Users
France
Messages: 267
Status: Offline
What if you control a refracting sphere's IOR with Fresnel?
Answer is pretty cool


Although I added a black sphere on the center for more "black holeness", this is pure refraction only.
But, there is no scientific accuracy to this unfortunately, and it doesn't reproduce any Einsteinian Rings as well.





custom landing page to share: http://bit.ly/spaceengine
 
HandbananaDate: Tuesday, 16.12.2014, 07:28 | Message # 681
Astronaut
Group: Users
United States
Messages: 70
Status: Offline
Quote SolarLiner ()
and it doesn't reproduce any Einsteinian Rings as well


Isn't that an Einstein ring around the black hole?





Tonight... you.
 
SolarLinerDate: Tuesday, 16.12.2014, 09:52 | Message # 682
Explorer
Group: Users
France
Messages: 267
Status: Offline
Hmmm, yeah you're right! But only the first is shown, on the original render (8k, I downsized for web ^^) I don't see the other ones.
My plan is to try and render an accretion disk a la Interstellar, and see how well I can do it. Smokes simulations are not my favorite thing to do though ...





custom landing page to share: http://bit.ly/spaceengine
 
Billy_MayesDate: Wednesday, 17.12.2014, 14:22 | Message # 683
Pioneer
Group: Users
Finland
Messages: 485
Status: Offline
Source Filmmaker poster I'm pretty proud of.






AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
 
opticalDate: Wednesday, 17.12.2014, 14:43 | Message # 684
Space Tourist
Group: Users
Australia
Messages: 25
Status: Offline
I made something.



im so sorry.
 
midtskogenDate: Thursday, 18.12.2014, 20:27 | Message # 685
Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
I've finally got three cameras in service, which are now properly aligned and calibrated. Which means that I can reproject and stitch the images as I like, and I have almost full coverage of the sky. The three cameras are run by an Odroid U3 credit card size Linux computer (same chipset as the Samsung S3 smartphone) with 3x3 TB disks attached which can hold approximately four months of continuous video.

I'm not going to embed what the combined video looks like, not even with spoilers, because the images are huge. Here are two projections: equirectangular and fisheye.

If anything happens in the sky, I should get pretty good pictures of it now and can pinpoint it within a few arc minutes. I hope to get more systems like this in operation by the next dark season.





NIL DIFFICILE VOLENTI


Edited by midtskogen - Thursday, 18.12.2014, 20:29
 
Destructor1701Date: Friday, 19.12.2014, 21:32 | Message # 686
Pioneer
Group: Users
Ireland
Messages: 533
Status: Offline
Quote Billy_Mayes ()
I made this in Blender:


That deserves more praise!

Are the red fragments artificially constrained to stay on the platform, or did you run the simulation, lock in the fragment paths, then rewind and colour the platform-stayers red?





 
Billy_MayesDate: Friday, 19.12.2014, 21:57 | Message # 687
Pioneer
Group: Users
Finland
Messages: 485
Status: Offline
Quote Destructor1701 ()
That deserves more praise!

Are the red fragments artificially constrained to stay on the platform, or did you run the simulation, lock in the fragment paths, then rewind and colour the platform-stayers red?


Thank you! smile

I ran the simulation, them looked at the ending of it and colored the blocks that stay on the platform red. It's really easy but looks cool.





AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
 
midtskogenDate: Monday, 22.12.2014, 22:05 | Message # 688
Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
I saw the mother of mother-of-pearl clouds today!






NIL DIFFICILE VOLENTI
 
FastFourierTransformDate: Monday, 22.12.2014, 22:41 | Message # 689
Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
WTH!!!!!! is wrong with norwegian skies!!
That's trully amazing, what's going on exactly? I would love to use my polarizing filter to see if those colours are also associated with different polarizations.

Just wow cry
 
midtskogenDate: Monday, 22.12.2014, 22:58 | Message # 690
Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
http://www.atoptics.co.uk/highsky/nacr1.htm
http://www.atoptics.co.uk/highsky/psc1.htm

The clouds were visible all day. That shot was taken about one hour before sunset.





NIL DIFFICILE VOLENTI


Edited by midtskogen - Monday, 22.12.2014, 23:13
 
Search: