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Addon Development Thread
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| Fireinthehole- | Date: Sunday, 14.04.2013, 16:35 | Message # 181 |
 Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
| HarbingerDawn, WOW, THAT is an amazing texture! I cannot wait until it is available for download!!
Love Space Engine!
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| Solaris | Date: Sunday, 14.04.2013, 17:11 | Message # 182 |
 World Builder
Group: Global Moderators
France
Messages: 731
Status: Offline
| Nice ! It look great, well done HarbingerDawn !
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| NovaSilisko | Date: Thursday, 18.04.2013, 20:36 | Message # 183 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| Currently making the Kepler-62 system to capitalize on today's announcement.
Planet f, the one everybody's excited about:
And if it had life:
Kepler-69 will come afterward.
Edited by NovaSilisko - Thursday, 18.04.2013, 20:44 |
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| PlanetExplorer12 | Date: Thursday, 18.04.2013, 21:10 | Message # 184 |
 Astronaut
Group: Users
United States
Messages: 68
Status: Offline
| I didn't realize that normal terras looked different than terras with life...
Jupiter is Awesome!
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| HarbingerDawn | Date: Thursday, 18.04.2013, 22:34 | Message # 185 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (PlanetExplorer12) I didn't realize that normal terras looked different than terras with life...
Also, I just made a post here earlier in response to Nova's post, what happened to it?
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| NovaSilisko | Date: Thursday, 18.04.2013, 22:52 | Message # 186 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| You're thinking of the one I made in work progress. Feel free to get rid of that one, since it's not really the right place.
Edited by NovaSilisko - Thursday, 18.04.2013, 22:53 |
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| Disasterpiece | Date: Thursday, 18.04.2013, 23:21 | Message # 187 |
 World Builder
Group: Users
United States
Messages: 640
Status: Offline
| Quote (PlanetExplorer12) I didn't realize that normal terras looked different than terras with life... Do you mean the terrain or the color?
I play teh spase engien
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| HarbingerDawn | Date: Thursday, 18.04.2013, 23:39 | Message # 188 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (NovaSilisko) You're thinking of the one I made in work progress. Ah I got it now. Of course, that means that you spammed this exact same content in three different posts in three different threads. That's horrible!
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| NovaSilisko | Date: Friday, 19.04.2013, 00:11 | Message # 189 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| Yeah, had a bit of a brainfart... Posted it in work progress, then thought "Actually maybe this would be better in the addon dev thread", then saw your reply to the first one in work progress saying I should post it in the exoplanet thread, and complied...
Feel free to purge them if you wish.
Edit: Shame this forum doesn't let users delete their own posts, that's always useful.
Edited by NovaSilisko - Friday, 19.04.2013, 00:15 |
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| Crashman1390 | Date: Friday, 19.04.2013, 00:13 | Message # 190 |
 Explorer
Group: Users
Canada
Messages: 229
Status: Offline
| Quote (NovaSilisko) Currently making the Kepler-62 system
Great Scott! That looks great NovaSilisko, keep up the good work!
[b]I was wrong, this forum still has a horrible community.[/b]
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| HarbingerDawn | Date: Friday, 19.04.2013, 00:32 | Message # 191 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (NovaSilisko) Shame this forum doesn't let users delete their own posts, that's always useful. I think it used to a long time ago, but that capability has been missing for at least a year now. And I agree, that would be great.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| NovaSilisko | Date: Friday, 19.04.2013, 00:43 | Message # 192 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| I can't find any reference to the stellar classification of Kepler-69, nor its distance. I'm seeing conflicting figures, 2700 lightyears on wikipedia, 1,040 ly on a NYT article... The kepler catalog page lacks both of these parameters as well.
Edit: The official NASA article says 2700, so let's go with that. Still need the spectral class though.
Edit 2: I'll just go with G since it's said to be nearly identical to the sun.
Edit 3: Nice view of the galaxy from K69
Edit 4: nevermind, I forgot SE uses parsecs not lightyears, so it's much farther away than it should be
Edited by NovaSilisko - Friday, 19.04.2013, 01:00 |
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| HarbingerDawn | Date: Friday, 19.04.2013, 01:05 | Message # 193 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (NovaSilisko) I can't find any reference to the stellar classification of Kepler-69 That information was in the post I made about the system, and in the article I linked from the post.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| NovaSilisko | Date: Friday, 19.04.2013, 01:24 | Message # 194 |
 Explorer
Group: SE team
United States
Messages: 288
Status: Offline
| <-- basically blind
Anywho, there aren't any documented eccentricity values for K62's planets, so I've added some of my own (nothing too extreme)
K-69b is a gas dwarf like SE's rendition of K-22b, while K69c is a thickly atmosphere'd ocean planet.
I'm letting SE determine the masses based on the planet classification, as the mass values given are Maximum Mass, and as such are quite on the high end. I'd rather let SE calculate it than guess myself and be beyond wrong.
Edited by NovaSilisko - Friday, 19.04.2013, 01:28 |
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| HarbingerDawn | Date: Friday, 19.04.2013, 01:33 | Message # 195 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (NovaSilisko) there aren't any documented eccentricity values for K62's planets, so I've added some of my own Any values that are not known should be left as zero (this is the standard adhered to in the exoplanet catalog). You can still customize it if you want, of course, but then it would be in conflict with the 0.97 exoplanet catalog when it is released.
EDIT: There are eccentricity values for Kepler-62's planets... http://kepler.nasa.gov/Mission/discoveries/
Quote (NovaSilisko) I'm letting SE determine the masses based on the planet classification You should not input a planet classification. Simply input the radius and the mass and classification will be determined procedurally (unless I have forgotten something).
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
Edited by HarbingerDawn - Friday, 19.04.2013, 01:36 |
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