Planet palettes
SpaceEngineer Date: Monday, 06.01.2014, 20:51 | Message # 31
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Quote apenpaap (
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StyleRange (0.00, 0.00)
apenpaap , again, you set wrong StyleRange. It will not work. Also, take into account, that StyleRange for gas and ice giants is splitted in 4 parts: (0.0 - 0.25) for scorched and hot giants, (0.25 - 0.5) for warm, temperate, and frozen, (0.5 - 0.75) for cool and (0.75 - 1.0) for cold giants. I forgot to expand this to all temperature types: in a next patch StyleRange will be splitted into 8 parts, starting from scorched to frozen giants.
apenpaap Date: Monday, 06.01.2014, 20:56 | Message # 32
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I know. Like Toty, I'm setting the StyleRange to 0,0 so people can mod it in themselves and set the palette to the values they prefer. They'd need to adjust those values anyway, since if I set it to anything it'd overlap with the existing models.
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DeathStar Date: Monday, 06.01.2014, 20:57 | Message # 33
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SpaceEngineer , I think he is aware of that. He simply put it at 0.00, 0.00 so people can choose themselves the range. EDIT: Ninja'd
Edited by DeathStar - Monday, 06.01.2014, 20:57
gift Date: Monday, 06.01.2014, 21:39 | Message # 34
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where are the terras?
JCandeias Date: Monday, 06.01.2014, 21:42 | Message # 35
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Quote SpaceEngineer (
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Also, take into account, that StyleRange for gas and ice giants is splitted in 4 parts: (0.0 - 0.25) for scorched and hot giants, (0.25 - 0.5) for warm, temperate, and frozen, (0.5 - 0.75) for cool and (0.75 - 1.0) for cold giants.
A-ha! I should have known SpaceEngineer wouldn't overlook such a pivotal aspect of how planets turn out to be.
They let me use this!
Voekoevaka Date: Monday, 06.01.2014, 21:49 | Message # 36
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We should have in the future new ranges for temperature, pressure and age, and new palettes for life, clouds and gas giant storms.
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Disasterpiece Date: Monday, 06.01.2014, 21:49 | Message # 37
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Will these cause any noticeable drop in performance? I haven't seen one, but I am curious.
I play teh spase engien
HarbingerDawn Date: Monday, 06.01.2014, 21:55 | Message # 38
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Quote Disasterpiece (
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Will these cause any noticeable drop in performance? I haven't seen one, but I am curious.
No, they have no effect on performance. All they do is modify the colors that planets are generated with. They don't add anything to the engine or change the way it works.
All forum users, please read this ! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
gift Date: Monday, 06.01.2014, 21:56 | Message # 39
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where are the terras?
HarbingerDawn Date: Monday, 06.01.2014, 21:58 | Message # 40
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gift , please do not make repeat posts. As for terras, if you don't see any, then no one has made a palette for them yet. Either be patient and wait for someone to release one, or make one yourself.
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DoctorOfSpace Date: Monday, 06.01.2014, 22:07 | Message # 41
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Quote HarbingerDawn (
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wait for someone to release one
I have been tweaking some Earth like color ones for a while now. Will post them when I am finished.
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Voekoevaka Date: Monday, 06.01.2014, 22:08 | Message # 42
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Here are my terra palettes : Code
// Sand colors Palette { Class "Terra" StyleRange (0.00, 0.05) colorBeach (0.85, 0.74, 0.55, 0.00) colorDesert (0.77, 0.67, 0.47, 0.00) colorLowland (0.44, 0.29, 0.17, 0.00) colorUpland (0.64, 0.57, 0.47, 0.00) colorRock (0.22, 0.20, 0.20, 0.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Earth colors Palette { Class "Terra" StyleRange (0.05, 0.30) colorBeach (0.82, 0.74, 0.57, 0.00) colorDesert (0.81, 0.64, 0.45, 0.00) colorLowland (0.77, 0.58, 0.40, 0.00) colorUpland (0.62, 0.33, 0.17, 0.00) colorRock (0.22, 0.20, 0.20, 0.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Contrast sand colors Palette { Class "Terra" StyleRange (0.30, 0.40) colorBeach (0.69, 0.47, 0.32, 0.00) colorDesert (0.61, 0.38, 0.27, 0.00) colorLowland (0.51, 0.32, 0.23, 0.00) colorUpland (0.73, 0.53, 0.37, 0.00) colorRock (0.73, 0.55, 0.39, 0.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Mars colors Palette { Class "Terra" StyleRange (0.40, 0.55) colorBeach (0.69, 0.47, 0.32, 0.00) colorDesert (0.61, 0.38, 0.27, 0.00) colorLowland (0.51, 0.32, 0.23, 0.00) colorUpland (0.73, 0.53, 0.37, 0.00) colorRock (0.62, 0.33, 0.17, 0.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Rock colors Palette { Class "Terra" StyleRange (0.55, 0.65) colorBeach (0.40, 0.40, 0.40, 0.00) colorDesert (0.20, 0.20, 0.20, 0.00) colorLowland (0.30, 0.30, 0.30, 0.00) colorUpland (0.20, 0.20, 0.20, 0.00) colorRock (0.10, 0.10, 0.10, 0.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Dust colors Palette { Class "Terra" StyleRange (0.65, 0.75) colorBeach (0.80, 0.40, 0.10, 0.00) colorDesert (0.70, 0.35, 0.10, 0.00) colorLowland (0.60, 0.30, 0.10, 0.00) colorUpland (0.50, 0.25, 0.10, 0.00) colorRock (0.40, 0.20, 0.10, 0.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Red colors Palette { Class "Terra" StyleRange (0.75, 0.85) colorBeach (0.80, 0.20, 0.20, 0.00) colorDesert (0.70, 0.20, 0.20, 0.00) colorLowland (0.60, 0.25, 0.25, 0.00) colorUpland (0.50, 0.25, 0.25, 0.00) colorRock (0.40, 0.20, 0.20, 0.00) colorSnow (1.00, 1.00, 1.00, 1.00) }
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Joey_Penguin Date: Monday, 06.01.2014, 22:13 | Message # 43
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Voekoevaka, you may want to post a sample image for each palette. EDIT THE 1ST: Some new water colors. Stay tuned, I may add some more
Code
// Indigo water OceanPalette { Class "Terra" StyleRange (0.00, 0.00) colorSea (0.08, 0.00, 0.17, 1.00); colorShelf (0.16, 0.00, 0.29, 1.00); }
Indigo oceans
Code
// Amber water OceanPalette { Class "Terra" StyleRange (0.00, 0.00) colorSea (0.29, 0.12, 0.00, 1.00); colorShelf (0.48, 0.30, 0.00, 1.00); }
Amber oceans EDIT THE 2ND: Since the two are basically the same in all but scale, I simply merged the asteroid palettes into the selena palettes, and here are the results:
This is supposed to replace the selena palette.
Code
// Gray colors Palette { Class "Asteroid" StyleRange (0.00, 0.25) colorSea (0.400, 0.400, 0.400, 0.00) colorShelf (0.425, 0.425, 0.425, 0.00) colorBeach (0.450, 0.450, 0.450, 0.00) colorDesert (0.475, 0.475, 0.475, 0.00) colorLowland (0.500, 0.500, 0.500, 0.00) colorUpland (0.525, 0.525, 0.525, 0.00) colorRock (0.550, 0.550, 0.550, 0.00) colorSnow (0.575, 0.575, 0.575, 0.00) } // Red colors Palette { Class "Asteroid" StyleRange (0.25, 0.40) colorSea (0.39, 0.34, 0.28, 0.00) colorShelf (0.40, 0.35, 0.32, 0.00) colorBeach (0.47, 0.41, 0.38, 0.00) colorDesert (0.51, 0.44, 0.37, 0.00) colorLowland (0.56, 0.47, 0.42, 0.00) colorUpland (0.62, 0.57, 0.51, 0.00) colorRock (0.67, 0.62, 0.55, 0.00) colorSnow (0.73, 0.66, 0.58, 0.00) } // Blue colors Palette { Class "Asteroid" StyleRange (0.40, 0.50) colorSea (0.34, 0.35, 0.40, 0.05) colorShelf (0.40, 0.41, 0.46, 0.04) colorBeach (0.46, 0.47, 0.52, 0.03) colorDesert (0.52, 0.53, 0.59, 0.02) colorLowland (0.58, 0.59, 0.65, 0.03) colorUpland (0.64, 0.65, 0.71, 0.05) colorRock (0.70, 0.71, 0.79, 0.02) colorSnow (0.70, 0.71, 0.79, 0.06) } // Moon colors Palette { Class "Selena" StyleRange (0.50, 0.75) colorSea (0.45, 0.45, 0.45, 0.00) colorShelf (0.48, 0.48, 0.48, 0.00) colorBeach (0.50, 0.50, 0.50, 0.00) colorDesert (0.62, 0.60, 0.57, 0.20) colorLowland (0.67, 0.64, 0.64, 0.50) colorUpland (0.70, 0.67, 0.66, 0.80) colorRock (0.65, 0.61, 0.62, 1.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Ganymede colors Palette { Class "Selena" StyleRange (0.75, 0.90) colorSea (0.40, 0.35, 0.32, 0.00) colorShelf (0.47, 0.41, 0.38, 0.00) colorBeach (0.56, 0.47, 0.42, 0.00) colorDesert (0.51, 0.44, 0.37, 0.20) colorLowland (0.39, 0.34, 0.28, 0.50) colorUpland (0.66, 0.60, 0.52, 0.80) colorRock (0.67, 0.62, 0.55, 1.00) colorSnow (1.00, 1.00, 1.00, 1.00) } // Io colors Palette { Class "Selena" StyleRange (0.90, 1.00) colorSea (0.87, 0.81, 0.46, 0.00) colorShelf (0.98, 0.94, 0.46, 0.00) colorBeach (0.67, 0.53, 0.23, 0.00) colorDesert (0.62, 0.47, 0.21, 0.00) colorLowland (0.56, 0.54, 0.20, 0.20) colorUpland (0.62, 0.60, 0.26, 0.50) colorRock (0.86, 0.63, 0.26, 0.10) colorSnow (0.80, 0.41, 0.16, 1.00) }
Careful. The PLATT Collective has spurs.
Edited by Joey_Penguin - Tuesday, 07.01.2014, 02:31
Jonahrf Date: Tuesday, 07.01.2014, 01:20 | Message # 44
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What about the Palettes for blue gas giants like Neptune and Uranus
apenpaap Date: Tuesday, 07.01.2014, 01:23 | Message # 45
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Quote apenpaap (
)
Uranus colours:
Code
// Uranus colour
Palette
{
Class "IceGiant"
StyleRange (0.00, 0.00)
colorSea (0.19, 0.43, 0.85, 1.00)
colorShelf (0.17, 0.45, 0.80, 1.00)
colorBeach (0.18, 0.45, 0.83, 1.00)
colorDesert (0.16, 0.46, 0.89, 1.00)
colorLowland (0.18, 0.48, 0.86, 1.00)
colorUpland (0.10, 0.45, 0.83, 1.00)
colorRock (0.19, 0.44, 0.86, 1.00)
colorSnow (0.18, 0.43, 0.85, 1.00)
}
Neptune colours:
Code
// Neptune colours
Palette
{
Class "IceGiant"
StyleRange (0.00, 0.00)
colorSea (0.05, 0.15, 0.45, 1.00)
colorShelf (0.05, 0.14, 0.45, 1.00)
colorBeach (0.05, 0.07, 0.23, 1.00)
colorDesert (0.06, 0.13, 0.41, 1.00)
colorLowland (0.05, 0.15, 0.43, 1.00)
colorUpland (0.05, 0.03, 0.15, 1.00)
colorRock (0.05, 0.17, 0.45, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}
}
^Already made them.
I occasionally stream at http://www.twitch.tv/magistermystax . Sometimes SE, sometimes other games.