Show of your custom made system
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JackDole | Date: Sunday, 20.09.2015, 12:43 | Message # 46 |
Star Engineer
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Germany
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| Quote DoctorOfSpace ( ) ...impossible parameters
Something like this?
That must be a gigantic cosmic musical instrument, or the ultimate alien weapon. Possibly both.
Don't forget to look here.
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Zaddy23 | Date: Monday, 21.09.2015, 06:26 | Message # 47 |
Space Pilot
Group: Users
Australia
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| Quote JackDole ( ) That must be a gigantic cosmic musical instrument, or the ultimate alien weapon. Possibly both. That's hauntingly beautiful.
Along with fezes and bowties, brown dwarves are cool.
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Destructor1701 | Date: Monday, 21.09.2015, 12:56 | Message # 48 |
Pioneer
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Ireland
Messages: 533
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| Imagine detecting a Kepler signature for something like that!
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JackDole | Date: Monday, 21.09.2015, 16:41 | Message # 49 |
Star Engineer
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Germany
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Status: Offline
| I call it Gabrial's harp.
Don't forget to look here.
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kham132 | Date: Thursday, 12.11.2015, 00:59 | Message # 50 |
Space Pilot
Group: Users
United States
Messages: 114
Status: Offline
| I'm having a problem with a planet I'm making.
Can you guys find any errors for me? I couldn't find any.
Code Planet "Liluna" { ParentBody "Aeries" Class "Terra"
Mass 1.724392 Radius 7375.545576 Obliquity 14.0017255 RotationPeriod 38.54
Color (1.000 0.724 0.519)
Albedo 0.3
Brightness 2
Life { Class "Organic" Type "Multicellular" Biome "Marine/Terrestrial" }
Surface {
SurfStyle 0.3224832
OceanStyle 0.6083788
Randomize (-0.216, -0.398, 0.436)
colorDistMagn 0.07016934
colorDistFreq 778.9991
detailScale 17180.46
colorConversion true
seaLevel 0.06895944
snowLevel 2
tropicLatitude 0.6668524
icecapLatitude 0.963707
icecapHeight 0.13087
climatePole 0.9375
climateTropic 0.3125
climateEquator 0.6875
heightTempGrad 0.625
tropicWidth 0.07
mainFreq 0.7840844
venusFreq 0.9152352
venusMagn 0
mareFreq 6.528734
mareDensity 0.05048953
terraceProb 0.5317025
erosion 0.1253085
montesMagn 0.1502778
montesFreq 351.7925
montesFraction -0.02516878
dunesMagn 0.05734683
dunesFreq 54.12222
dunesFraction 0.5574176
hillsMagn 0.1201071
hillsFreq 525.3946
hillsFraction 0.1890544
hills2Fraction -0.2101769
riversMagn 55.87453
riversFreq 2.194925
riversSin 6.398016
riversOctaves 2 canyonsMagn 0.04674102
canyonsFreq 176.2473
canyonFraction 0.2687379
cracksMagn 0.0982473
cracksFreq 0.4590643
cracksOctaves 0
craterMagn 0.5385517
craterFreq 19.87215
craterDensity 0
craterOctaves 0
craterRayedFactor 0
volcanoMagn 0.7664063
volcanoFreq 3.074251
volcanoDensity 0.4 volcanoOctaves 2
volcanoActivity 2
volcanoFlows 0.5214695
volcanoRadius 0.7770401
volcanoTemp 1696.799
lavaCoverTidal 0.03349924
lavaCoverSun 0
lavaCoverYoung 0
twistZones 1
twistMagn 3.5
cycloneMagn 1.136773
cycloneDensity 0.3696475
colorShelf (0.150, 0.480, 0.460, 1.000)
colorBeach (0.780, 0.750, 0.740, 0.000)
colorDesert (0.270, 0.250, 0.230, 0.000)
colorLowland (0.470, 0.420, 0.390, 0.000)
colorUpland (0.490, 0.480, 0.460, 0.000)
colorRock (0.260, 0.240, 0.230, 0.000)
colorSnow (1.000, 1.000, 1.000, 1.308)
colorLowPlants (0.470, 0.420, 0.390, 0.000)
colorUpPlants (0.490, 0.480, 0.460, 0.000)
BumpHeight 20
BumpOffset 11.2204 DiffMapAlpha "Water"
SpecBrightWater 0.85
SpecBrightIce 0.85
SpecularPower 55
Hapke 0
SpotBright 4
SpotWidth 0.05
DayAmbient 0.07
}
Clouds
{
Height 2.178223
BumpHeight 6.308528
Hapke 0.2
SpotBright 2
SpotWidth 0.15
DayAmbient 2
mainFreq 0.9861044
mainOctaves 10
Coverage 0.2712743
twistZones 1
twistMagn 3.5
}
Clouds
{
Height 4.355957
BumpHeight 6.973166
Hapke 0.2
SpotBright 2
SpotWidth 0.15
DayAmbient 2
mainFreq 0.9861044
mainOctaves 10
Coverage 0.2712743
twistZones 1
twistMagn 3.5
}
Clouds
{ Height 6.53418
BumpHeight 6.546556
Hapke 0.2
SpotBright 2
SpotWidth 0.15
DayAmbient 2
mainFreq 0.9861044
mainOctaves 10
Coverage 0.2712743
twistZones 1
twistMagn 3.5
}
NoOcean true
NoLava true
Atmosphere
{
Model "Earth"
Height 69.67569240 Density 0.9484076
Pressure 0.9127594 Greenhouse 13.0645343 Bright 1 Opacity 1 SkyLight 1 }
NoAurora
true
NoRings true NoCometTail true
Orbit
{
SemiMajorAxis 0.776645892 Period 0.7593284676 Eccentricity 0
Inclination 0
AscendingNode 3.816739
ArgOfPericenter 0
MeanAnomaly 0
}
}
"Fancy and inspirational quote." - Famous Person
Edited by kham132 - Thursday, 12.11.2015, 01:01 |
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JackDole | Date: Thursday, 12.11.2015, 10:50 | Message # 51 |
Star Engineer
Group: Local Moderators
Germany
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Status: Offline
| Quote kham132 ( ) I'm having a problem with a planet I'm making. I do not know what the problem is, this is what I get with your script unaltered.
Maybe there's something wrong in the script for the Star Aeries.
However, it is a small mistake in the script, the 'true' for 'NoAurora' is in the wrong line. It should also not be a blank line between the name of a group and the brace, like this:
However, this has no effect on the result.
To get a reasonable Terra planet should also 'NoOcean true' be removed. Even 'NoAurora true' should be removed, I think, a real Terra planet must have an aurora!
I have made some small changes: 'SurfStyle' 'sealevel' and 'Greenhouse' I have something changed. The other changes makes spaceengine himself, while saving the script.
I have the Ambient light slightly increased for the images.
Don't forget to look here.
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kham132 | Date: Friday, 13.11.2015, 03:32 | Message # 52 |
Space Pilot
Group: Users
United States
Messages: 114
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| JackDole, thanks! I just copied your script onto mine, and edited Aeries a bit, and it works!
Time for more planets!
"Fancy and inspirational quote." - Famous Person
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kham132 | Date: Wednesday, 23.12.2015, 05:29 | Message # 53 |
Space Pilot
Group: Users
United States
Messages: 114
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| Huh, okay. On the first page of this thread, you can see that I added city lights to a custom planet, with the help of RockoRocks. That was in 0.9.7.2. I've tried it again in 0.9.7.4 patch 7, and it doesn't work. No textures, no cities, just the bump and specular maps work.
To help, I've added my log file, the planet textures, and the planet files. https://www.dropbox.com/sh....Ya?dl=0 https://www.dropbox.com/s/k681x1w9utx4g17/se.log?dl=0 https://www.dropbox.com/s/u8a0b4nt9nemzj0/Vern.sc?dl=0 https://www.dropbox.com/s/2xvsdqdmiqfevqa/VernSys.sc?dl=0
"Fancy and inspirational quote." - Famous Person
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quarior14 | Date: Wednesday, 23.12.2015, 10:06 | Message # 54 |
World Builder
Group: Users
Pirate
Messages: 649
Status: Offline
| I can be found, you put :
Code Surface { DiffMap "Vern 3/Surface-PBC" DiffTileSize 258 DiffTileBorder 1 DiffMapAlpha "Water"
BumpMap "Vern 3/Bump-PBC" BumpTileSize 258 BumpTileBorder 1 BumpHeight 19.475 BumpOffset 10.896
GlowMap "Vern 3/Lights-HD/" GlowTileSize 258 GlowTileBorder 1 GlowMode "Night" GlowColor (1.00 0.90 0.66) GlowBright 1.0
SpecBrightIce 0.0 SpecBrightWater 0.35 colorSea (0.04 0.10 0.20 1.00) colorShelf (0.15 0.48 0.46 1.00) } instead of :
Code Surface { DiffMap "Vern 3/Surface-PBC" DiffTileSize 1024 DiffTileBorder 1 DiffMapAlpha "Water"
BumpMap "Vern 3/Bump-PBC" BumpTileSize 1024 BumpTileBorder 1 BumpHeight 19.475 BumpOffset 10.896
GlowMap "Vern 3/Lights-HD" GlowTileSize 1024 GlowTileBorder 1 GlowMode "Night" GlowColor (1.00 0.90 0.66) GlowBright 1.0
SpecBrightIce 0.0 SpecBrightWater 0.35 colorSea (0.04 0.10 0.20 1.00) colorShelf (0.15 0.48 0.46 1.00) } Also your texture of your lights is incomplete, there is the base.jpg for your cities lights and it is inconsistent if you put cubemap textures with texture "simple" ( .jpg, .png, ...) . I also found a great mistake you have made in Vern.sc (the star), you put :
Code Star "Vern"
{
ParentBody "Vern"
Class "G1 V" Dist 5.69
Age 4.820899
Mass 0.9514612 RadiusSol 0.9614545
InertiaMoment 0.07636131
RotationPeriod 200.4109
Obliquity 128.8506
EqAscendNode 65.76235
Albedo 0.3
Brightness 2
Color (1.000 0.788 0.640)
Surface {
Randomize (0.172, 0.513, -0.973)
colorDistMagn 0.5178861
colorDistFreq 0.05019233
detailScale 1657228
colorConversion true
venusFreq 0.5
mareFreq 19.83282
mareDensity 0.01620186
montesFraction 0
hillsMagn 0.03
hillsFreq 50.29518
hillsFraction 0
hills2Fraction 0
canyonFraction 0
craterOctaves 0
BumpHeight 619.9446
BumpOffset 619.9446
SpecularPower 55
Hapke 1
SpotBright 4
SpotWidth 0.05
DayAmbient 1
}
NoClouds true
NoOcean true
NoLava true
Atmosphere
{
Model "Sun"
Height 6443.204
Density 0
Pressure 1
Bright 10
Opacity 0
SkyLight 0
}
NoAurora true
Corona
{
Radius 7473460
Period 0.03412526
Brightness 0.5
RayDensity 2.664878
RayCurv 13.2074
}
NoCometTail true
Orbit
{
Type "STATIC"
SemiMajorAxis 0
Period 0
Eccentricity 0
Inclination 128.8506
AscendingNode 65.76235
ArgOfPericenter 0
MeanAnomaly 0
RefPlane "Ecliptic"
}
} instead of
Code Star "Vern"
{
Class "G1 V" Dist 5.69
Age 4.820899
Mass 0.9514612 RadiusSol 0.9614545
InertiaMoment 0.07636131
RotationPeriod 200.4109
Obliquity 128.8506
EqAscendNode 65.76235
Albedo 0.3
Brightness 2
Color (1.000 0.788 0.640)
Surface {
Randomize (0.172, 0.513, -0.973)
colorDistMagn 0.5178861
colorDistFreq 0.05019233
detailScale 1657228
colorConversion true
venusFreq 0.5
mareFreq 19.83282
mareDensity 0.01620186
montesFraction 0
hillsMagn 0.03
hillsFreq 50.29518
hillsFraction 0
hills2Fraction 0
canyonFraction 0
craterOctaves 0
BumpHeight 619.9446
BumpOffset 619.9446
SpecularPower 55
Hapke 1
SpotBright 4
SpotWidth 0.05
DayAmbient 1
}
NoClouds true
NoOcean true
NoLava true
Atmosphere
{
Model "Sun"
Height 6443.204
Density 0
Pressure 1
Bright 10
Opacity 0
SkyLight 0
}
NoAurora true
Corona
{
Radius 7473460
Period 0.03412526
Brightness 0.5
RayDensity 2.664878
RayCurv 13.2074
}
NoCometTail true }
Vern 3 and Vern 3.1 :
I hope I have helped you.
Quarior
Edited by quarior14 - Wednesday, 23.12.2015, 10:54 |
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kham132 | Date: Wednesday, 23.12.2015, 19:28 | Message # 55 |
Space Pilot
Group: Users
United States
Messages: 114
Status: Offline
| quarior14, thanks for the help! It looks amazing!
Also, that isn't a comet.
"Fancy and inspirational quote." - Famous Person
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PlutonianEmpire | Date: Wednesday, 30.12.2015, 08:31 | Message # 56 |
Pioneer
Group: Users
United States
Messages: 475
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| Nvm.
Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
Edited by PlutonianEmpire - Monday, 22.02.2016, 06:18 |
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quarior14 | Date: Wednesday, 30.12.2015, 10:02 | Message # 57 |
World Builder
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Pirate
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| kham132, anything more I love your system, I kept it. (If you upgrade your system, feel free to put it here.)
Quarior
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kham132 | Date: Monday, 04.01.2016, 04:54 | Message # 58 |
Space Pilot
Group: Users
United States
Messages: 114
Status: Offline
| quarior14, I'm not planning on adding anything else, but I am making another custom system for patch 8!
"Fancy and inspirational quote." - Famous Person
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sinsforeal | Date: Monday, 04.01.2016, 05:29 | Message # 59 |
Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| Would it be possible to make a "city lights generator" that automatically makes the lights based on the terrain patterns.
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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dudefinal | Date: Friday, 08.01.2016, 00:27 | Message # 60 |
Space Tourist
Group: Users
United States
Messages: 37
Status: Offline
| I have made a beautiful system. The planet is called Joolean Prime :P. Not sure if its very realistic probably not. I couldn't figure out how to do night lights :(. The moon is a warm desert with organic unicellular sub-glacial life. The Terra is earth but better and with rings. Get The System Here
"Its impossible" - CASE "No, It's necessary" - Cooper
Piece of crap Toshiba AIO...
Edited by dudefinal - Friday, 08.01.2016, 04:50 |
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