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Work progress and public beta test - 0.9.7.4
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| DeathStar | Date: Monday, 07.12.2015, 23:23 | Message # 886 |
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Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Quote Voekoevaka (  ) That M9.9 star is wonderful !
Agreed! It looks so warm and inviting, even though it is one of the coldest types of ordinary stars in the universe, ironically. The new decimal numbers in the star class are also pretty cool, this is the first time I see them in general(didn't know stellar class can have a decimal).
Also, finally Y dwarfs! They barely look different from most gas giants and seem to emit very little light. Question now is - do they ever get generated as solitary stars?(since T dwarfs don't currently)
Also, I noticed a small, but nevertheless great improvement - the temperature is no longer rounded up to the nearest 10, but it is accurate down to 1 kelvin. Very nice!
Edited by DeathStar - Monday, 07.12.2015, 23:26 |
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| LookAtDatDakka | Date: Tuesday, 08.12.2015, 00:00 | Message # 887 |
 Explorer
Group: Users
United States
Messages: 156
Status: Offline
| SpaceEngineer, you should create a separate atmospheric model for procedural gas giants because it would allows us to go deeper into the giants.
NVIDIA 960 GTX 2048MB
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| sinsforeal | Date: Tuesday, 08.12.2015, 03:45 | Message # 888 |
 Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| Quote SpaceEngineer (  ) Upgrades in cool star rendering. Stars are red dwarfs M8.1, M9.0, M9.9. Brown dwarfs are L6, T5, Y5. Note what late stars have almost the same size. And yes, SpaceEngine now supports decimal subclass numbers like "8.1". Solar spots are upgraded a bit also. There must be smooth transition in appearance between coldest M-dwarfs (M9.9) and hottest Y-dwarfs, but I didn't implement it yet.
Wow looks great can't wait until the next patch! Keep up the great work space engineer!
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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| Watsisname | Date: Tuesday, 08.12.2015, 04:33 | Message # 889 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Very nice to have a smoother distribution of stars, and the lower mass dwarfs look gorgeous. Great work!
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| SpaceEngineer | Date: Tuesday, 08.12.2015, 10:12 | Message # 890 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote DeathStar (  ) Question now is - do they ever get generated as solitary stars?(since T dwarfs don't currently)
T dwarfs are generated. Did you used star browser to find them? I added Y dwarfs as star system also, but they are planets technically (planemo). After implementing Planemo, I probably move Y dwarfs to planets class (and rename their satellites to moons).
Quote LookAtDatDakka (  ) SpaceEngineer, you should create a separate atmospheric model for procedural gas giants because it would allows us to go deeper into the giants. No, SE uses Eric Bruneton's atmospheric scattering code, which was designed for Eearth's thin and transparent atmosphere. Gas giants required another approach.
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| DeathStar | Date: Tuesday, 08.12.2015, 10:32 | Message # 891 |
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Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Quote SpaceEngineer (  ) T dwarfs are generated. Did you used star browser to find them? I added Y dwarfs as star system also, but they are planets technically (planemo). After implementing Planemo, I probably move Y dwarfs to planets class (and rename their satellites to moons).
I can't seem to find them:

Possibly a bug you fixed in the version you are using?
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| SpaceEngineer | Date: Tuesday, 08.12.2015, 12:55 | Message # 892 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Use smaller search radius. There is probably no room for them in the table.
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| HarbingerDawn | Date: Tuesday, 08.12.2015, 13:50 | Message # 893 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote DeathStar (  ) Possibly a bug you fixed in the version you are using? Yes. T dwarfs don't generate in the latest patch, but SpaceEngineer fixed it.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Spock1108 | Date: Tuesday, 08.12.2015, 18:49 | Message # 894 |
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Space Tourist
Group: Users
Antarctica
Messages: 38
Status: Offline
| Fantastic new stars! But brown dwarfs I'd recommend adding gigantic aurora, seen the latest scientific ...
Brown Dwarf' s Auroras
Sorry for my English! ;)
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| n3xt | Date: Tuesday, 08.12.2015, 22:11 | Message # 895 |
 Explorer
Group: Users
Netherlands
Messages: 184
Status: Offline
| I haven't tested anything of the new S.E. 0.9.7.4 because I know my mind will be blown apart once it's released.
Speaking of spectral subclasses... How about adding the additional luminosity subclasses and marginals?
For example: Betelgeuse, M1-M2 Ia-Iab Or a procedural example: O7.4 Ib-IIa
M5 IIIab
K0 IV-V
G8 IIIb
B0.5 V-IV
G2.5 II-III
Etc... etc... And maybe change the subdwarfs from luminosity class ''VI'' to sd and esd (for extreme subdwarfs). Like M8 V or sdM8 and esdM8. Just a suggestion though... Keep going Vladimir
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| huishb | Date: Wednesday, 09.12.2015, 02:58 | Message # 896 |
 Astronaut
Group: Users
Pirate
Messages: 72
Status: Offline
| sooooo, any one know wow the black hole development is going? anything new planned? Anything completed?
sorry im just sooo exided about the new black holes!!!
Possessor: AMD FX™-4100 Quad-Core Possessor (CPUs), ~3.6 GHz Memory: 8192MB RAM. Graphics Card: NVIDIA GeForce GT 610. Approx total memory: 4045 MB
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| Someone | Date: Wednesday, 09.12.2015, 04:20 | Message # 897 |
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Observer
Group: Newbies
Indonesia
Messages: 5
Status: Offline
| Look at the acceleration in the information tab.

Also, when i take a screenshot without GUI, the orbits, marker and labels showed up in the screenshot, is that a bug?
Edited by Someone - Wednesday, 09.12.2015, 04:35 |
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| Destructor1701 | Date: Wednesday, 09.12.2015, 05:23 | Message # 898 |
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Pioneer
Group: Users
Ireland
Messages: 533
Status: Offline
| Those cool new upgrades to cool star rendering are pretty cool.
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| Retsof | Date: Wednesday, 09.12.2015, 05:42 | Message # 899 |
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Astronaut
Group: Users
United States
Messages: 56
Status: Offline
| Would it be anywhere near accurate for the hotter brown dwarfs to somehow combine the look of gas-giant bands and stellar convection cells?
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| SpaceEngineer | Date: Wednesday, 09.12.2015, 12:22 | Message # 900 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote n3xt (  ) For example: Betelgeuse, M1-M2 Ia-Iab Or a procedural example: O7.4 Ib-IIa This is uncertanity or variability. Both are not supperted yet.
Quote n3xt (  ) And maybe change the subdwarfs from luminosity class ''VI'' to sd and esd (for extreme subdwarfs). Like M8 V or sdM8 and esdM8. Just a suggestion though... Already did that.
Quote Someone (  ) Also, when i take a screenshot without GUI, the orbits, marker and labels showed up in the screenshot, is that a bug? It's not a bug. They are not parts of GUI, but parts of the scene.
Quote Retsof (  ) Would it be anywhere near accurate for the hotter brown dwarfs to somehow combine the look of gas-giant bands and stellar convection cells? Maybe not in theis version. I also want to make them realistic, but didn't find any scientific article about numerical modelling of the BD surface.
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