Work progress and public beta test - 0.9.7.4
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Bambusman | Date: Monday, 04.07.2016, 15:38 | Message # 3031 |
 Pioneer
Group: SE team
Germany
Messages: 408
Status: Offline
| steeljaw354, he gave you a link from where he got the quote.
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simonecinque1992 | Date: Monday, 04.07.2016, 15:39 | Message # 3032 |
 Pioneer
Group: Users
Italy
Messages: 470
Status: Offline
| steeljaw354, Yeah, and I hope they fix the clouds bug..
My Mods and Addons
Packard Bell Windows 10 Pro Intel® Celeron® CPU 1000M @ 1.80GHz 1.80 GHz 4 GB 64 bit Operative System
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n0b0dy | Date: Monday, 04.07.2016, 15:40 | Message # 3033 |
 Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| Quote Himself (  ) It seems that some of the stellar black holes have anomalously high masses.
This is no stellar black hole. This is intermediate-mass black hole: https://en.wikipedia.org/wiki/Intermediate-mass_black_hole
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Mosfet | Date: Tuesday, 05.07.2016, 08:56 | Message # 3034 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| I'm reasonably sure the issue you had was due to corruption of files during the download, there's no guarantee that with a zip file you would have different results. Unfortunately it happens on slow connections.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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abrasax | Date: Tuesday, 05.07.2016, 10:56 | Message # 3035 |
 Space Tourist
Group: Users
Serbia
Messages: 33
Status: Offline
| We could torrent the setup to you if you want. Torrents tend not to get corrupted. It would be best if someone else joins in because my upload is not that great.
Edited by abrasax - Tuesday, 05.07.2016, 11:01 |
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steeljaw354 | Date: Tuesday, 05.07.2016, 20:35 | Message # 3036 |
 World Builder
Group: Users
Pirate
Messages: 862
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| I did a reinstall fixed the issue I had with 91 Aqr.
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Himself | Date: Tuesday, 05.07.2016, 21:39 | Message # 3037 |
Astronaut
Group: Users
United States
Messages: 45
Status: Offline
| Quote n0b0dy (  )
I know about intermediate mass black holes, but I figured that such black holes would not occur in simple binary systems like the examples I found; that only stellar black holes could be found under those circumstances.
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steeljaw354 | Date: Tuesday, 05.07.2016, 22:31 | Message # 3038 |
 World Builder
Group: Users
Pirate
Messages: 862
Status: Offline
| WHY does this Y dwarf have .6 solar masses?
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Hetairos | Date: Wednesday, 06.07.2016, 01:36 | Message # 3039 |
Observer
Group: Users
Poland
Messages: 18
Status: Offline
| Because something's wrong. A brown dwarf shouldn't be that massive.
I keep finding stars with masses hundreds or even thousands times that of the Sun. I don't think stars that massive should be even currently able to form. The most massive star known is over 300 solar masses.
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yaqdark | Date: Wednesday, 06.07.2016, 12:37 | Message # 3040 |
 Astronaut
Group: Users
Pirate
Messages: 53
Status: Offline
| Hi, my question got lost so just restating it: Will you be releasing Oculus Home (and Vive?) support for SE when 9.7.4 goes live?
I'm suffering withdrawal symptoms
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chonhei1102 | Date: Wednesday, 06.07.2016, 13:48 | Message # 3041 |
Observer
Group: Newbies
Pirate
Messages: 1
Status: Offline
| Need to start it as admin in order to run it on Windows 10
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Mosfet | Date: Wednesday, 06.07.2016, 14:12 | Message # 3042 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| Quote chonhei1102 (  ) Need to start it as admin in order to run it on Windows 10 Install it in a different directory than C:\Program Files (x86)\ or similar. For example create manually a directory C:\SpaceEngine then choose that path when you install the program.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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abyssoft | Date: Wednesday, 06.07.2016, 14:20 | Message # 3043 |
 Space Tourist
Group: Users
United States
Messages: 27
Status: Offline
| Brown dwarfs can mass between ~ 13 m_jup and ~ 65 m_jup (0.0124 m_sol and 0.0620 m_sol). Late brown dwarfs mass between ~ 65 m_jup and ~ 85 m_ jup (0.0620 m _sol and 0.0811 m_sol). Red Dwarfs can mass between 0.075 m_sol and 0.50 m_sol. Orange Dwarfs can mass between 0.45 m_sol and 0.8 m_sol. Yollow Dwarfs can mass between 0.8 m_sol and 1.2 m_sol.
The one found by steeljaw354 is definitely outside the red and brown dwarf range and firmly in the orange dwarf range. The planets in this system are also absurdly warm even accounting for tidal heating.
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Mosfet | Date: Wednesday, 06.07.2016, 14:38 | Message # 3044 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| Quote yaqdark (  ) Hi, my question got lost so just restating it: Will you be releasing Oculus Home (and Vive?) support for SE when 9.7.4 goes live? Most probably those who could read it they don't know the answer. Since SpaceEngineer said with RC3 release that he was committed to debug only until 0.9.7.4 final release, if it doesn't work at all right now, I'd say it's a no.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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steeljaw354 | Date: Wednesday, 06.07.2016, 15:02 | Message # 3045 |
 World Builder
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Pirate
Messages: 862
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| I found stuff even more odd, Y dwarf star with a mass of 3 SOLAR masses, thats crazy! Another rather high mass brown dwarf, and one with a strange sphere around that blocks orbits.
Edited by steeljaw354 - Wednesday, 06.07.2016, 15:04 |
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