Work progress and public beta test - 0.9.7.4
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JackDole | Date: Saturday, 02.07.2016, 02:19 | Message # 3016 |
 Star Engineer
Group: Local Moderators
Germany
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| Quote JCandeias (  ) Quote SpaceEngineer () What? Do you say what installer cleared up the addons folder? This is impossible...
Very possible. Just happened to me. :/ You should have read this!
Quote SpaceEngineer (  ) Ok, SE installer indeed deletes ALL files and folders in the installation directory before install. I fixed this in installer script, it will not do this in future Only two posts below.
Don't forget to look here.
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JCandeias | Date: Saturday, 02.07.2016, 02:30 | Message # 3017 |
 Pioneer
Group: Translators
Portugal
Messages: 387
Status: Offline
| Quote JackDole (  ) You should have read this!
Indeed.
They let me use this!
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abyssoft | Date: Saturday, 02.07.2016, 16:42 | Message # 3018 |
 Space Tourist
Group: Users
United States
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| JackDole one of the note you provided was that for SE 1 AU = 149597870.691 km This varies from the current value of 149597870.700 km by definition. Which albeit is only a small variance (6.016e-9%) it does add up on larger distances and increases cumulative errors.
So I am wondering, if other constants vary from the current adopted values in SE
G 6.67408E-11 m^3 kg^-1 s^-2 CODATA 2014 lyr 9460730472580800 m by definition pc 30856775814671900 m by definition
The following also vary based on information in various threads
Julian Year 365.25 days of 86400 seconds definition
1 SE year = 365.24218985 days indicated in the Planet mod thread. (this looks like the tropical year)
can anyone tell me what does and doesn't vary and current values so I can have my calculators up to date for SE 0974 calculations.
Edited by abyssoft - Saturday, 02.07.2016, 16:54 |
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JackDole | Date: Saturday, 02.07.2016, 20:52 | Message # 3019 |
 Star Engineer
Group: Local Moderators
Germany
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Status: Offline
| abyssoft, Astronomy/Mathematics - Wikiversity has this value:
Code 1 AU = 149,597,870.691 km
The programs that I use - 'ConvertAll' and 'SpeedCrunch', provide both 149597870691 m.
I do not know what value SpaceEngine used.
SpeedCrunch:
Code Gravitational constant: 6.67408e-11 Speed of light: 299792458 m Light year: 9.4607304725808e15 m Parsec: 3.08567802e16 Julian year 365.25
ConvertAll:
Code Seconds per day: 86400
It would be good to know what values are used by SpaceEngine. SpaceEngine uses 365.24218985 days for the length of a year.
Don't forget to look here.
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abyssoft | Date: Saturday, 02.07.2016, 23:20 | Message # 3020 |
 Space Tourist
Group: Users
United States
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| from IAU Commission 25 Resolution B2 (which was ratified) it has the same value as I was using Astronomy/Mathematics - Wikiversity seems to be out of date.
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JackDole | Date: Saturday, 02.07.2016, 23:35 | Message # 3021 |
 Star Engineer
Group: Local Moderators
Germany
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| It may be that this is the 'official' value. In any case it is a rounded value. I think more accurate is 149597870691 m.
But as I said, I would use the value that is used by SpaceEngine. If I knew it.
Don't forget to look here.
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SpaceHopper | Date: Sunday, 03.07.2016, 03:28 | Message # 3022 |
 Explorer
Group: Users
United States
Messages: 186
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| JackDole, how did you figure out SE's number of days in a year?
3.14% of all seafarers are PIrates. *** Got Mole Problems? Call Avogadro at 602-1023 *** Google Search my picture to discover whom it depicteth.
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JackDole | Date: Sunday, 03.07.2016, 07:21 | Message # 3023 |
 Star Engineer
Group: Local Moderators
Germany
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| Quote SpaceHopper (  ) how did you figure out SE's number of days in a year In this thread: MOD - Creating a Planet 0.972
Under Orbit:
Code Epoch - epoch of the periapsis passage in Julian days. Period - orbital period T in years (useful for elliptic orbits). 1 year = 365.24218985 days. MeanMotion - mean motion n in degrees per day (useful for parabolic and hyperbolic orbits).
Don't forget to look here.
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Przeszczep | Date: Sunday, 03.07.2016, 08:16 | Message # 3024 |
Space Tourist
Group: Users
Poland
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Status: Offline
| Wolfram|Alpha gives 33 significant figures. No idea where do they get this value from though and I think we "should" stick to the defined value.
CPU: Intel Core i5 4690K | GPU: MSI GeForce GTX 970 | RAM: 8 GB
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Himself | Date: Sunday, 03.07.2016, 19:46 | Message # 3025 |
Astronaut
Group: Users
United States
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| It seems that some of the stellar black holes have anomalously high masses. Could it be related to most red supergiants having extreme masses?


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Hetairos | Date: Monday, 04.07.2016, 00:56 | Message # 3026 |
Observer
Group: Users
Poland
Messages: 18
Status: Offline
| Huh, red supergiants really got more massive in RC3. Look at the star I posted here. The screenshot is from RC2, but it's still there, with most parameters identical save for mass (now nearly 2250 solar masses) and rotation period (over 32 years in RC3).
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Salvo | Date: Monday, 04.07.2016, 06:38 | Message # 3027 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
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| Poor Vladimir... I hope he's reading all these reports, because if he did it at once, he would have an heart attack.
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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steeljaw354 | Date: Monday, 04.07.2016, 15:17 | Message # 3028 |
 World Builder
Group: Users
Pirate
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| I can't wait to see RC4 or 0.9.7.5, I wonder whats going to be implemented.
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n0b0dy | Date: Monday, 04.07.2016, 15:29 | Message # 3029 |
 Explorer
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Pirate
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| Quote steeljaw354 (  ) I can't wait to see RC4 or 0.9.7.5, I wonder whats going to be implemented.
Quote SpaceEngineer (  ) I delay develop now (only bugfixes), wait for update of localizations by translators, then release
http://en.spaceengine.org/forum/21-3022-66419-16-1466354362
Edited by n0b0dy - Monday, 04.07.2016, 15:30 |
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steeljaw354 | Date: Monday, 04.07.2016, 15:36 | Message # 3030 |
 World Builder
Group: Users
Pirate
Messages: 862
Status: Offline
| You just gave me a link to RC3 which I already have. I wonder what is coming after that.
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