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Work progress and public beta test - 0.9.7.4
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| Hornblower | Date: Thursday, 26.05.2016, 00:11 | Message # 2626 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| Quote Mosfet (  ) I'll look into it. Thanks, man. I wonder if it's just an issue of support
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| Mosfet | Date: Thursday, 26.05.2016, 00:22 | Message # 2627 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| see my previous post. You could always wait for an update, this could solve the issue eventually, but well we're testing here right? I'm afraid can't wait your results though, *yawn* hope this helps, over and bye.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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| Hornblower | Date: Thursday, 26.05.2016, 00:42 | Message # 2628 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| Thank you so much! Here's my game's version of Happy Cowboy
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| SpaceHopper | Date: Thursday, 26.05.2016, 02:41 | Message # 2629 |
 Explorer
Group: Users
United States
Messages: 186
Status: Offline
| Quote JackDole (  ) Are you using modified shaders, for example from Klud or Rodrigo? No, I'm not. But I wonder what could be changing the mountain-seed. I am using some of your megastructure mods though.
3.14% of all seafarers are PIrates. *** Got Mole Problems? Call Avogadro at 602-1023 *** Google Search my picture to discover whom it depicteth.
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| PlutonianEmpire | Date: Thursday, 26.05.2016, 03:26 | Message # 2630 |
 Pioneer
Group: Users
United States
Messages: 475
Status: Offline
| In RC2, do we still need to delete the cache folder when tweaking the shader mods?
Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
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| JackDole | Date: Thursday, 26.05.2016, 07:24 | Message # 2631 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| SpaceHopper, except the sun shader, all my addons are actually quite normal planetary system scripts, only some parameters are very extreme. I do not think that these scripts can generate such differences. Perhaps different graphics cards can, however. I have an AMD card.
Don't forget to look here.
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| WindWpn | Date: Thursday, 26.05.2016, 13:51 | Message # 2632 |
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Observer
Group: Newbies
United States
Messages: 7
Status: Offline
| Note, is this normal in the current beta version? I see it on some bodies but not all. If not normal, is there a fix?
~S~
Specs: Win7, i7950, 10GB ram, GTX970 (368.22), 500GB SSD
Edited by WindWpn - Thursday, 26.05.2016, 14:07 |
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| Donatelo200 | Date: Thursday, 26.05.2016, 15:04 | Message # 2633 |
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Explorer
Group: Users
United States
Messages: 261
Status: Offline
| Are you on an Nvidia card? If so I think its an issue with the latest driver as it started happening to me when I updated. The new driver has also given me a headache in at least one other game too.
CPU: Intel Core i7-4790K GPU: Nvidia GTX 1080 SSD: Samsung 850 Evo 250GB HDD: Toshiba DT01ACA200 2TB HDD: WD Blue 1TB (2012) RAM: Unknown 16G-D3-1600-MR 2x8GB MBD: MSI Z97S SLI Krait Edition (MS-7922)
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| meegja | Date: Thursday, 26.05.2016, 15:33 | Message # 2634 |
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Space Tourist
Group: Users
Netherlands
Messages: 32
Status: Offline
| Here too issues with the latest Nvidia drivers (368.22 WHQL): cloud textures disappearing when moving closer on some planets, some selenas very bright, disappearing stars/planets, and some more. I am back now to drivers from March (362.00 WHQL) and it all looks okay again.
Always be yourself (unless you suck) Intel i5 4690k 3.5 GHz, 16 GB DDR3 2400 RAM, MSI GTX 1080 Founders Edition
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| SpaceHopper | Date: Thursday, 26.05.2016, 16:28 | Message # 2635 |
 Explorer
Group: Users
United States
Messages: 186
Status: Offline
| Quote JackDole (  ) Perhaps different graphics cards can, however. I have an AMD card. My card is an Intel HD Graphics 5500.
3.14% of all seafarers are PIrates. *** Got Mole Problems? Call Avogadro at 602-1023 *** Google Search my picture to discover whom it depicteth.
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| Jolamar | Date: Friday, 27.05.2016, 02:35 | Message # 2636 |
 Observer
Group: Newbies
United States
Messages: 4
Status: Offline
| I would like to see a Universe map in SE, to know where you are in the universe.
And maybe a Galaxy finder.
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| Ostarisk | Date: Friday, 27.05.2016, 02:41 | Message # 2637 |
 Pioneer
Group: Users
Australia
Messages: 451
Status: Offline
| Jolamar, Suggestions go in the suggestions thread. Also, what do you mean by a galaxy finder? just zoom out until you can see the galaxy the planet/star is in, and then you can see the universe of galaxies. you can hit f3 to open search
My mods
Edited by Ostarisk - Friday, 27.05.2016, 02:41 |
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| Mosfet | Date: Friday, 27.05.2016, 16:27 | Message # 2638 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| Quote Jolamar (  ) I would like to see a Universe map in SE, to know where you are in the universe. Strangely enough, there is indeed a Universe Map in left menu bar.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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| JackDole | Date: Friday, 27.05.2016, 17:23 | Message # 2639 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Jolamar,
Quote Jolamar (  ) I would like to see a Universe map in SE, to know where you are in the universe.

To find a galaxy, click the icon with the magnifying glass, or press F3, and enter the name of the galaxy in the opening window.
Don't forget to look here.
Edited by JackDole - Friday, 27.05.2016, 17:24 |
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| brian | Date: Friday, 27.05.2016, 17:24 | Message # 2640 |
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Observer
Group: Newbies
United States
Messages: 6
Status: Offline
| One question about electric propulsion (too lazy to put this question on some other thread because all the talk is here) how efficient will it be and what will happen if you put "spiral" electromagnets instead of the regular electromagnets on a VASMIR or something simular.
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