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Work progress and public beta test - 0.9.7.4
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| Inarius | Date: Saturday, 21.05.2016, 07:38 | Message # 2611 |
 Explorer
Group: Local Moderators
France
Messages: 237
Status: Offline
| As SE already told you : 90% of the work is debugging so, it will be released when it's done.
Remember that AAA projects can sometimes have 1 year or more of delay, (even if they are fully professionnal and with very tight schedule), and that SE is done more or less by a single person, who has also a life and a work out of this.
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| SpaceHopper | Date: Sunday, 22.05.2016, 01:16 | Message # 2612 |
 Explorer
Group: Users
United States
Messages: 186
Status: Offline
| Whoa--found a problem with RC2 I didn't expect to see at all. The Sag DEG galaxy and the SAG dSph galaxy are two different galaxies (only about 100 ly apart) in RC2, despite being the same galaxy in real life and in previous versions.
 Neither galaxy is in any of my addons. The Sag dSph is on the right in the picture.
3.14% of all seafarers are PIrates. *** Got Mole Problems? Call Avogadro at 602-1023 *** Google Search my picture to discover whom it depicteth.
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| HarbingerDawn | Date: Sunday, 22.05.2016, 02:01 | Message # 2613 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote SpaceHopper (  ) The Sag DEG galaxy and the SAG dSph galaxy are two different galaxies (only about 100 ly apart) in RC2 This has already been fixed for the next release.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| meegja | Date: Sunday, 22.05.2016, 08:47 | Message # 2614 |
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Space Tourist
Group: Users
Netherlands
Messages: 32
Status: Offline
| Maybe reported before but just in case: the StereoBase setting for Oculus Rift in the Display setting is not remembered/saved. When altering it, then Exit SE, openeing SE again, it always is back to 1. It only gets saved when manually editing the StereobaseOculus value in the user.cfg (in my case setting it to 631). Using the Oculus Rift DK2 with SDK 0.8.0.0.
Always be yourself (unless you suck) Intel i5 4690k 3.5 GHz, 16 GB DDR3 2400 RAM, MSI GTX 1080 Founders Edition
Edited by meegja - Monday, 23.05.2016, 18:12 |
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| cah9tlan | Date: Sunday, 22.05.2016, 17:27 | Message # 2615 |
 Observer
Group: Users
Pirate
Messages: 17
Status: Offline
| In my case everything is still there and interleaved loading is now impossible to bear (much slower than in rc1) on the planets. Async is still a Crashcausing loader and I still can see stars through terra-planets terrain . I betcha that brand new rc2 made some good, but not in my case (for more details - msg#1820 - http://en.spaceengine.org/forum/21-3022-60893-16-1457975428 ) . Anyway, I really appreciate the work and effort .
ps. I'm having troubles to find my posts through profile - only themes . But in such themes like that it's a drop in a sea .
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| SpaceHopper | Date: Monday, 23.05.2016, 00:30 | Message # 2616 |
 Explorer
Group: Users
United States
Messages: 186
Status: Offline
| Has this already been fixed in the next version? Some Y-class brown dwarves have planets hotter than the star itself.
3.14% of all seafarers are PIrates. *** Got Mole Problems? Call Avogadro at 602-1023 *** Google Search my picture to discover whom it depicteth.
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| Ostarisk | Date: Monday, 23.05.2016, 03:32 | Message # 2617 |
 Pioneer
Group: Users
Australia
Messages: 451
Status: Offline
| Quote SpaceHopper (  ) Has this already been fixed in the next version? Some Y-class brown dwarves have planets hotter than the star itself. Probably the result of extreme tidal heating
My mods
Edited by Ostarisk - Monday, 23.05.2016, 03:33 |
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| DarkenTerra | Date: Monday, 23.05.2016, 11:18 | Message # 2618 |
 Astronaut
Group: Users
China
Messages: 45
Status: Offline
| Quote SpaceHopper (  ) Some Y-class brown dwarves have planets hotter than the star itself. It's probably because the tidal effect, many low temperature gaints have hot moons in SpaceEngine.
Who am I ?
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| Hornblower | Date: Monday, 23.05.2016, 20:28 | Message # 2619 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| I still have to suffer with this "Kernel mode driver 358.91" thing. It comes up at random times and I don't know how to fix it. It ends up crashing my game and when I restart it, it takes me back to the beginning of my last session. I'm running it on Windows 10 and Graphics Card NVIDIA GeForce GTX 750 Ti. Please help
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| Mosfet | Date: Monday, 23.05.2016, 21:05 | Message # 2620 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| did you update your nvidia drivers?
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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| Hornblower | Date: Monday, 23.05.2016, 21:09 | Message # 2621 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| Quote Mosfet (  ) did you update your nvidia drivers? I'm not sure how. I've tried to update my graphics card in the "update device drivers" menu if that's what you mean. Didn't work
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| Mosfet | Date: Monday, 23.05.2016, 21:15 | Message # 2622 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| windows 10... you should have an icon among others down to your RIGHT (sorry) near the clock, or click the ^ icon. you sould see some "NVIDIA GeForce Experience". it's a program that helps you updating your graphic card drivers.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
Edited by Mosfet - Monday, 23.05.2016, 21:17 |
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| Hornblower | Date: Monday, 23.05.2016, 21:40 | Message # 2623 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| Alright! Thanks for the help! It hasn't crashed again yet, but it might. We'll see what happens
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| Mosfet | Date: Monday, 23.05.2016, 21:58 | Message # 2624 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| Let's hope
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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| Hornblower | Date: Tuesday, 24.05.2016, 00:27 | Message # 2625 |
 World Builder
Group: Users
United States
Messages: 714
Status: Offline
| Whenever one approaches the surface of a planet, the texture becomes very bright. This is annoying; is there anyway to disable it?
EDIT: Seems to only happen on Selenas or maybe just a certain texture
Edited by Hornblower - Tuesday, 24.05.2016, 00:41 |
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