Work progress - 0.9.7.2
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KawaiiSinon | Date: Saturday, 01.11.2014, 07:02 | Message # 736 |
Observer
Group: Newbies
United Kingdom
Messages: 5
Status: Offline
| Quote apenpaap (  ) There's a fix for the nVidia issue here. Quote Mosfet (  ) KawaiiSinon, try here and see if the fix works for you. Thanks guys! It worked for me
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HarbingerDawn | Date: Tuesday, 04.11.2014, 14:48 | Message # 737 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Just a reminder to everyone: if you make off-topic posts in this thread they will be deleted.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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SpaceEngineer | Date: Friday, 07.11.2014, 22:23 | Message # 738 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quickly made feature - planet chart. WIP, still have some bugs.
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Fireinthehole- | Date: Friday, 07.11.2014, 22:30 | Message # 739 |
 Pioneer
Group: Translators
Sweden
Messages: 365
Status: Offline
| Quote SpaceEngineer (  ) Quickly made feature - planet chart. WIP, still have some bugs. Great feature! I've missed that in SpaceEngine
Love Space Engine!
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Vilfate | Date: Friday, 07.11.2014, 22:47 | Message # 740 |
 Astronaut
Group: Users
China
Messages: 49
Status: Offline
| Will this new feature be available for all procedural systems?
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DeathStar | Date: Friday, 07.11.2014, 22:56 | Message # 741 |
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
| Nice one!
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QuietlyConident | Date: Friday, 07.11.2014, 23:27 | Message # 742 |
Astronaut
Group: Users
United Kingdom
Messages: 54
Status: Offline
| Oh wow, that's incredible! Please tell me it'll be available for all the procedural worlds too?
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SpaceEngineer | Date: Friday, 07.11.2014, 23:29 | Message # 743 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Of course.
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DoctorOfSpace | Date: Friday, 07.11.2014, 23:32 | Message # 744 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Now that is a feature I was not expecting to see for a long time. Very nice job
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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QuietlyConident | Date: Friday, 07.11.2014, 23:39 | Message # 745 |
Astronaut
Group: Users
United Kingdom
Messages: 54
Status: Offline
| SpaceEngineer, amazing. Absolutely my new most anticipated feature.
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gift | Date: Saturday, 08.11.2014, 05:06 | Message # 746 |
 Space Pilot
Group: Users
United States
Messages: 108
Status: Offline
| Finally a another new feature found.
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HarbingerDawn | Date: Saturday, 08.11.2014, 05:11 | Message # 747 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote gift (  ) Finally a another new feature found. Not sure why "finally", it hasn't been that long since he last announced a new feature...
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Billy_Mayes | Date: Saturday, 08.11.2014, 08:38 | Message # 748 |
 Pioneer
Group: Users
Finland
Messages: 485
Status: Offline
| Wow! Great work SpaceEngineer!
AMD Phenom II X4 955 3.2 GHz Quad-Core - AMD Radeon HD 6950 2GB VRAM - 4GB RAM - 1680x1050 75 Hz Samsung screen
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JCandeias | Date: Saturday, 08.11.2014, 14:22 | Message # 749 |
 Pioneer
Group: Translators
Portugal
Messages: 387
Status: Offline
| Quote SpaceEngineer (  ) Quickly made feature - planet chart. WIP, still have some bugs.
Heck yeah! Here's a feature I'm gonna have a lot of fun with, especially with my custom systems.
Say, how will it work in multiple star systems? It'll grab everything around all stars, or will it be done star by star? Or maybe it'll be dependend on the current main body, allowing to restrict this to a given planet and moons?
They let me use this!
Edited by JCandeias - Saturday, 08.11.2014, 14:59 |
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SpaceEngineer | Date: Saturday, 08.11.2014, 14:26 | Message # 750 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote JCandeias (  ) Say, how will it work in multiple star systems? It'll grab everything around all stars, or will it be done star by star? Or maybe it'll be dependend on the current main body, allowing to restrict this to a given planet and moons? Did you saw the controls in the right? You can set the radius range (min to max), and choose type of objects to show. I also made this in video.
Binary star (shot was taken from the side, so first star looks smaller than second - this is just because of perspective)
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