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Work progress - 0.9.7.2
AlessiaCristalloooDate: Friday, 08.08.2014, 19:32 | Message # 361
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no news spaceengineer? i want to know what you are working to! wink
 
FastFourierTransformDate: Friday, 08.08.2014, 20:16 | Message # 362
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Quote AlessiaCristallooo ()
no news spaceengineer? i want to know what you are working to!


Me too!!! smile How is going the thing of lava planets¿? We are amazed by your work. Me and my hommies gather toghether to fly over inspiring places every week and think about some astrophysical phenomenas (we enjoy talking about this kind of things but in general we are normal guys biggrin ).

SpaceEngineer, did you thinked about my propositions here http://en.spaceengine.org/forum/21-2070-40894-16-1401370696?

I would like to know what you think. What is possible and what not. Maybe we could help in creating the fractal textures for those different classes of lava planets I mentioned. I don't know if is nearly accurate what I posted because I don't thinked too much, but if you tell me this is possible I can do a very usefull research on the topic (I'm sutdying physics at the university) or maybe just flying around the arXiv tongue
But one thing is crear: there has to be a great variety in real life lava worlds and SE should be capable of creating procedurally all those different classes.

Quote
Too many questions guys! Keep in mind that this is a work-in-progress. I even can't know currently what is possible and what is not. Just give me finish the lighting system at some point.


And sorry because of that hahahahaha


Edited by FastFourierTransform - Friday, 08.08.2014, 20:20
 
SpaceEngineerDate: Friday, 08.08.2014, 22:08 | Message # 363
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Quote AlessiaCristallooo ()
no news spaceengineer? i want to know what you are working to!

I'm working on lava. It appear a way more complex than I expected.

Quote FastFourierTransform ()
SpaceEngineer, did you thinked about my propositions here http://en.spaceengine.org/forum/21-2070-40894-16-1401370696?

I thought I gave you an answer... Anyway, very nice images, and some of them SE currently can represent:

















In this version I will not implement animated liquid lava layer (like water layer) - it is too complex, because it requires elevation map and smoothing pass. Too many work for now. Planets just will have thermal glow texture - just hot rocks.





 
spacerDate: Friday, 08.08.2014, 22:08 | Message # 364
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omg omg omg!!!!!!!!!!!! biggrin cry :'( cry (happy crying) smile biggrin happy

give us more!!





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer


Edited by spacer - Friday, 08.08.2014, 22:42
 
DeathStarDate: Friday, 08.08.2014, 22:47 | Message # 365
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SpaceEngineer, I thought you were on vacation, so I was very pleasantly surprised when I saw this. I've just gotta say... that that lava is probably the best I have ever seen in a game - and you say that it isn't even finished yet.

Now, related to this since most lava planets would probably spawn around young stars, it would be nice to add a new class of stars, T Tauri stars just so we can have true pre-main-sequence stars? I'm assuming there wouldn't be much to do just to add a new class of stars. I also realise that this is already on your todo list, but I'm just suggesting it so that perhaps the planet generation system can more easily identify systems with these planets?

EDIT: Also, I have another suggestion and a question:

1. Maybe lava worlds should have a smaller cratering factor?

2. Why does the asteroid have lava on it? It does look cool, though.


Edited by DeathStar - Friday, 08.08.2014, 22:52
 
SalvoDate: Friday, 08.08.2014, 23:21 | Message # 366
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Quote AlessiaCristallooo ()
i want to know

That was rude smile

Even if SpaceEngineer doesn't update this thread very often, he does always work on something, he left his work for this! wacko (I still don't know how he found the courage for doing that, though smile )





The universe is not required to be in perfect harmony with human ambition.

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(still don't know why everyone is doing this...)
 
DeathStarDate: Friday, 08.08.2014, 23:31 | Message # 367
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Quote Salvo ()
he left his work for this! wacko (I still don't know how he found the courage for doing that, though smile )


I think he just took a year off - I could be wrong, though.
 
DoctorOfSpaceDate: Saturday, 09.08.2014, 00:11 | Message # 368
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Quote SpaceEngineer ()
just hot rocks.


Far more than anyone could've asked for at this point anyway. Keep up the good work.





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Chris94Date: Saturday, 09.08.2014, 01:32 | Message # 369
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Looking good SpaceEngineer smile That's what i'm talking about. These textures will look good on one of the planets i have created in my own fictional universe which i have already created as an add-on.
 
FastFourierTransformDate: Saturday, 09.08.2014, 02:00 | Message # 370
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Quote SpaceEngineer ()
I'm working on lava. It appear a way more complex than I expected.


WWWWWWOOOOOOOOOOOOOOOOOOOHHHHH MY GOAT!!!

This is wonderfull. I'm also trembling! cry truly amazing. Master piece of programming. I admire you because you're creating a universe. Something like a God, and I as an atheist love your god-like skills!!!

You have implemented nearly all of my considerations!!! Even more!!! I love that shield Volcano, and that asteroid Thank you so much for that, Vladimir. It was in fact a difficult task and you say isn't finished yet!!! What you have done it's just awesome. I would donate in a few months, now I'm totally sure. This is maybe the only way I can help you and with some strange ideas in between.
You materialize all your ideas, you get everything you aspire at least in this part of your life. I think we are all truly amazed of that.

I really want to thank you for that monumental piece of art. I, as a physics student, consider that you are helping the scientific community with this. This planetarium can inspire many many people to do Science and save lifes, to make more easy for educators to explain things or just to make people admire the magnificence of the scientific cultural archivements.

There is a long path to make SE what we want, but in the time you have created something that has no comparison in any way to other games of the genere.

Surely this can be improved. For example the 7th image shows little surface complexity in a fully covered lava planet, the textures can become more realistic maybe with some floating dark crust islands or only some gradient variations to make colour more diverse (probably I'm saying something less accurate).

I should say one more time. Thank you Vladimir
 
VoekoevakaDate: Saturday, 09.08.2014, 03:36 | Message # 371
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Those screenshots are so fantastic !! The asteroid with a ot crater is amazing.
Quote SpaceEngineer ()

What are the two blue lights ? Lens flares ? What's the little white cloud near the light ?





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Gondor2222Date: Saturday, 09.08.2014, 06:11 | Message # 372
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How does the new thermal glow work? Is it equivalent to local ambient light?

I ask because it seems the new glow system might be useful for nighttime earth textures based off light data like this
 
DoctorOfSpaceDate: Saturday, 09.08.2014, 06:28 | Message # 373
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Quote Gondor2222 ()
the new glow system might be useful for nighttime earth textures based off light data


You mean like this?





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Fireinthehole-Date: Saturday, 09.08.2014, 10:26 | Message # 374
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Quote DeathStar ()
I think he just took a year off - I could be wrong, though.

The money foundation was so he could take a year off and work fulltime on Space Engine smile





Love Space Engine!
 
spacerDate: Saturday, 09.08.2014, 22:15 | Message # 375
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Crazy Suggestion: alien life in the lava!!! wacko tongue




"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
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