Modified Gas Giant Shader
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Joey_Penguin | Date: Saturday, 08.12.2012, 19:25 | Message # 76 |
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| Quote (DoctorOfSpace) By that I mean put the height file in color I think.
Which one? And how?
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DoctorOfSpace | Date: Saturday, 15.12.2012, 04:19 | Message # 77 |
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| Started to tweak the shader again WiP images of a wide range of gas giants
Won't upload just yet because it is, as HarbingerDawn put it, a tad hit and miss.
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apenpaap | Date: Saturday, 15.12.2012, 11:28 | Message # 78 |
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This one reminds me a lot of a painting of Neptune (made before Voyager 2's flyby):
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Phoenix | Date: Saturday, 15.12.2012, 17:10 | Message # 79 |
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| DOS, those are all amazing. it would be interesting to have a window where we can select a number of gas giant presets (like the lens flairs).
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DoctorOfSpace | Date: Saturday, 15.12.2012, 21:08 | Message # 80 |
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| Quote (Phoenix) DOS, those are all amazing. it would be interesting to have a window where we can select a number of gas giant presets (like the lens flairs).
Well I actually did this for you so you don't have to use the broken method.
Here are 4 edits, none of them are perfect. You will need to rename the one you choose to use to tg_gasgiant_height. Few of those wavy bands More of them Much more And an incredibly large amount that I don't really care for but might make for nice screens depending on the gas giant
The 4 edits are attached to this post. Phoenix if you want the orange or white bands removed I can do that for you.
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Edited by DoctorOfSpace - Monday, 14.01.2013, 00:10 |
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Salvo | Date: Saturday, 15.12.2012, 22:51 | Message # 81 |
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| Very nice! Can I call you... Mr. Shaders?
The universe is not required to be in perfect harmony with human ambition.
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(still don't know why everyone is doing this...)
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Phoenix | Date: Sunday, 16.12.2012, 04:30 | Message # 82 |
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| First shot with the high frequency shader file.
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Jabberwockxeno6109 | Date: Sunday, 13.01.2013, 22:39 | Message # 83 |
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| Question about using this in conjunction with your modified cloud shader:
Since spaceenginner's required shader rar includes the cloud height and color ones, should we just not extract those 2 files if we are using the custon cloud shader since it too uses those files?
Or should we use these ones over those?
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HarbingerDawn | Date: Sunday, 13.01.2013, 22:59 | Message # 84 |
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| Quote (Jabberwockxeno6109) Or should we use these ones over those? You can use whichever shader files you wish. Personally I use SpaceEngineer's files. If you choose one person's files, you do not need anyone else's.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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Jabberwockxeno6109 | Date: Sunday, 13.01.2013, 23:53 | Message # 85 |
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| Quote (HarbingerDawn) You can use whichever shader files you wish. Personally I use SpaceEngineer's files. If you choose one person's files, you do not need anyone else's.
Doesn't it state in the OP that you need both spaceenginner's and his?
Anyways, I got this error after installing this and the cloud shader:
EDIT:
I fixed it, Doctor of space said to rename it to tg_gas_giant_height, when it should be tg_gasgiant_height.
Edited by Jabberwockxeno6109 - Monday, 14.01.2013, 00:00 |
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DoctorOfSpace | Date: Monday, 14.01.2013, 00:10 | Message # 86 |
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| Quote (Jabberwockxeno6109) I fixed it, Doctor of space said to rename it to tg_gas_giant_height, when it should be tg_gasgiant_height.
My bad but I fixed it now.
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