Show off your work
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Watsisname | Date: Monday, 21.09.2015, 20:35 | Message # 856 |
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Mount Hardy: 4000 feet of gain in 1.75 miles. Steep!
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DoctorOfSpace | Date: Monday, 21.09.2015, 20:49 | Message # 857 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| What a view.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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Antza2 | Date: Tuesday, 22.09.2015, 05:30 | Message # 858 |
World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
| Whoa That's making me want to visit Norway again.
Go to antza2.deviantart.com for cool photos!
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JackDole | Date: Wednesday, 30.09.2015, 10:39 | Message # 859 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| This image is not made with spaceengine, but if I could model spaceships, I would try to model the ships in this picture. The exterior is simple, but the inside ...!
The two big red ships are way too expensive, but the ship at the upper left of the picture, that would be my private yacht.
Don't forget to look here.
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midtskogen | Date: Thursday, 01.10.2015, 18:04 | Message # 860 |
Star Engineer
Group: Users
Norway
Messages: 1674
Status: Offline
| I've finally got the automatic meteor reporting system up and running at http://norskmeteornettverk.no/meteor/. It's taken quite a few late hours of programming over the past year. Now I only need to get more cameras online!
NIL DIFFICILE VOLENTI
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FastFourierTransform | Date: Thursday, 01.10.2015, 19:40 | Message # 861 |
Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
| Quote midtskogen ( ) I've finally got the automatic meteor reporting system
Oooh man!! this is awesome. What an awesome work. I aplaude you. This will be very usefull for doing science in many many ways. I hope one day this network gets continental
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Antza2 | Date: Sunday, 04.10.2015, 21:43 | Message # 862 |
World Builder
Group: Global Moderators
Finland
Messages: 1049
Status: Offline
| Last night.
Go to antza2.deviantart.com for cool photos!
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ursadesign | Date: Sunday, 04.10.2015, 21:50 | Message # 863 |
Observer
Group: Newbies
United Kingdom
Messages: 7
Status: Offline
| https://www.google.co.uk/url?sa=....rl=http
A cinematic walkthrough of Earth, Saturn and subsequently the Milky Way. Made using Space Engine.
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parameciumkid | Date: Friday, 16.10.2015, 23:27 | Message # 864 |
Explorer
Group: Users
United States
Messages: 277
Status: Offline
| Inspired by SpaceEngine and DoctorOfSpace's Mod, I've used my earlier black hole shader as a basis to create a derpy warp effect shader for Unity. I may or may not use it in my in-progress video game, StarBlast!:
Intel HD Graphics 4000 ;P
Edited by parameciumkid - Friday, 16.10.2015, 23:41 |
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Alek | Date: Wednesday, 21.10.2015, 04:08 | Message # 865 |
Pioneer
Group: Users
United States
Messages: 326
Status: Offline
| I don't know how to upload this any other way than this but this is supposed to be my 100th Terragen render
Living among the stars, I find my way. I grow in strength through knowledge of the space I occupy, until I become the ruler of my own interstellar empire of sorts. Though The world was made for the day, I was made for the night, and thus, the universe itself is within my destiny.
Edited by Alek - Wednesday, 21.10.2015, 04:21 |
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parameciumkid | Date: Wednesday, 28.10.2015, 03:09 | Message # 866 |
Explorer
Group: Users
United States
Messages: 277
Status: Offline
| ^ Is that thing supposed to be all pixelated?
Anyway, continuing my pet project of making various space effects and shaders, I've overhauled my black hole shader yet again, improving its realism and in the process enabling it to display wormholes like so:
Intel HD Graphics 4000 ;P
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Watsisname | Date: Saturday, 31.10.2015, 06:53 | Message # 867 |
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Whoa, very cool!
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Alek | Date: Saturday, 31.10.2015, 19:49 | Message # 868 |
Pioneer
Group: Users
United States
Messages: 326
Status: Offline
| Quote parameciumkid ( ) ^ Is that thing supposed to be all pixelated? No...it got that way in the process of converting it from bmp to jpeg
Living among the stars, I find my way. I grow in strength through knowledge of the space I occupy, until I become the ruler of my own interstellar empire of sorts. Though The world was made for the day, I was made for the night, and thus, the universe itself is within my destiny.
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parameciumkid | Date: Saturday, 31.10.2015, 20:57 | Message # 869 |
Explorer
Group: Users
United States
Messages: 277
Status: Offline
| If I may, I recommend IrfanView for image conversions.
Intel HD Graphics 4000 ;P
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JackDole | Date: Saturday, 31.10.2015, 21:15 | Message # 870 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Troll
Don't forget to look here.
Edited by JackDole - Saturday, 31.10.2015, 21:18 |
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