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DoctorOfSpaceDate: Friday, 26.06.2015, 20:44 | Message # 796
Galaxy Architect
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Such things probably evolved because it was beneficial not to touch weird looking bugs or animals. Not everyone has those fears or phobias, myself included, so it could just be an environmental factor.




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parameciumkidDate: Saturday, 27.06.2015, 22:20 | Message # 797
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^ This. Humans were never preyed upon by giant arthropods, but historically many types of insects and arachnids have either carried deadly diseases or packed a deadly bite or sting. While the vast majority were and are harmless to humans, it's better in an evolutionary sense to play it safe and steer clear.




Intel HD Graphics 4000 ;P
 
Antza2Date: Sunday, 28.06.2015, 08:24 | Message # 798
World Builder
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Finland
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Quote Watsisname ()
I'd love to see you explore more with subjects like this.

I already have some ideas regarding this smile

Meanwhile, here is a HDR experiment i did not too long ago.





Go to antza2.deviantart.com for cool photos!
 
HarbingerDawnDate: Sunday, 28.06.2015, 09:57 | Message # 799
Cosmic Curator
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Wow, beautiful image!




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
midtskogenDate: Monday, 29.06.2015, 18:00 | Message # 800
Star Engineer
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Norway
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A couple of old images (Florence + Machu Picchu).


Attachments: 9385635.jpg (203.7 Kb) · 0667284.jpg (346.8 Kb)





NIL DIFFICILE VOLENTI


Edited by midtskogen - Monday, 29.06.2015, 18:01
 
SalvoDate: Tuesday, 30.06.2015, 17:12 | Message # 801
Star Engineer
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Quote midtskogen ()
Florence + Machu Picchu

With Tokyo is one of the places I definitely want to visit cry

I actually visited most of italian cities but unfortunately never been in Florence, I guess it's pretty nice!





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
midtskogenDate: Monday, 06.07.2015, 02:27 | Message # 802
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Another timelapse. 34 hours, midsummer at 60N. 4K resolution.





NIL DIFFICILE VOLENTI
 
DoctorOfSpaceDate: Tuesday, 07.07.2015, 01:45 | Message # 803
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Some pictures from my recent vacation




I visited a friend and they put me in charge of the fireworks, so of course I was irresponsible with them.

Here is 124 sparklers tied together, it burned extremely fast and I took a bunch of images of it however here is the brightest one


It was so hot that the inner sparklers were glowing white hot, didn't get a good picture of that but here it is after it cooled down a bit


Friend's leopard gecko


And a spider





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WatsisnameDate: Tuesday, 07.07.2015, 01:50 | Message # 804
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I love the Gecko!




 
SalvoDate: Wednesday, 08.07.2015, 17:43 | Message # 805
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Italy
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Gravity Lensing on Unity! cry
It took me one full hour to do it, but I kind of like it.



Quote DoctorOfSpace ()
And a spider

Of course there must be one cool

Attachments: 8022484.jpg (116.8 Kb)





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
Zaddy23Date: Friday, 10.07.2015, 01:23 | Message # 806
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Quote Salvo ()
Gravity Lensing on Unity!

Care to share the secrets behind this dark magic? I've dabbled in Unity a little and don't really see how that's possible.





Along with fezes and bowties, brown dwarves are cool.
 
DoctorOfSpaceDate: Friday, 10.07.2015, 02:18 | Message # 807
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Quote Zaddy23 ()
don't really see how that's possible.


Unity is an open source engine, anything is possible if you know how to do it.





Intel Core i7-5820K 4.2GHz 6-Core Processor
G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory
EVGA GTX 980 Ti SC 6GB
 
SalvoDate: Friday, 10.07.2015, 09:33 | Message # 808
Star Engineer
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Italy
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Quote Zaddy23 ()
Care to share the secrets behind this dark magic?

Actually it's just one script and a shader!

Since I can't explain the code I'll just post the two files, but eventually you can find it on internet too happy

EDIT: Well, the site changed the names... Anyway, they are "GravitationalLens.cs" and "GravitationalLensingShader.shader".

Attachments: GravitationalLe.cs (1.8 Kb) · GravitationalLe.f052729293676655_ (1.7 Kb)





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)


Edited by Salvo - Friday, 10.07.2015, 09:35
 
NiakoDate: Wednesday, 15.07.2015, 13:27 | Message # 809
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I made a custom solar system in Ksp


And every planet texture are edited exported SE planet tesxtures biggrin
 
SalvoDate: Wednesday, 15.07.2015, 15:31 | Message # 810
Star Engineer
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Italy
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Quote Niako ()
I made a custom solar system in Ksp

Awesome! Can we download it? happy





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
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