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Skybox and procedural planetary texture exporting
TimDate: Monday, 13.05.2013, 22:23 | Message # 46
Explorer
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Belgium
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Ah, okay, thanks.
 
SpaceEngineerDate: Tuesday, 14.05.2013, 13:16 | Message # 47
Author of Space Engine
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Russian Federation
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No, this version doesn't export RGBA textures, only RGB. But it have a bug - only first exporting works normally, all next attempts gives such black filled land. You must restart SE and export again.




 
SpaceEngineerDate: Tuesday, 21.05.2013, 12:04 | Message # 48
Author of Space Engine
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Russian Federation
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Just tick the checkbos in the export menu. But take in mind that current version have a bug, so it exports textures normally only once. You must restart SE to export them again.




 
DisasterpieceDate: Tuesday, 21.05.2013, 20:59 | Message # 49
World Builder
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United States
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Quote (SpaceEngineer)
Just tick the checkbos in the export menu. But take in mind that current version have a bug, so it exports textures normally only once. You must restart SE to export them again.

Does this always happen? I have been able to export normally as many times as I want.





I play teh spase engien
 
KvikiDate: Saturday, 25.05.2013, 22:07 | Message # 50
Explorer
Group: SE team
Croatia
Messages: 289
Status: Offline
Here's how the export skybox looks like to me. Note the screen in the middle, that screen keeps flickering with the planet (that planet is the planet I'm nearby, you can see its atmosphere in the screens around it) popping in every half a second, and note the actual surface showing beneath the artifacts on the atmosphere.

edit: the flickering planet also appears when I enabled fish eye perspective

Attachments: 4411610.png (361.7 Kb)







Edited by Kviki - Saturday, 25.05.2013, 22:13
 
Freak2121Date: Sunday, 26.05.2013, 19:17 | Message # 51
Space Pilot
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Canada
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I have that problem as well, it's quite annoying.




Intel Core i5 @ 4.534GHz
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EVGA GTX970 SSC
Windows 7 64-bit
 
RockoRocksDate: Monday, 12.08.2013, 18:11 | Message # 52
World Builder
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Belgium
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I don't completely understand this. I can't find a cache/export folder. Please help?!




I will be inactive on this forum for the time being. Might come back eventually

AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
 
anonymousgamerDate: Monday, 12.08.2013, 18:17 | Message # 53
World Builder
Group: Global Moderators
United States
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They're in the root folder, where all the other folders (screenshots, system, models, etc) are.




Desktop: FX-8350 4.0 GHz, 8 GB DDR3 RAM, EVGA GeForce GTX 1080 FTW 8 GB, 2 TB HDD, 24 inch 1920x1080 screen
Laptop: Core i5 480M 2.66 GHz (turbo 2.93), 8 GB DDR3 RAM, AMD Radeon HD 6550m 1 GB, 640 GB HDD, 17.3 inch 1600x900 screen
 
RockoRocksDate: Monday, 12.08.2013, 18:22 | Message # 54
World Builder
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Belgium
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I still don't understand. Where is the root folder located? Could you give me a precize of location or a quick tutorial on exporting your textures? Because I do not understand how.




I will be inactive on this forum for the time being. Might come back eventually

AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM
 
HarbingerDawnDate: Monday, 12.08.2013, 19:11 | Message # 55
Cosmic Curator
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United States
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Export folder is RIGHT THERE, in the root SE directory. If it doesn't exist then you haven't exported anything from SE yet.






All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
fmilluminatusDate: Sunday, 08.12.2013, 05:23 | Message # 56
Observer
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United States
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Ok, so I read this entire thread and it's missing one thing - HOW DO YOU EXPORT A CUSTOM TEXTURE??? There's no indication of what button to press or where this is located in the interface. I see that everyone somehow magically knows how to do this, but please help... I haven't figured out where the button is on my own. If you could just kindly mention where it is in the interface, that would be great. Thanks!
 
HarbingerDawnDate: Sunday, 08.12.2013, 07:28 | Message # 57
Cosmic Curator
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It's in the main menu: Editor > Export Planet, or Export Skybox. Note: there are issues with texture exports in the current version which will be fixed in the next one.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
fmilluminatusDate: Sunday, 08.12.2013, 13:26 | Message # 58
Observer
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United States
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Awesome, thanks!
 
TenebristhedarkenedDate: Sunday, 23.02.2014, 03:08 | Message # 59
Space Tourist
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United States
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Is there a way to get the heightmap of a procedural world? I want to figure out how to convert a few into minecraft maps.
 
Laine115Date: Wednesday, 19.03.2014, 15:21 | Message # 60
Space Tourist
Group: Users
Finland
Messages: 26
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Go to your space engine folder location, then to textures > planets > (planetname) > bump




i7 3770K @4Ghz
gtx 660
8Gb ram


Edited by Laine115 - Wednesday, 19.03.2014, 15:24
 
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