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Skybox and procedural planetary texture exporting
MosfetDate: Monday, 10.10.2016, 12:12 | Message # 106
World Builder
Group: Users
Italy
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With quite some work, I think. I'd Use "T" to target the planet, once I am at right camera altitude, I'd switch to simple auto-exposure.
Menu > Settings > Player > Screenshot format to PNG or DDS or whatever with native alpha channel.
Then from Display menu, use a custom Windowed mode size 4092x4092, and take a screenshot with F11.
I'd open the image with my favourite photo manipulation software and remove the black background.





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accursedCursiveDate: Monday, 10.10.2016, 14:18 | Message # 107
Observer
Group: Newbies
New Zealand
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That works fine for planets without an atmosphere, but sadly those just so happen to also be the only ones I can't easily replicate in Blender.
 
RoswellDate: Friday, 21.10.2016, 02:58 | Message # 108
Pioneer
Group: Users
Canada
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Quote coldfuse ()
Okay, story time.

Since Space Engine is just generating amazing views instantly, I was always tempted to use it as skybox creator. Let's be honest, good skybox can made even worst map looking spectacular. I was so happy when I saw that Space Engine can generate skyboxes so easily, but soon came dissapointment. When I was picking my jaw from the ground after discovering that spectacular location, I saw what exporter did to my dream. Results weren't even close to perfection, especially when dealing with planet surfaces and atmosphere. Here is my tragic example.

Original view:

Exported view:

I know that using skybox exporter cuts out bloom and other post-processing, but is there any way to make those pics any closer to what we see in SE? Even exporter preview shows something different from real results (which is just as frustrating as it could be wink ). Colors are different, mood is off, even sky has a rough time. I've tried to do something in gimp, by adding glow-ish effect and changing brightness/contrast, but it still kinda sucks and fixing it this way might be beyond my capabilities, and to be completely honest – when comparing to SE view, difference was just overwhelming. Maybe there is some way to implement a script, which could take screenshots, following same axis and with 90 degrees step? Hit me with ideas, solution, whatever - any help would be highly appreciated!
Pièces jointes: 2995278.jpg (150Kb)


Oh my god, this export is the most beautiful landscape than original shok


Edited by Roswell - Friday, 21.10.2016, 02:58
 
SalvoDate: Friday, 21.10.2016, 18:09 | Message # 109
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
Quote Roswell ()
Oh my god, this export is the most beautiful landscape than original

I'm not a big fan of bloom so yeah, I kind of agree. cool





The universe is not required to be in perfect harmony with human ambition.

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(still don't know why everyone is doing this...)


Edited by Salvo - Friday, 21.10.2016, 18:10
 
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