ENG New site

Advanced search
[ New messages · Forum rules · Members ]
SpaceEngine funding
LargeVirusDate: Monday, 21.04.2014, 20:58 | Message # 166
Observer
Group: Newbies
United States
Messages: 5
Status: Offline
Awesome! This must be a great milestone!
Also, when is the update coming out? tongue just a question!
 
HarbingerDawnDate: Monday, 21.04.2014, 21:33 | Message # 167
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote LargeVirus ()
Also, when is the update coming out?

The same as every other one: when it's done.

Quote neutronium76 ()
only just wished that the next immediate goal was single player exploration game

It makes little difference, as that would take a lot of time - and therefore money - to do anyway. And not making SE cross-platform as soon as possible would interfere with its purpose as an educational program, and would not be fair to Linux and Mac users who have been waiting a long time for SE to be ported.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
curiousepicDate: Monday, 21.04.2014, 22:28 | Message # 168
Space Pilot
Group: SE team
United States
Messages: 141
Status: Offline
So funding! Much Space. Wow. smile Congratulations, very exciting indeed!




My ideal preferences for visual design of the mothership and technology in SE
Harry Potter and the Methods of Rationality
 
spacerDate: Monday, 21.04.2014, 22:40 | Message # 169
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
spaceengineer, you will Release parts like: 0.98, 0.99 until 1?
or you will release the 0.9.7.2 and then 1? (after 1 year in average)?
anyway thank you for all!





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
SanoconDate: Tuesday, 22.04.2014, 10:31 | Message # 170
Space Tourist
Group: Users
United States
Messages: 33
Status: Offline
i am loving on how quickly this project is going. it got greenlit on steam, we reached the first milestone and linux support is next on the list (WOO HOO!!!) But in all honesty SpaceEngineer, keep up the awesome work! I love how this is turning out. and trust me, this was an application i dreamed about having on my computer.
 
SCDate: Tuesday, 22.04.2014, 22:17 | Message # 171
Observer
Group: Newbies
Japan
Messages: 8
Status: Offline
What needs to be done is put together a team, clearly define your goals then go to Crowd Funding. But sure, this is another way to go about it. Slower but less pressure.
 
HarbingerDawnDate: Wednesday, 23.04.2014, 04:24 | Message # 172
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote SC ()
go to Crowd Funding

This will be done, just not now.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
Zaddy23Date: Thursday, 01.05.2014, 04:09 | Message # 173
Space Pilot
Group: Users
Australia
Messages: 129
Status: Offline
Just a question, when there is an update for SE, do I need to redownload? or does it auto-update? tongue

(just so when it becomes linux native I wanna know what to do since wine isn't perfect.)





Along with fezes and bowties, brown dwarves are cool.

Edited by Zaddy23 - Thursday, 01.05.2014, 04:17
 
spacerDate: Thursday, 01.05.2014, 05:10 | Message # 174
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
Zaddy23, you need to redownload




"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
TunaOfSpaceDate: Thursday, 01.05.2014, 22:34 | Message # 175
Observer
Group: Users
Canada
Messages: 13
Status: Offline
Following this project over the years has been a fantastic journey, and it's really nice to see realistic plans come into play. For a one-man team, this is incredible work, and I will be much obliged to support it long term.

"Just another space opera shooter" is perhaps my greatest fear, and I respect SpaceEngineer for rejecting status quo. Mac OS X support will be great to have, as well. happy

One-man team may be slow, but some of the best work can come from meticulous solitary minds. I don't think a team or crowd funding are necessary at this point, but I'm not entirely rehearsed on SE's inner workings. Maybe it is, we'll see.


Edited by TunaOfSpace - Thursday, 01.05.2014, 22:36
 
Zaddy23Date: Sunday, 04.05.2014, 23:42 | Message # 176
Space Pilot
Group: Users
Australia
Messages: 129
Status: Offline
Quote spacer ()
you need to redownload


Thanks. I tip my helmet to you sir!

*asphyxiation noises*





Along with fezes and bowties, brown dwarves are cool.

Edited by Zaddy23 - Sunday, 04.05.2014, 23:44
 
spacerDate: Sunday, 04.05.2014, 23:57 | Message # 177
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
Zaddy23, you can downloud here the new updates: http://en.spaceengine.org/load/core/spaceengine_0971/2-1-0-18




"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
Zaddy23Date: Tuesday, 06.05.2014, 04:58 | Message # 178
Space Pilot
Group: Users
Australia
Messages: 129
Status: Offline
thanks again spacer




Along with fezes and bowties, brown dwarves are cool.
 
PreliatorDate: Friday, 16.05.2014, 17:21 | Message # 179
Space Tourist
Group: Users
Italy
Messages: 20
Status: Offline
Hi all, I am italian and I don't speak english very well. I tryed this game and is just awesome!

I want to congratulate with the developer and hope that your dismissal will be a good investment that will allow you to develop the game and make you fear the giants software house like Egosoft and his X Series wink





Asus P7P55D, I7-860, Corsair 8Gb ram (4x2Gb), 2x WD 500Gb + Barracuda 1,5Tb, old but gold Radeon HD5870, Thermaltake 750w modular, Windows 7 64bit, Motu Audio Express, Asus 24" @1080p + LG 17", Logitech Z4 + G110 + G500, Sennheiser HD-25 II
 
VinnyDate: Sunday, 22.06.2014, 20:14 | Message # 180
Explorer
Group: Users
United States
Messages: 172
Status: Offline
Hi, SpaceEngineer!

I donated $20 to space engine!

Cheers,
Vincent
 
Search: