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SpaceEngine FAQ
AztaDate: Thursday, 26.02.2015, 21:35 | Message # 361
Observer
Group: Newbies
Hungary
Messages: 2
Status: Offline
Hello fellow space wanderers,

I found this game yesterday, downloaded the 0.9.7.2 and this "all planets textures" pack. Very quickly managed to get it work, but fund some PAK files that are duplicated, but has different file size.

Forexample the Venus folder contains one PAK file, that can be found in Europe folder.

Question, should i replace the file with the bigger size? or they can't be switched?
Incase it can't be replaced, then i need to rename them?

Thanks, have a nice day/night.

Peace
 
KimDate: Saturday, 07.03.2015, 21:42 | Message # 362
Observer
Group: Newbies
Denmark
Messages: 4
Status: Offline
Erratic speed (moved from general discussion)
If I engage flight mode, and set the acceleration to 100.00 m/sec and accelerate to a speed around 600.00 m/sec and level off at 600.00, the speed display behaves erratic. Like the surface altitude does due to the terrain difference. The speed indication never come to at steady value maintaining around 600.00. Is there an explanation for this?


Merged from the News & Announcements Subforum

-Wats


Edited by Watsisname - Saturday, 07.03.2015, 23:45
 
DodecahedronDate: Saturday, 07.03.2015, 21:49 | Message # 363
Astronaut
Group: Users
United States
Messages: 58
Status: Offline
Whats happening is that when you change directions, it decelerates. If that annoys you, i would recommend you use free mode.




" What compromises in precision should scientists make in the name of tradition, sentiment, and good public relations?"
None
 
WatsisnameDate: Saturday, 07.03.2015, 22:58 | Message # 364
Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
Dodecahedron, this happens even in free space while traveling in a straight line at constant velocity.

Kim, I can confirm this behavior and I agree it's a little frustrating. My understanding is that it is because your speed is actually tied to your framerate, so with low framerates your velocity is reduced. If you fly into the dense core of a galaxy, you'll notice your speed is less than in intergalactic space, and the variable framerate when near a planet really makes it jitter. I'm not aware of a fix for it, but it's been that way for as long as I can remember.





 
DodecahedronDate: Saturday, 07.03.2015, 23:12 | Message # 365
Astronaut
Group: Users
United States
Messages: 58
Status: Offline
Oops, I didn't notice that it wasn't smooth even if it is on a straight line.




" What compromises in precision should scientists make in the name of tradition, sentiment, and good public relations?"
None
 
KimDate: Sunday, 08.03.2015, 00:05 | Message # 366
Observer
Group: Newbies
Denmark
Messages: 4
Status: Offline
Thought it had to do with indicated air speed, based on air pressure. But it also does it in vacuum / space

Thanks for your replies everyone.


Edited by Kim - Sunday, 08.03.2015, 00:05
 
PlutonianEmpireDate: Sunday, 15.03.2015, 03:50 | Message # 367
Pioneer
Group: Users
United States
Messages: 475
Status: Offline
I noticed in the public chatbox that the method of sequential images for F9 video recording would be returning in one of the next releases. My question is, would that be the only method of producing videos, or would the user be able to choose between the sequential images, or the current method of recording .AVI files, such as in a config file or in the menus?




Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )

Edited by PlutonianEmpire - Sunday, 15.03.2015, 03:52
 
KongDate: Thursday, 19.03.2015, 06:45 | Message # 368
Observer
Group: Newbies
Korea
Messages: 1
Status: Offline
Hello,

I'm a student of astronomy who is using Space Engine in South Korea.

I'm going to produce a simple video by using S.E and share it on Facebook.

I would expect the effect of public relations for S.E in Korea.

But, I'm wondering whether this can be the copyright infringement regarding the music sounds of some artists like A.E.R.O and Ashterra or not.

Then, I'm waiting for your positive answers.

I'm always supporting S.E.
 
RockoRocksDate: Saturday, 28.03.2015, 07:33 | Message # 369
World Builder
Group: Users
Belgium
Messages: 674
Status: Offline
I just tried adding a texture bumpmap to a moon (Minmus from KSP), but does anyone know how to remove these weird shaky lines on the surface, or at least reduce them? Is this caused by the catalog settings or the bumpmap itself? They look like this:


Attachments: 4747845.jpg (158.9 Kb)





I will be inactive on this forum for the time being. Might come back eventually

AMD AR-3305M APU w/ Radeon HD 1.90 GHz 6,00 GB RAM


Edited by RockoRocks - Saturday, 28.03.2015, 07:39
 
SpaceEngineerDate: Sunday, 29.03.2015, 00:15 | Message # 370
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
RockoRocks, this is because you are using 8-bit image for heightmap. It have just 256 levels, so your 19.8 km elevations are represented by 77-meters high terraces. Use 16 bit lossless png if possible.




 
d4yw41k3rDate: Tuesday, 14.04.2015, 21:01 | Message # 371
Observer
Group: Newbies
Germany
Messages: 5
Status: Offline
My Space Engine looks like this (all starts are displayed as small circles). What is wrong?



Kind regards
Christian
 
VoekoevakaDate: Tuesday, 14.04.2015, 21:26 | Message # 372
World Builder
Group: SE team
France
Messages: 1016
Status: Offline
Seems you have markers displayed. And so these are not stars but asteroids.




Want some music of mine ? Please go here !

 
NemoDate: Friday, 17.04.2015, 05:07 | Message # 373
Observer
Group: Newbies
United States
Messages: 8
Status: Offline
Could somebody please give Me a list of all the music currently used in space engine? I am currently on a mobile device, and at the current moment I do not own a PC.

Much appreciated.
 
tharun_sureshDate: Monday, 11.05.2015, 18:34 | Message # 374
Observer
Group: Newbies
Pirate
Messages: 1
Status: Offline
Hey guys, just downloaded SE 0.972 and can't get it to work. Help?

Here's the error I'm getting:
Application Name: SpaceEngine.exe
Application Version: 0.9.7.2
Application Timestamp: 549da900
Fault Module Name: SpaceEngine.exe
Fault Module Version: 0.9.7.2
Fault Module Timestamp: 549da900
Exception Offset: 000abcb0
Exception Code: c0000409
Exception Data: 00000005
OS Version: 6.3.9600.2.0.0.768.101
Locale ID: 4105
Additional Information 1: 4422
Additional Information 2: 44226c463d6103a4b47785e203e2cc3c
Additional Information 3: df33
Additional Information 4: df33bbe5c2e97d78b91503516798990c

Thanks for your help.
 
BambusmanDate: Monday, 11.05.2015, 19:35 | Message # 375
Pioneer
Group: SE team
Germany
Messages: 408
Status: Offline
tharun_suresh,
http://en.spaceengine.org/forum/4-2615-38
 
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