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SpaceEngine FAQ
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| JackDole | Date: Wednesday, 23.11.2016, 22:16 | Message # 556 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| betelgeuse, post your log file. It is in the 'system' folder in the SpaceEngine directory. It is called 'se.log'
Don't forget to look here.
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| Mosfet | Date: Thursday, 24.11.2016, 13:19 | Message # 557 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| Alienart, usually I press "*" to enter in Edit mode. There you see What SE is doing, and what textures is calculating. So you should be able to see when it stops.
Edit: Sorry, I mean Debug Mode.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
Edited by Mosfet - Thursday, 24.11.2016, 23:08 |
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| kepler3000 | Date: Saturday, 26.11.2016, 12:30 | Message # 558 |
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Observer
Group: Newbies
Pirate
Messages: 1
Status: Offline
| Can they add Aliens to this game?
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| JackDole | Date: Saturday, 26.11.2016, 12:33 | Message # 559 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| GamesWithHubber, a wormhole is not a glitch. Wormholes are implemented in Space Engine, but not yet functional.
Here you can find the Interstellar add-on. It contains two wormholes.
But to make a brown dwarf into a wormhole may be somewhat strange. Star class "Z" creates a wormhole.
Don't forget to look here.
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| Alienart | Date: Saturday, 26.11.2016, 16:55 | Message # 560 |
 Space Tourist
Group: Users
United States
Messages: 38
Status: Offline
| Quote Mosfet (  ) Alienart, usually I press "*" to enter in Edit mode. There you see What SE is doing, and what textures is calculating. So you should be able to see when it stops.
Edit: Sorry, I mean Debug Mode.
I didn't know about this. Very useful tool / feature. It turns out a full render takes a lot longer than I thought at first, especially if there is an atmosphere. One render I tried this way took well over two hours before I gave up, but most zero atmosphere worlds complete in 10 to 20 minutes or so on my system. Only the first few minutes make any noticeable difference in the image shown as far as I can tell.
I really appreciate this tip.
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| mia_minhanh02 | Date: Tuesday, 29.11.2016, 03:22 | Message # 561 |
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Observer
Group: Newbies
Pirate
Messages: 5
Status: Offline
| when i search "Earth" and "go to", i can't get clear image of Earth, what should i do to have clear vision on planets and stars?
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| Mosfet | Date: Tuesday, 29.11.2016, 14:19 | Message # 562 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| If you mean you want to see the surface, you have to disable "Atmospheres" and "Clouds" layers by clicking the corresponding buttons on the right menu. For stars, you need to lower the exposure by using the "Decrease exposure" button on the bottom-right menu.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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| mia_minhanh02 | Date: Wednesday, 30.11.2016, 12:55 | Message # 563 |
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Observer
Group: Newbies
Pirate
Messages: 5
Status: Offline
| Thank you but maybe I did not express the right situation, so sorry What I mean is that whenever i search an object, I can not see that object, all I see is sky full of stars. I think it is disappeared... This shows on next picture, missing images of planets leading nothing when "go to" that object.
Edited by mia_minhanh02 - Wednesday, 30.11.2016, 13:12 |
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| Mosfet | Date: Thursday, 01.12.2016, 00:33 | Message # 564 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| mia_minhanh02, could you please attach the file named se.log? You will find it in the system folder of your Space Engine installation.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
Edited by Mosfet - Thursday, 01.12.2016, 00:34 |
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| mia_minhanh02 | Date: Friday, 02.12.2016, 12:04 | Message # 565 |
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Observer
Group: Newbies
Pirate
Messages: 5
Status: Offline
| Here you are, is there anything wrong with my program?
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| Mosfet | Date: Friday, 02.12.2016, 18:43 | Message # 566 |
 World Builder
Group: Users
Italy
Messages: 754
Status: Offline
| mia_minhanh02, I'm afraid your Intel HD graphics 3000 card is not entirely compatible with last version of Space Engine. A recent Nvidia or Ati graphics card with at least 1GB VRAM is the minimum, now.
"Time is illusion. Lunchtime doubly so." Douglas N. Adams My mods Asus x555ub: cpu i5-6200u - ram 4gb - gpu nvidia geforce 940m 2gb vram
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| DoctorOfSpace | Date: Friday, 02.12.2016, 23:06 | Message # 567 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
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| Quote Mosfet (  ) A recent Nvidia or Ati graphics card with at least 1GB VRAM is the minimum, now.
Always better to get a card with more VRAM, especially in SE.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| mia_minhanh02 | Date: Saturday, 03.12.2016, 01:53 | Message # 568 |
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Observer
Group: Newbies
Pirate
Messages: 5
Status: Offline
| What should i do to increase my memory? Do i have to delete something in any disk? Could you please explain to me in detailed because i'm not good at technology...
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| DoctorOfSpace | Date: Saturday, 03.12.2016, 03:45 | Message # 569 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote mia_minhanh02 (  ) Do i have to delete something in any disk
If only it were that simple
You are using a fairly old and out of date Intel GPU with 64MBs of dedicated memory. Intel HD 3000 is around 5 years old at this point and 5 years ago it was still not a very good GPU for gaming. This is a hardware limitation, no changes in software can ever correct for it.
Just from reading your log, it looks like your GPU is incapable of compiling the required shaders. You also do not have enough VRAM, that is Video RAM or the amount of memory your GPU has built on board dedicated to storing and streaming visual data. SE requires at least a minimum of 512MB but 1GB is recommended, you are behind that by a factor of 16.
Even if you had a 1GB Intel HD 3000, which as far as I know doesn't exist, you would still be incapable of running the program properly because of the limitations of the chipset. The Intel HD 3000 series is also a fairly weak GPU and only supports up to OpenGL 3.1 while SpaceEngine requires OpenGL 3.3, again this is a hardware limitation and there is no fix besides upgrading.
I suspect you are using a laptop as those usually come standard with Intel HD.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| mia_minhanh02 | Date: Sunday, 04.12.2016, 04:59 | Message # 570 |
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Observer
Group: Newbies
Pirate
Messages: 5
Status: Offline
| May you suggest me which brand of laptop, maybe a specific name, which suits SE conditions. Thank you
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