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MOD - Creating a planet 0.980
PlutonianEmpireDate: Monday, 24.10.2016, 01:43 | Message # 226
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JackDole, yes that was what I was referring to thank you. I had been wondering if it could be applied to procedural worlds as well, but apparently not. Bummer lol

Again, thank you. smile

Edit: I just realized you used a procedural terra in the glitch screeshots. Might certain planet classes do better at being partially transparent than others, or does the bug affect all planet classes?





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Edited by PlutonianEmpire - Monday, 24.10.2016, 01:46
 
OstariskDate: Monday, 24.10.2016, 02:32 | Message # 227
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TheSpaceLeviathan, there is no need for that star script. A star with that name already exists:

Attachments: 5552646.jpg (134.9 Kb)






My mods


Edited by Ostarisk - Monday, 24.10.2016, 02:38
 
TheSpaceLeviathanDate: Monday, 24.10.2016, 02:39 | Message # 228
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Ostarisk, I tried doing both of that just now, but I'm still having no luck.
 
OstariskDate: Monday, 24.10.2016, 02:50 | Message # 229
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TheSpaceLeviathan, Check my post again.
Quote Ostarisk ()
TheSpaceLeviathan, there is no need for that star script. A star with that name already exists:






My mods
 
TheSpaceLeviathanDate: Monday, 24.10.2016, 02:53 | Message # 230
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Ostarisk, Earlier I was told to make the star script so I did. I deleted the star scripts and tried again right now though, but still I have had no luck.
 
OstariskDate: Monday, 24.10.2016, 03:00 | Message # 231
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Quote TheSpaceLeviathan ()
Ostarisk, Earlier I was told to make the star script so I did. I deleted the star scripts and tried again right now though, but still I have had no luck.

That's strange. it works for me.

Attachments: 9982912.jpg (194.2 Kb)






My mods


Edited by Ostarisk - Monday, 24.10.2016, 03:03
 
JackDoleDate: Monday, 24.10.2016, 03:08 | Message # 232
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TheSpaceLeviathan,
That's right. If the star already exists, you do not need a script for the star.
If you create a script for the star yourself, it must look something like this.

Code

Star    "My Star"
{
    RA      1.563585
    Dec     -55.191259498886
    Dist    586.479873043

    Class       "G0 V"
    Luminosity  1.17555
    MassSol     1.08533
    RadSol      1.11245
    Teff        6030

    Age         4.9823
}


The most important in the script is the position of the star.
RA, Dec and Dist
As well as the Class.

Most of the other data I've left out is not essential. Space Engine creates it itself.
This script belongs in 'addons\catalogs\stars'!

Check the spelling of the folder names.
For the planet script, it must be 'addons\catalogs\planets'.

You can check if there are errors in your scripts by looking at the 'SE.log'. It is in the 'system' directory of Space Engine. You can also post this file here.

The image is from SE 0.971. With you it will look different.

Attachments: 8964294.jpg (143.2 Kb)





Don't forget to look here.



Edited by JackDole - Monday, 24.10.2016, 03:11
 
TheSpaceLeviathanDate: Monday, 24.10.2016, 03:10 | Message # 233
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Ostarisk, I will explain to you exactly where my script is located and how I got it.

I went into the directory SpaceEngine/addons and created a folder called "catalogs" and in that folder, I created another folder called "Planets". From here, I right clicked, hovered over the "New" button and selected the option "Text Document". I then renamed this document to "MySystem.sc" and copied everything from my exported script of the planet that I selected. All I did from here was rename the planet and switch it from orbiting "RS 0-0-0-1636-21668-8-157616-2301" to "Chara".
 
JackDoleDate: Monday, 24.10.2016, 03:19 | Message # 234
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TheSpaceLeviathan,
Quote JackDole ()
You can check if there are errors in your scripts by looking at the 'SE.log'. It is in the 'system' directory of Space Engine. You can also post this file here.

Post the log file.





Don't forget to look here.

 
TheSpaceLeviathanDate: Monday, 24.10.2016, 03:20 | Message # 235
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JackDole, Okay, I am going to try and post the stars and planets part of my SE.log here.

 
JackDoleDate: Monday, 24.10.2016, 03:29 | Message # 236
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TheSpaceLeviathan,
that is not enough. There are only the default files. There are no addons in the section.
Post the whole file. At least the beginning of the file.
The existing addon directories are listed there.





Don't forget to look here.

 
TheSpaceLeviathanDate: Monday, 24.10.2016, 03:36 | Message # 237
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JackDole, Okay, but I'm going to have to do this in to posts.

Added (24.10.2016, 03:36)
---------------------------------------------

 
JackDoleDate: Monday, 24.10.2016, 04:08 | Message # 238
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TheSpaceLeviathan,
something is wrong with your folder structure.
If it were correct, this line should be in your log file:
Code
[MT] Loading script "addons/catalogs/planets/MySystem.sc"

But it is not.

The folder structure should look something like this:


If you have upper-case letters in the folder names, correct them to lowercase letters.

Attachments: 2356400.jpg (19.9 Kb)





Don't forget to look here.

 
TheSpaceLeviathanDate: Monday, 24.10.2016, 04:16 | Message # 239
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JackDole, There are no capital letters and my folders look like this:


Attachments: 9216992.png (293.8 Kb)
 
JackDoleDate: Monday, 24.10.2016, 04:29 | Message # 240
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TheSpaceLeviathan,
is the filename like this:
'MySystem.sc.' (With a dot at the end)
or so:
'MySystem.sc'

If there is a dot, remove it.





Don't forget to look here.

 
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