General Mod requests/suggestions/ideas
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SpaceEngineer | Date: Tuesday, 22.09.2015, 07:40 | Message # 91 |
Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Copy/pasted from Celestia? I have no idea where I can take trajectory data for them.
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FastFourierTransform | Date: Tuesday, 22.09.2015, 08:45 | Message # 92 |
Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
| Quote SpaceEngineer ( ) I have no idea where I can take trajectory data for them.
I'm going to search it. Maybe I can
EDIT: I found it!
Here you have the parameters to construct the Voyager 1 and 2 trajectories http://voyager.jpl.nasa.gov/science/hyperbolic.html
And here you have a database of the trajectories of Pioner 10, Pioner 11, New Horizons, Cassini, Dawn, Rosetta, Galileo, Helios 1 , Helios 2, Juno, Messenger, Maven, MSL, Ulysses, Ice, Giotto and others http://omniweb.gsfc.nasa.gov/coho/helios/heli.html
It would be awesome to see this on SE! :)
Edited by FastFourierTransform - Tuesday, 22.09.2015, 11:33 |
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Spock1108 | Date: Tuesday, 22.09.2015, 19:18 | Message # 93 |
Space Tourist
Group: Users
Antarctica
Messages: 38
Status: Offline
| I ask explicitly to improve the lakes and seas of Titan, on SE have an equatorial ocean when we are certain that there will be only the dunes, where we instead confirmations Lakes nothing ....
Sorry for my English! ;)
Edited by Spock1108 - Tuesday, 22.09.2015, 19:21 |
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jjliang | Date: Monday, 28.09.2015, 03:47 | Message # 94 |
Space Tourist
Group: Users
United States
Messages: 20
Status: Offline
| I noticed that some exoplanets were depicted incorrectly. For example, Planet HD 189733 b is said to be colored blue, but appears brown in Space Engine. Also, some super-Earths are depicted as ice giant planets. I was thinking of adding the Super-Earth and gas dwarf (mini-Neptune) planet categories and having some exoplanets recolored to resemble their currently-accepted official artwork in future versions.
Edited by jjliang - Sunday, 11.10.2015, 23:43 |
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jjliang | Date: Thursday, 01.10.2015, 03:29 | Message # 95 |
Space Tourist
Group: Users
United States
Messages: 20
Status: Offline
| Also, more giant planet moons (like Saturn's moon Methone; Jupiter has 67, Saturn has 62, Uranus has 27, and Neptune has 14), asteroids (like 1998 KY26 and Itokawa, both from Celestia; Mathilde, YU55, Weywot (moon of Quaoar), Steins, Annefrank, Braille, Apollo, Amor, Hidalgo, etc.), and comets (like Giacobini-Zinner, Tempel 1, Grigg-Skeljellerup, Wild (pronounced vilt)2, Hartley, Biela, etc.). Yes, even though Space Engine has more asteroids than Celestia, it left out two asteroids that were featured in Celestia.
Edited by jjliang - Friday, 09.10.2015, 00:05 |
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ibuckshot5 | Date: Saturday, 03.10.2015, 13:46 | Message # 96 |
Observer
Group: Newbies
United States
Messages: 3
Status: Offline
| I would personally like a shader that makes planets look like planets from pre 0.9.7.2. I liked the old retro style.
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HarbingerDawn | Date: Sunday, 11.10.2015, 18:12 | Message # 97 |
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| jjliang, stop spamming about the same topic over and over, and also that post is off-topic for this thread.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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jjliang | Date: Friday, 16.10.2015, 00:33 | Message # 98 |
Space Tourist
Group: Users
United States
Messages: 20
Status: Offline
| Sorry, HarbingerDawn, I didn't know where to put my post. Also I deleted that post because it was off-topic, and I got banned for it.
Edited by jjliang - Friday, 16.10.2015, 00:34 |
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dardan | Date: Sunday, 25.10.2015, 17:23 | Message # 99 |
Observer
Group: Newbies
Italy
Messages: 2
Status: Offline
| any idea how to create star KIC 8462852? Thanks...
Edited by dardan - Sunday, 25.10.2015, 17:24 |
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JackDole | Date: Sunday, 25.10.2015, 18:29 | Message # 100 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Quote dardan ( ) any idea how to create star KIC 8462852? Thanks... Look here:
Quote JackDole ( ) The KIC 8462852 system; what we would find there if we could travel there:
Don't forget to look here.
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JackDole | Date: Monday, 09.11.2015, 13:11 | Message # 101 |
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| I can accurately land at this location on my private home world with a script - I want to build my holiday home there - , but the line of vision is wrong. Is there a method to control this?
Perhaps this question belongs somewhere else? I do not know.
Don't forget to look here.
Edited by JackDole - Monday, 09.11.2015, 13:18 |
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Salvo | Date: Sunday, 29.11.2015, 10:02 | Message # 102 |
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| I wonder why anyone had the idea of making real "complete" rockets. Right now you can download Dragon V2 and the SpaceShuttle, but that's just the "last stage".
As soon as SpaceEngineer will implement fuel consuption and "staged" spacecrafts it would actually make sense, now it... doesn't... but it would still be fun going around with an Ariane 5 (my favourite launcher) or with a Falcon Heavy, even if it would be pretty weird and unrealistic
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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jonathanweygand | Date: Friday, 18.12.2015, 04:53 | Message # 103 |
Observer
Group: Newbies
Pirate
Messages: 2
Status: Offline
| Someone should do Darwin 4 from Wayne Barlowe's Expedition.
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RedKing2570 | Date: Saturday, 19.12.2015, 19:29 | Message # 104 |
Observer
Group: Newbies
United States
Messages: 1
Status: Offline
| This is something of a meta-request, but...has anyone developed a tool to make editing stars/planets and exporting as a mod simpler?
I've read the tutorials, and had some limited success with them, but the amount of time and headache and different screens I need to have open all at once make it uninviting.
What I tend to use SpaceEngine for is in conjunction with Aurora, so that I can get visualizations and images of the procedural systems generated in the game. I do this in Universe Sandbox as well, which has a much more user-friendly UI for editing, but the visual results are somewhat bland, especially compared to SpaceEngine.
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Zzkywalker | Date: Monday, 28.12.2015, 15:27 | Message # 105 |
Observer
Group: Newbies
Germany
Messages: 2
Status: Offline
| Hi folks! Im new hear and i just installed SE. I want to know if its possilbe to generate the death of our sun? I am goin to have a presentation in school about the brith and death of start. And i would be pretty cool if you could generate the death of our sun and see the impacts.
Dont blame on me if im false here in this part of forum. Thanks!
Have a nice day!
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