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Spock1108Date: Tuesday, 22.09.2015, 19:18 | Message # 91
Space Tourist
Group: Users
Antarctica
Messages: 38
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I ask explicitly to improve the lakes and seas of Titan, on SE have an equatorial ocean when we are certain that there will be only the dunes, where we instead confirmations Lakes nothing ....






Sorry for my English! ;)

Edited by Spock1108 - Tuesday, 22.09.2015, 19:21
 
jjliangDate: Monday, 28.09.2015, 03:47 | Message # 92
Space Tourist
Group: Users
United States
Messages: 20
Status: Offline
I noticed that some exoplanets were depicted incorrectly. For example, Planet HD 189733 b is said to be colored blue, but appears brown in Space Engine. Also, some super-Earths are depicted as ice giant planets. I was thinking of adding the Super-Earth and gas dwarf (mini-Neptune) planet categories and having some exoplanets recolored to resemble their currently-accepted official artwork in future versions.

Edited by jjliang - Sunday, 11.10.2015, 23:43
 
jjliangDate: Thursday, 01.10.2015, 03:29 | Message # 93
Space Tourist
Group: Users
United States
Messages: 20
Status: Offline
Also, more giant planet moons (like Saturn's moon Methone; Jupiter has 67, Saturn has 62, Uranus has 27, and Neptune has 14), asteroids (like 1998 KY26 and Itokawa, both from Celestia; Mathilde, YU55, Weywot (moon of Quaoar), Steins, Annefrank, Braille, Apollo, Amor, Hidalgo, etc.), and comets (like Giacobini-Zinner, Tempel 1, Grigg-Skeljellerup, Wild (pronounced vilt)2, Hartley, Biela, etc.). Yes, even though Space Engine has more asteroids than Celestia, it left out two asteroids that were featured in Celestia.

Edited by jjliang - Friday, 09.10.2015, 00:05
 
HarbingerDawnDate: Sunday, 11.10.2015, 18:12 | Message # 94
Cosmic Curator
Group: Administrators
United States
Messages: 8717
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jjliang, stop spamming about the same topic over and over, and also that post is off-topic for this thread.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
jjliangDate: Friday, 16.10.2015, 00:33 | Message # 95
Space Tourist
Group: Users
United States
Messages: 20
Status: Offline
Sorry, HarbingerDawn, I didn't know where to put my post. Also I deleted that post because it was off-topic, and I got banned for it.

Edited by jjliang - Friday, 16.10.2015, 00:34
 
dardanDate: Sunday, 25.10.2015, 17:23 | Message # 96
Observer
Group: Newbies
Italy
Messages: 2
Status: Offline
any idea how to create star KIC 8462852? Thanks...

Edited by dardan - Sunday, 25.10.2015, 17:24
 
JackDoleDate: Sunday, 25.10.2015, 18:29 | Message # 97
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
Quote dardan ()
any idea how to create star KIC 8462852? Thanks...

Look here:

Quote JackDole ()
The KIC 8462852 system; what we would find there if we could travel there:





Don't forget to look here.

 
JackDoleDate: Monday, 09.11.2015, 13:11 | Message # 98
Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
I can accurately land at this location on my private home world with a script - I want to build my holiday home there - biggrin , but the line of vision is wrong. Is there a method to control this?



Perhaps this question belongs somewhere else? I do not know.

Attachments: 9756475.jpg (134.9 Kb)





Don't forget to look here.



Edited by JackDole - Monday, 09.11.2015, 13:18
 
SalvoDate: Sunday, 29.11.2015, 10:02 | Message # 99
Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
I wonder why anyone had the idea of making real "complete" rockets. Right now you can download Dragon V2 and the SpaceShuttle, but that's just the "last stage".

As soon as SpaceEngineer will implement fuel consuption and "staged" spacecrafts it would actually make sense, now it... doesn't... but it would still be fun going around with an Ariane 5 (my favourite launcher) or with a Falcon Heavy, even if it would be pretty weird and unrealistic happy





The universe is not required to be in perfect harmony with human ambition.

CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs

(still don't know why everyone is doing this...)
 
jonathanweygandDate: Friday, 18.12.2015, 04:53 | Message # 100
Observer
Group: Newbies
Pirate
Messages: 2
Status: Offline
Someone should do Darwin 4 from Wayne Barlowe's Expedition.
 
RedKing2570Date: Saturday, 19.12.2015, 19:29 | Message # 101
Observer
Group: Newbies
United States
Messages: 1
Status: Offline
This is something of a meta-request, but...has anyone developed a tool to make editing stars/planets and exporting as a mod simpler?

I've read the tutorials, and had some limited success with them, but the amount of time and headache and different screens I need to have open all at once make it uninviting.

What I tend to use SpaceEngine for is in conjunction with Aurora, so that I can get visualizations and images of the procedural systems generated in the game. I do this in Universe Sandbox as well, which has a much more user-friendly UI for editing, but the visual results are somewhat bland, especially compared to SpaceEngine.
 
ZzkywalkerDate: Monday, 28.12.2015, 15:27 | Message # 102
Observer
Group: Newbies
Germany
Messages: 2
Status: Offline
Hi folks!
Im new hear and i just installed SE.
I want to know if its possilbe to generate the death of our sun?
I am goin to have a presentation in school about the brith and death of start.
And i would be pretty cool if you could generate the death of our sun and see the impacts.

Dont blame on me if im false here in this part of forum. Thanks!

Have a nice day!
 
DeathStarDate: Monday, 28.12.2015, 15:47 | Message # 103
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
Well, you could make a custom system where the dying Solar System is represented, but you couldn't(at least to my knowledge) film the actual transition from the main sequence to the giant phase.
 
ZzkywalkerDate: Tuesday, 29.12.2015, 14:03 | Message # 104
Observer
Group: Newbies
Germany
Messages: 2
Status: Offline
Quote DeathStar ()
Well, you could make a custom system where the dying Solar System is represented, but you couldn't(at least to my knowledge) film the actual transition from the main sequence to the giant phase.

How do i create an own solar system? Thanks buddy
 
DeathStarDate: Tuesday, 29.12.2015, 17:30 | Message # 105
Pioneer
Group: Users
Croatia
Messages: 515
Status: Offline
Quote Zzkywalker ()
How do i create an own solar system? Thanks buddy


It's been a long time since I've modded stars/planets into the engine myself, so my experience in this field isn't up to snuff. You have fairly up to date tutorials tutorials here:

http://en.spaceengine.org/forum/17-2788-1
http://en.spaceengine.org/forum/17-2820-1
http://en.spaceengine.org/forum/17-2789-1

If you have any questions(and you probably will, I certainly did when I was learning this for the first time), post them here and I(and hopefully other users too) will try to help you out.
 
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