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Planet palettes
spacerDate: Wednesday, 22.01.2014, 18:16 | Message # 106
Star Engineer
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didnt understand so much how to put this.
for exemple: // Brown-grey colors
Palette
{
Class "IceWorld"
StyleRange (0.35, 0.60)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.60, 0.56, 0.54, 1.00)
colorDesert (0.49, 0.36, 0.25, 0.50)
colorLowland (0.75, 0.69, 0.66, 0.80)
colorUpland (0.76, 0.74, 0.70, 1.00)
colorRock (0.25, 0.21, 0.15, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}
this is ok? because i dont see this palette and why there is 2 in style range?





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer


Edited by spacer - Wednesday, 22.01.2014, 18:49
 
apenpaapDate: Thursday, 23.01.2014, 00:28 | Message # 107
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Yes, that should work, provided you exclude the range between 0.35 and 0.60 from the other palette types. For example, if you've got two, the first of which has a StyleRange (0.00, 0.50) and the second (0.50, 1.00) and you just add that, it wouldn't work. You'd have to change the first one to (0.00, 0.35) and the second to (0.60, 1.00) to make it work.




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
form_d_kDate: Thursday, 30.01.2014, 21:48 | Message # 108
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So I'm not exactly sure, but would there be any interest in a .NET app to help handle palettes?

I'm thinking I could write something that helps you quickly add & remove palettes, easily set ranges, edit values, & create profiles.
 
apenpaapDate: Thursday, 30.01.2014, 22:28 | Message # 109
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This palette is a bit of a mix between Uranus and Neptune. Meant for ice giants, but it can of course be used for gas giants too.

Code
// Neptunus
Palette
{
   Class          "IceGiant"
   StyleRange     (0.00, 0.00)
   colorSea       (0.05, 0.15, 0.45, 1.00)
   colorShelf     (0.17, 0.45, 0.80, 1.00)
   colorBeach     (0.05, 0.07, 0.23, 1.00)
   colorDesert    (0.16, 0.46, 0.89, 1.00)
   colorLowland   (0.18, 0.48, 0.86, 1.00)
   colorUpland    (0.05, 0.03, 0.15, 1.00)
   colorRock      (0.05, 0.17, 0.45, 1.00)
   colorSnow      (1.00, 1.00, 1.00, 1.00)
}





Attachments: 4210493.jpg (103.8 Kb) · 8997768.jpg (122.4 Kb)





I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.

Edited by apenpaap - Thursday, 30.01.2014, 22:30
 
spacerDate: Thursday, 30.01.2014, 23:02 | Message # 110
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apenpaap, this need to work?: (i still dont see them)
}

// Snowball colors
Palette
{
Class "IceWorld"
StyleRange (1.00, 1.25)
colorSea (1.00, 1.00, 1.00, 0.50)
colorShelf (0.95, 0.95, 0.95, 0.50)
colorBeach (0.80, 0.80, 0.80, 0.75)
colorDesert (0.85, 0.85, 0.85, 1.00)
colorLowland (0.87, 0.87, 0.87, 1.00)
colorUpland (0.93, 0.93, 0.93, 1.00)
colorRock (1.00, 1.00, 1.00, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}

// White-brown colors
Palette
{
Class "IceWorld"
StyleRange (1.25, 1.50)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.56, 0.47, 0.42, 0.20)
colorDesert (0.70, 0.70, 0.70, 0.50)
colorLowland (0.70, 0.70, 0.70, 0.80)
colorUpland (0.65, 0.65, 0.65, 1.00)
colorRock (0.60, 0.60, 0.60, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}

// Blue ice
Palette
{
Class "IceWorld"
StyleRange (1.50, 1.75)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.65, 0.86, 0.88, 0.20)
colorDesert (0.59, 0.76, 0.80, 0.50)
colorLowland (0.93, 0.95, 0.95, 0.80)
colorUpland (0.90, 0.98, 0.98, 1.00)
colorRock (0.60, 0.60, 0.60, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}

// Purple colors
Palette
{
Class "IceWorld"
StyleRange (1.75, 2.00)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.82, 0.77, 0.81, 0.20)
colorDesert (0.64, 0.52, 0.56, 0.50)
colorLowland (0.53, 0.41, 0.44, 0.80)
colorUpland (0.56, 0.41, 0.45, 1.00)
colorRock (0.60, 0.60, 0.60, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}

// Orange impurities
Palette
{
Class "IceWorld"
StyleRange (2.00, 2.25)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.98, 0.98, 0.96, 1.00)
colorDesert (0.73, 0.35, 0.14, 0.50)
colorLowland (0.82, 0.37, 0.17, 0.80)
colorUpland (0.98, 0.98, 0.96, 1.00)
colorRock (0.60, 0.60, 0.60, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}

// Pardo
Palette
{
Class "IceWorld"
StyleRange (2.25, 2.50)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.78, 0.75, 0.64, 1.00)
colorDesert (0.51, 0.44, 0.34, 0.50)
colorLowland (0.63, 0.58, 0.45, 0.80)
colorUpland (0.91, 0.90, 0.75, 1.00)
colorRock (0.39, 0.39, 0.23, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}

// Ganymede 2
Palette
{
Class "IceWorld"
StyleRange (2.50, 2.75)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.77, 0.70, 0.64, 1.00)
colorDesert (0.82, 0.75, 0.69, 0.50)
colorLowland (0.73, 0.70, 0.64, 0.80)
colorUpland (0.69, 0.65, 0.61, 1.00)
colorRock (0.53, 0.43, 0.37, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}

// Brown-grey colors
Palette
{
Class "IceWorld"
StyleRange (2.75, 3.00)
colorSea (0.30, 0.25, 0.22, 0.00)
colorShelf (0.37, 0.31, 0.28, 0.00)
colorBeach (0.60, 0.56, 0.54, 1.00)
colorDesert (0.49, 0.36, 0.25, 0.50)
colorLowland (0.75, 0.69, 0.66, 0.80)
colorUpland (0.76, 0.74, 0.70, 1.00)
colorRock (0.25, 0.21, 0.15, 1.00)
colorSnow (1.00, 1.00, 1.00, 1.00)
}





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer


Edited by spacer - Thursday, 30.01.2014, 23:03
 
apenpaapDate: Thursday, 30.01.2014, 23:05 | Message # 111
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Yeah, the StyleRanges have to be between 0 and 1. It seems to pick a palette by taking a random number between 0 and 1, so you have to define for each of them a range between those two numbers, not above or below them.




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
spacerDate: Thursday, 30.01.2014, 23:08 | Message # 112
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Quote apenpaap ()
Yeah, the StyleRanges have to be between 0 and 1. It seems to pick a palette by taking a random number between 0 and 1, so you have to define for each of them a range between those two numbers, not above or below them.

so if i have many palettes i need to do: 0.0 0.05, 0.05 0.10?





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer
 
apenpaapDate: Thursday, 30.01.2014, 23:12 | Message # 113
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Yes, precisely; they can't overlap so if you have a lot you'll have to use small ranges. I generally give a new palette a range 0.02 in size myself.




I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
 
spacerDate: Thursday, 30.01.2014, 23:49 | Message # 114
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apenpaap, thanks biggrin work now. +Reputation!

Added (31.01.2014, 02:49)
---------------------------------------------
DoctorOfSpace, can you give us your terra palettes? biggrin




"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer


Edited by spacer - Thursday, 30.01.2014, 23:26
 
DoctorOfSpaceDate: Friday, 31.01.2014, 03:27 | Message # 115
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Quote spacer ()
can you give us your terra palettes?


I already did





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neutronium76Date: Friday, 31.01.2014, 07:45 | Message # 116
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Quote apenpaap ()
This palette is a bit of a mix between Uranus and Neptune.


Beautiful apenpaap. surprised





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spacerDate: Friday, 31.01.2014, 10:38 | Message # 117
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DoctorOfSpace, where? i cant find the codes
edit: i find, thanks





"we began as wanderers, and we are wanderers still"
-carl sagan

-space engine photographer


Edited by spacer - Friday, 31.01.2014, 10:48
 
DoctorOfSpaceDate: Wednesday, 05.02.2014, 10:43 | Message # 118
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I decided to do some adjustments to titans to give them more of a natural look, got tired of waiting for Harb. to do anything with them. I have used a few settings from this thread, tweaked some of the default ones, and added a couple extra variants to titans.

I want to say this is a work in progress but I may not edit it anymore, getting good results with titans is a pain. I have a couple variants I have left out for now due to some minor issues.

Screens


Palette is attached to this post



PALETTE REMOVED, NEW VERSION IS AVAILABLE





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HarbingerDawnDate: Wednesday, 05.02.2014, 14:52 | Message # 119
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They look pretty cool, except for the green one. Ice isn't green. On a world such as that it would be white, or reddish because of a crust of tholins. Also, the contrast in that last one is a bit too dramatic.




All forum users, please read this!
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neutronium76Date: Wednesday, 05.02.2014, 17:58 | Message # 120
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Quote DoctorOfSpace ()
I decided to do some adjustments to titans


Good job Doc! Just one question: Does your pallette include your previous tweaks as well? Thanks.





PC1:Core i7 970@3.34GHz, 6 cores/12 threads, 12GB DDR3 RAM@1.34GHz, 2x(SLI) GTX-580 GPUs 3GB VRAM(GDDR5)@1GHz, OS:Win7x64SP1
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