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Image Dump
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| DoctorOfSpace | Date: Saturday, 17.11.2012, 23:58 | Message # 841 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote (HarbingerDawn) How is the change small? The difference between LOD 1 and LOD 2 is huge, much bigger than the difference between LOD 0 and LOD 1. But it does take a long time to load, especially if you don't have high end hardware, so I would agree that it's usually not worth bothering with.
I usually play on LOD2 or LOD1 if I want it to load faster. Depending on the planet LOD2 can load in under 10 seconds which makes it worth it.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| smjjames | Date: Sunday, 18.11.2012, 00:10 | Message # 842 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (DoctorOfSpace) Quote (HarbingerDawn) How is the change small? The difference between LOD 1 and LOD 2 is huge, much bigger than the difference between LOD 0 and LOD 1. But it does take a long time to load, especially if you don't have high end hardware, so I would agree that it's usually not worth bothering with.
I usually play on LOD2 or LOD1 if I want it to load faster. Depending on the planet LOD2 can load in under 10 seconds which makes it worth it.
Don't you mean LOD 0 there?
What I'm talking about is the time for it to fully load the terrain.
Anyways, heres a few shots to stay on topic.
A nebula that I thought looked like a crab or something from that particular angle.
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| DoctorOfSpace | Date: Sunday, 18.11.2012, 00:15 | Message # 843 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote (smjjames) Don't you mean LOD 0 there?
I really mean LOD2, it is what I use mostly.
Also nice images that last image of the Nebula looks really nice.
Random screen I took the other day. Would've been nicer if I had done some sort of panorama but I am far too lazy to do that
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
Edited by DoctorOfSpace - Sunday, 18.11.2012, 00:43 |
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| Watsisname | Date: Sunday, 18.11.2012, 02:46 | Message # 844 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Now for something dark and slightly abstract. A snapshot from the surface of a shadowy world lit only by the feeble infrared glow of a brown dwarf. Black rings cross the dull band of the galaxy, dim and reddened by the dense atmosphere.
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| Phoenix | Date: Sunday, 18.11.2012, 13:33 | Message # 845 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Quote (Watsisname) Now for something dark and slightly abstract. A snapshot from the surface of a shadowy world lit only by the feeble infrared glow of a brown dwarf. Black rings cross the dull band of the galaxy, dim and reddened by the dense atmosphere.
excellent!
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| Salvo | Date: Sunday, 18.11.2012, 16:49 | Message # 846 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| Quote (DoctorOfSpace) Random screen I took the other day. Would've been nicer if I had done some sort of panorama but I am far too lazy to do that This is simply awesome With LOD 2 you can make photos of exagerated epicness
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| Phoenix | Date: Sunday, 18.11.2012, 17:42 | Message # 847 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Not in Kansas anymore
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| smjjames | Date: Sunday, 18.11.2012, 18:18 | Message # 848 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (Phoenix) Not in Kansas anymore
I know it's in space engine, but at the same time, is that really in space engine??? I've never seen tilted and jagged rocks like that before. Unless that's from FOV distortion.
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| HarbingerDawn | Date: Sunday, 18.11.2012, 18:45 | Message # 849 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (smjjames) I know it's in space engine, but at the same time, is that really in space engine??? I've never seen tilted and jagged rocks like that before. Unless that's from FOV distortion. It's distortion. SpaceEngine is not currently capable of generating such features; all slopes in SE are less than 90°.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Phoenix | Date: Monday, 19.11.2012, 17:40 | Message # 850 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| smjjames | Date: Monday, 19.11.2012, 18:14 | Message # 851 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (DoctorOfSpace) Quote (HarbingerDawn) How is the change small? The difference between LOD 1 and LOD 2 is huge, much bigger than the difference between LOD 0 and LOD 1. But it does take a long time to load, especially if you don't have high end hardware, so I would agree that it's usually not worth bothering with.
I usually play on LOD2 or LOD1 if I want it to load faster. Depending on the planet LOD2 can load in under 10 seconds which makes it worth it.
Yeah well, it takes way longer than 10 seconds for most planets to fully load terrain on landing (I mean fully as in it stops showing the loading bar) for LOD 1, longer for LOD 2 and LOD 2 makes SE give a bit of a fit.
I have a NVIDIA GeForce 8600M GT, 2 GB memory, a dual core proccessor and it's 4 years old, going on 5. The multithreading that's in the next update will probably help some as far as rendering speed goes.
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| Watsisname | Date: Tuesday, 20.11.2012, 02:25 | Message # 852 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| What a pretty night sky.
I would love to see how this would look in the update, where illumination by planets/moons factors in their color as well.
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| Phoenix | Date: Tuesday, 20.11.2012, 02:54 | Message # 853 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| Watsisname | Date: Tuesday, 20.11.2012, 11:06 | Message # 854 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Phoenix, I think I just found something you might like to try -- the 'Little Planet' projection method, using this tutorial. I managed it with 21 screenshots at ~70° FOV and got this:
Fairly neat effect methinks.
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| Batbomb | Date: Tuesday, 20.11.2012, 17:17 | Message # 855 |
 Space Tourist
Group: Users
Germany
Messages: 27
Status: Offline
| Has an interesting touch on it. Looks like a planet from Spore
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