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Image Dump
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| Phoenix | Date: Friday, 16.11.2012, 22:17 | Message # 826 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| Salvo | Date: Friday, 16.11.2012, 23:01 | Message # 827 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| This looks like a real photo
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| Phoenix | Date: Friday, 16.11.2012, 23:07 | Message # 828 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| DoctorOfSpace | Date: Saturday, 17.11.2012, 05:58 | Message # 829 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| What are your settings for these images Phoenix, and what kind of post process editing do you do if any?
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Phoenix | Date: Saturday, 17.11.2012, 07:53 | Message # 830 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Quote (DoctorOfSpace) What are your settings for these images Phoenix, and what kind of post process editing do you do if any?
High dynamic range slider at 0.700 auto exposure: unchecked real planet brightness: unchecked compress textures: unchecked fast landscape loading: unchecked landscap[e LOD: 2 Star scale 0.850, Mag limit 10.0 Star style: points diffraction spikes: disabled
Projection is at default settings your shader settings for gas giants and planet clouds
FOV: varies. 50 degees or less
Post processing is Hugin image stitching software to produce the pans. I do use a GTX 680 graphics card with the latest driver and numerous settings within the Nvidia control panel.
What you see is what I get.
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| DoctorOfSpace | Date: Saturday, 17.11.2012, 08:10 | Message # 831 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| How fast does it load at LOD 2 on a 680?
The quality in your screens is pretty nice. Almost looks photo realistic.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Batbomb | Date: Saturday, 17.11.2012, 15:43 | Message # 832 |
 Space Tourist
Group: Users
Germany
Messages: 27
Status: Offline
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Edited by Batbomb - Saturday, 17.11.2012, 15:44 |
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| smjjames | Date: Saturday, 17.11.2012, 16:14 | Message # 833 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Lol batbomb. Where did you get that alien creature model from?
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| Batbomb | Date: Saturday, 17.11.2012, 16:50 | Message # 834 |
 Space Tourist
Group: Users
Germany
Messages: 27
Status: Offline
| I did it myself. Then I rendered it in Blender and merged the render with the screenshot in gimp. Then I edited the saturation, brightness and contrast, to make it fit the image and added the shadow. I wanted to experiment a bit...
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| Phoenix | Date: Saturday, 17.11.2012, 17:07 | Message # 835 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Quote (DoctorOfSpace) How fast does it load at LOD 2 on a 680?
That depends a lot on the FOV, stars, etc. Anywhere from 3 to 10 seconds up to 20 seconds to render the fine details in a complex scene. I also run a core i7 extreme cpu (Sandybridge E), overclocked, and 16 gigs of memory. Hugin may take about 10 seconds to create the panoramas. I'm impressed with SE and look forward to the enhancements.
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| Phoenix | Date: Saturday, 17.11.2012, 21:50 | Message # 836 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| smjjames | Date: Saturday, 17.11.2012, 21:56 | Message # 837 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (Phoenix) That depends a lot on the FOV, stars, etc. Anywhere from 3 to 10 seconds up to 20 seconds to render the fine details in a complex scene. I also run a core i7 extreme cpu (Sandybridge E), overclocked, and 16 gigs of memory. Hugin may take about 10 seconds to create the panoramas. I'm impressed with SE and look forward to the enhancements.
O.O Is that with LOD 2 on?
Still though, since LOD 2 loads really slowly for me and the change is small, it's not really worth it for me to use LOD 2 very much.
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| HarbingerDawn | Date: Saturday, 17.11.2012, 22:11 | Message # 838 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Quote (smjjames) the change is small How is the change small? The difference between LOD 1 and LOD 2 is huge, much bigger than the difference between LOD 0 and LOD 1. But it does take a long time to load, especially if you don't have high end hardware, so I would agree that it's usually not worth bothering with.
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| Watsisname | Date: Saturday, 17.11.2012, 22:13 | Message # 839 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| Beautiful blue terra with life with rings I came across recently.
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| smjjames | Date: Saturday, 17.11.2012, 22:16 | Message # 840 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Quote (HarbingerDawn) Quote (smjjames) the change is small
How is the change small? The difference between LOD 1 and LOD 2 is huge, much bigger than the difference between LOD 0 and LOD 1. But it does take a long time to load, especially if you don't have high end hardware, so I would agree that it's usually not worth bothering with.
It just looks like not a real huge difference to be worth bothering with the long load times, or it might be that I'm comparing the difference with more distant terrain. With asteroids, it loads quickly since there isn't as much to load and if I don't move the camera on a planetary (or moon) surface, it's okay.
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