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Image Dump
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| Phoenix | Date: Wednesday, 14.11.2012, 23:37 | Message # 826 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Image stitching of narrow FOV.
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| Watsisname | Date: Thursday, 15.11.2012, 06:52 | Message # 827 |
 Galaxy Architect
Group: Global Moderators
United States
Messages: 2613
Status: Offline
| That is beautiful! Please make more like these.
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| apenpaap | Date: Thursday, 15.11.2012, 17:33 | Message # 828 |
 World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Earth on vacation:
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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| Phoenix | Date: Thursday, 15.11.2012, 18:00 | Message # 829 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| HarbingerDawn | Date: Thursday, 15.11.2012, 18:15 | Message # 830 |
 Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
| Phoenix, these are great panoramas, keep 'em coming
All forum users, please read this! My SE mods and addons Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
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| apenpaap | Date: Friday, 16.11.2012, 17:21 | Message # 831 |
 World Builder
Group: Users
Antarctica
Messages: 1063
Status: Offline
| Here's Olympus Mons and the Himalayas next to each other, roughly to scale: (Olympus is a bit bigger than it should be, since Mars is 10 AU away and Earth 11)
Those edges in the landscape are very hard to avoid at this zoom-level: SE really doesn't seem to like this little trick. I had to move thecamera around a lot and get the zoom just right to even get as little of them as this. Some more pics from this experiment:
I occasionally stream at http://www.twitch.tv/magistermystax. Sometimes SE, sometimes other games.
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| Phoenix | Date: Friday, 16.11.2012, 22:17 | Message # 832 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| Salvo | Date: Friday, 16.11.2012, 23:01 | Message # 833 |
 Star Engineer
Group: Local Moderators
Italy
Messages: 1400
Status: Offline
| This looks like a real photo
The universe is not required to be in perfect harmony with human ambition.
CPU: Intel Core i7 4770 GPU: ASUS Radeon R9 270 RAM: 8 GBs
(still don't know why everyone is doing this...)
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| Phoenix | Date: Friday, 16.11.2012, 23:07 | Message # 834 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
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| DoctorOfSpace | Date: Saturday, 17.11.2012, 05:58 | Message # 835 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| What are your settings for these images Phoenix, and what kind of post process editing do you do if any?
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Phoenix | Date: Saturday, 17.11.2012, 07:53 | Message # 836 |
 Explorer
Group: Users
United States
Messages: 243
Status: Offline
| Quote (DoctorOfSpace) What are your settings for these images Phoenix, and what kind of post process editing do you do if any?
High dynamic range slider at 0.700 auto exposure: unchecked real planet brightness: unchecked compress textures: unchecked fast landscape loading: unchecked landscap[e LOD: 2 Star scale 0.850, Mag limit 10.0 Star style: points diffraction spikes: disabled
Projection is at default settings your shader settings for gas giants and planet clouds
FOV: varies. 50 degees or less
Post processing is Hugin image stitching software to produce the pans. I do use a GTX 680 graphics card with the latest driver and numerous settings within the Nvidia control panel.
What you see is what I get.
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| DoctorOfSpace | Date: Saturday, 17.11.2012, 08:10 | Message # 837 |
 Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| How fast does it load at LOD 2 on a 680?
The quality in your screens is pretty nice. Almost looks photo realistic.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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| Batbomb | Date: Saturday, 17.11.2012, 15:43 | Message # 838 |
 Space Tourist
Group: Users
Germany
Messages: 27
Status: Offline
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Edited by Batbomb - Saturday, 17.11.2012, 15:44 |
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| smjjames | Date: Saturday, 17.11.2012, 16:14 | Message # 839 |
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World Builder
Group: Users
United States
Messages: 913
Status: Offline
| Lol batbomb. Where did you get that alien creature model from?
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| Batbomb | Date: Saturday, 17.11.2012, 16:50 | Message # 840 |
 Space Tourist
Group: Users
Germany
Messages: 27
Status: Offline
| I did it myself. Then I rendered it in Blender and merged the render with the screenshot in gimp. Then I edited the saturation, brightness and contrast, to make it fit the image and added the shadow. I wanted to experiment a bit...
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