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JackDole Date: Saturday, 09.01.2016, 13:15 | Message # 4651
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I call this 'Hothoine', as it has two suns, rather desert-like looks and a world of ice is; not quite like Hoth; it is just a moon with subglacial life.
Don't forget to look here .
JackDole Date: Saturday, 09.01.2016, 14:51 | Message # 4652
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South America
Don't forget to look here .
quarior14 Date: Saturday, 09.01.2016, 15:16 | Message # 4653
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Guess what I just did before looking the answer in the spoiler :
It's a wormhole with an accretion disk. To be exact, it is my attempt to the unstable Draconis hole which joins Sirius Pirate Galaxy but in principle it is supposed to be blue but if I increase the temperature, it's an all white disk where you can not see the spaces
.
Quarior
Edited by quarior14 - Saturday, 09.01.2016, 15:21
quarior14 Date: Saturday, 09.01.2016, 18:20 | Message # 4654
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Vega Colossus and Lyris :
Aurora and Phobos :
Antares Goya :
Lustra :
Gemini Prosperous :
Desai :
Mizar Molikar :
Ob :
Draconis Mantis Hive :
Valkion :
Quarior
Edited by quarior14 - Saturday, 09.01.2016, 23:08
quarior14 Date: Saturday, 09.01.2016, 19:48 | Message # 4655
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My first discovery of a black hole with an accretion disk in the centre of a cluster disk :
Quarior
Edited by quarior14 - Saturday, 09.01.2016, 19:49
n0b0dy Date: Sunday, 10.01.2016, 21:44 | Message # 4656
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Credit goes to Klud, Astroniki (Old edtn Orion Complex), ReShade and of course Space Engineer : Excellent shots by all. Patch 8 Rocks
Edited by n0b0dy - Sunday, 10.01.2016, 21:47
JackDole Date: Tuesday, 12.01.2016, 16:22 | Message # 4657
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Black hole with accretion disk and jet
Don't forget to look here .
DoctorOfSpace Date: Tuesday, 12.01.2016, 17:18 | Message # 4658
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Just playing around with the black hole shader
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
huishb Date: Tuesday, 12.01.2016, 20:02 | Message # 4659
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Quote DoctorOfSpace (
)
Just playing around with the black hole shader
Nice! How do you change it though? i want to do that! i didn't know you could do that!
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Edited by huishb - Tuesday, 12.01.2016, 20:04
Vocenae Date: Tuesday, 12.01.2016, 21:43 | Message # 4660
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And though I'm past one hundred thousand miles, I'm feeling very still But I think my spaceship knows which way to go...
Phoenix Date: Tuesday, 12.01.2016, 23:44 | Message # 4661
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quarior14 Date: Wednesday, 13.01.2016, 15:27 | Message # 4662
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Quote JackDole (
)
Black hole with accretion disk and jet
How you put the jets at the moment as far as I know, this is not yet implemented in Space Engine "vanilla". at the moment as far as I know, this is not yet implemented in Space Engine "vanilla".
Quarior
JackDole Date: Wednesday, 13.01.2016, 15:46 | Message # 4663
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Quote quarior14 (
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How you put the jets
With illegal parameters. Each jet consists of 7 stars with 'Oblateness 200 '. The stars are then long and thin. The normal value for 'Oblateness' is between 0 and < 1
Don't forget to look here .
Edited by JackDole - Wednesday, 13.01.2016, 15:46
DoctorOfSpace Date: Wednesday, 13.01.2016, 15:51 | Message # 4664
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Quote JackDole (
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With illegal parameters. Each jet consists of 7 stars with 'Oblateness 200'. The stars are then long and thin. The normal value for 'Oblateness' is between 0 and < 1
With a modified accretion disk shader it might be possible to add "real" jets.
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JackDole Date: Wednesday, 13.01.2016, 16:35 | Message # 4665
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Quote DoctorOfSpace (
)
With a modified accretion disk shader it might be possible to add "real" jets.
I've been thinking about whether it is possible to deform accretion disks. but I have not yet found a way.
Don't forget to look here .