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JackDoleDate: Saturday, 16.01.2016, 21:45 | Message # 4636
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Gravitational waves?


Attachments: 1809559.jpg (200.4 Kb)





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DoctorOfSpaceDate: Saturday, 16.01.2016, 21:50 | Message # 4637
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Quote JackDole ()
Gravitational waves?


Let me guess

hitSky = true

Or is that from the center of a ship bubble?





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JackDoleDate: Saturday, 16.01.2016, 22:10 | Message # 4638
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Quote DoctorOfSpace ()
hitSky = true

No, only in a vector x and z exchanged. But that also looks interesting.



And these are both effects.





(Gosh, what I could do with it if I had any idea what I'm doing at all. dry )

Attachments: 2704249.jpg (123.3 Kb) · 2962109.jpg (203.3 Kb) · 3764177.jpg (209.7 Kb)





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Edited by JackDole - Saturday, 16.01.2016, 22:20
 
quarior14Date: Sunday, 17.01.2016, 14:25 | Message # 4639
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View of Endor 4, Death Star on the left and Ibleam on the right :

Attachments: 4687696.jpg (101.0 Kb)





Quarior
 
JackDoleDate: Sunday, 17.01.2016, 14:32 | Message # 4640
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I think now I've gone too far.
A rift in space.


Attachments: 8647657.jpg (180.3 Kb)





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quarior14Date: Sunday, 17.01.2016, 14:35 | Message # 4641
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Ride with the Missile Boat around Death Star :





Attachments: 8682628.jpg (113.7 Kb) · 6961448.jpg (109.9 Kb) · 0960738.jpg (92.1 Kb)





Quarior

Edited by quarior14 - Sunday, 17.01.2016, 14:41
 
JackDoleDate: Sunday, 17.01.2016, 15:50 | Message # 4642
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Quote quarior14 ()
Ride with the Missile Boat around Death Star :

Would be great if SpaceEngine could create surface textures of objects such as the Death Star procedural.





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quarior14Date: Sunday, 17.01.2016, 16:00 | Message # 4643
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Quote JackDole ()
Quote quarior14 ()
Ride with the Missile Boat around Death Star :
Would be great if SpaceEngine could create surface textures of objects such as the Death Star procedural.

I add also so I saw that there are some talk about Halo also and I also propose artificial planet or amended by civilization as in Pirate Galaxy Commerce Central or Star Wars (yes also) the Starkiller, Coruscant and ship/portal as Stargate (Pirate Galaxy).

Quote JackDole ()
I think now I've gone too far.
A rift in space.

But that gives me an idea, rift spacio/temporal as in Doctor Who, (of course, it is speculative and science fiction).





Quarior

Edited by quarior14 - Sunday, 17.01.2016, 16:11
 
LookAtDatDakkaDate: Sunday, 17.01.2016, 16:12 | Message # 4644
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NVIDIA 960 GTX 2048MB
 
quarior14Date: Sunday, 17.01.2016, 17:34 | Message # 4645
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Cool, there is more the bug where if it accelerated time, the object remained on the spot, conclusion, I could put the halo of Seres 1 (Halo Ring installation (by RockoRocks)) where I had changed my scenario because of this. but of course, I do the lights of the city. Here is the result :

In fact there is always the bug, I just close and reopen Space Engine, my halo it is crashed on Seres (Seres 1 parent star) sad .
View on Seres 1 :

View on Seres 1.1 :

Attachments: 4673680.jpg (120.1 Kb) · 1463309.jpg (87.2 Kb) · 9416980.jpg (83.8 Kb)





Quarior

Edited by quarior14 - Sunday, 17.01.2016, 18:15
 
masterchief117kdDate: Sunday, 17.01.2016, 20:08 | Message # 4646
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i found this very cool
Attachments: 3407233.jpg (156.5 Kb)


Edited by masterchief117kd - Sunday, 17.01.2016, 20:13
 
DoctorOfSpaceDate: Monday, 18.01.2016, 04:25 | Message # 4647
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parameciumkidDate: Monday, 18.01.2016, 07:44 | Message # 4648
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Did I just find Starkiller Base?!?






Intel HD Graphics 4000 ;P
 
WatsisnameDate: Monday, 18.01.2016, 08:28 | Message # 4649
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Quote JackDole ()
I think now I've gone too far.


A cosmic string!





 
FireintheholeDate: Monday, 18.01.2016, 08:45 | Message # 4650
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DoctorOfSpace, what the...? How did you get that Pluto/Charon textures and that sun texture? shok




Love SpaceEngine!
 
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