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l33t_n00bDate: Saturday, 02.03.2013, 17:11 | Message # 46
Observer
Group: Newbies
Slovenia
Messages: 7
Status: Offline
Oh, thanks for the quick response, and I apologize, but I completely missed that the 'destruction part of the suggestion' was already on the To-Do list.
 
RodrigoDate: Sunday, 14.04.2013, 15:35 | Message # 47
Explorer
Group: Local Moderators
Brazil
Messages: 285
Status: Offline
Vova, I found an nice article about terrain generation, and the river generation part looks interesting.

http://www.cs.sjsu.edu/~teoh/research/papers/CGVR08_terrain.pdf

don't know if you have read it before
 
DukeDate: Sunday, 14.04.2013, 16:37 | Message # 48
Space Pilot
Group: SE team
Antarctica
Messages: 88
Status: Offline
Quote (Rodrigo)
Vova, I found an nice article about terrain generation, and the river generation part looks interesting. http://www.cs.sjsu.edu/~teoh/research/papers/CGVR08_terrain.pdf don't know if you have read it before

This method has been discussed in the Russian forum http://spaceengine.org/forum/14-29-1764-16-1315429662
 
DwardenDate: Sunday, 14.04.2013, 16:37 | Message # 49
Astronaut
Group: SE team
Czech Republic
Messages: 63
Status: Offline
I hope in future versions of SE we can experience galaxies undergoing star-bursts : http://en.spaceengine.org/forum/22-1153-23706-16-1366899670
the over half million light years wide ionized gas can offer some spectacular visual experiences in those galaxies ...





Ideas are like ocean w/o borders! https://twitter.com/FoltynD
 
Halowraith1Date: Wednesday, 24.04.2013, 21:25 | Message # 50
Space Tourist
Group: Users
United Kingdom
Messages: 33
Status: Offline
You should work on changing IC 1101 to an Elliptical Galaxy. Right now, it's just the Milky Way with a huge white puff in the center.




assuming direct control
 
HarbingerDawnDate: Wednesday, 24.04.2013, 21:30 | Message # 51
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (Halowraith1)
Right now, it's just the Milky Way with a huge white puff in the center.

No it isn't. Are you using the 0.9.6.2 patch? Anyway I'll make sure SpaceEngineer knows about the type being wrong.

Also a suggestion like this one should go in the general suggestions thread.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Wednesday, 24.04.2013, 22:00
 
HarbingerDawnDate: Thursday, 25.04.2013, 15:28 | Message # 52
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Dwarden, your suggestion should have been posted here. The work progress thread is for SpaceEngineer to post updates and for users to ask questions or comment on those updates. Nothing else.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
Halowraith1Date: Thursday, 25.04.2013, 16:04 | Message # 53
Space Tourist
Group: Users
United Kingdom
Messages: 33
Status: Offline
Quote
No it isn't. Are you using the 0.9.6.2 patch?


No and yes.

IC 1101 is now more reminiscent of the Sombrero Galaxy. I was mistaken at first.





assuming direct control
 
HarbingerDawnDate: Thursday, 25.04.2013, 16:11 | Message # 54
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Quote (Halowraith1)
IC 1101 is now more reminiscent of the Sombrero Galaxy

Yeah, the Milky Way with a giant bulge model was pre-0.9.6.2. But you're right and it's still the wrong model for that galaxy to have.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM


Edited by HarbingerDawn - Thursday, 25.04.2013, 16:12
 
Halowraith1Date: Thursday, 25.04.2013, 16:12 | Message # 55
Space Tourist
Group: Users
United Kingdom
Messages: 33
Status: Offline
Could you add the more exotic catalogs? For instance, the UDF objects?




assuming direct control
 
HarbingerDawnDate: Thursday, 25.04.2013, 16:15 | Message # 56
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
Halowraith1, as I just said you should post suggestions like that in this thread. The work progress thread is not for this kind of post.




All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
kairunotabiDate: Monday, 29.04.2013, 11:24 | Message # 57
Astronaut
Group: Users
Philippines
Messages: 70
Status: Offline
Having a Spectra of Gas Discharges from any celestial bodies,let's say...a planet. This feature will give the engine a more realistic feel that these celestial bodies really exist and in a way that we can even study the planet on our own for fun! We can even have various unusual gas discharges of some sort.

So, what do you think? biggrin





 
HarbingerDawnDate: Monday, 29.04.2013, 15:48 | Message # 58
Cosmic Curator
Group: Administrators
United States
Messages: 8717
Status: Offline
kairunotabi, as we just discussed yesterday you need to check the sticky threads and use the search function before posting. 95% of the time an appropriate thread will already exist. When in doubt, post in an existing thread rather than creating a new one. I understand that it can take time to get used to the rules, but I must point out that making an effort to have good posting habits is a requirement of being on this forum. So please keep all that in mind when posting in the future.

As for your suggestion, SpaceEngineer wrote a note along with his to-do list that reads as follows:

Quote (SpaceEngineer)
I should note: as long as SE is a scientifically accurate Universe simulator, then one day it will implement ALL space objects and phenomenon that are known to modern astronomy. So you may not bother yourself with questions like "will SE one day have meteor rain implemented". I guarantee that it WILL.

And as chemical compositions of planets are not modeled yet and will not be anytime soon, then nothing like what you suggest will be implemented for a long time.





All forum users, please read this!
My SE mods and addons
Phenom II X6 1090T 3.2 GHz, 16 GB DDR3 RAM, GTX 970 3584 MB VRAM
 
kairunotabiDate: Monday, 29.04.2013, 22:38 | Message # 59
Astronaut
Group: Users
Philippines
Messages: 70
Status: Offline
Well at least we can expect it coming




 
Red_RiverDate: Saturday, 04.05.2013, 15:18 | Message # 60
Astronaut
Group: Users
Canada
Messages: 56
Status: Offline
there needs to be some sort of on screen feedback when capturing a movie. I accidently pressed F9 and filled up my hard drive because there was no way to tell what was going on exactly while in game.




 
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