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Work progress and public beta test - 0.9.7.4
gazelleDate: Thursday, 08.10.2015, 12:14 | Message # 586
Astronaut
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Korea
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I'm window 8, and I use intell HD graphics. Also, it worked well in 0.9.7.3....
 
JackDoleDate: Thursday, 08.10.2015, 12:29 | Message # 587
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Quote gazelle ()
I'm window 8, and I use intell HD graphics

Quote SpaceEngineer ()
I probably found the problem with Intel HD, patch will be soon.

Then you have to wait until SpaceEngineer solves the problem ...





Don't forget to look here.

 
gazelleDate: Thursday, 08.10.2015, 13:11 | Message # 588
Astronaut
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OHHH!!! It works!!!! Thank you so much!!!
 
parameciumkidDate: Thursday, 08.10.2015, 19:34 | Message # 589
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United States
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Quote SpaceEngineer ()
I probably found the problem with Intel HD.

biggrin
Quote SpaceEngineer ()
To bypass that, you may disable reversed z-buffer now in main.cfg:
DepthBufferMode 0
But if it got switched to 1 automatically, it may not help...

cry
Quote SpaceEngineer ()
patch will be soon.

biggrin





Intel HD Graphics 4000 ;P

Edited by parameciumkid - Thursday, 08.10.2015, 19:34
 
PlutonianEmpireDate: Friday, 09.10.2015, 00:08 | Message # 590
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Quote SpaceEngineer ()
I probably found the problem with Intel HD, patch will be soon. To bypass that, you may disable reversed z-buffer now in main.cfg:
DepthBufferMode 0
But if it got switched to 1 automatically, it may not help...
Added: Also, dwarf galaxies are fixed now, all of them.

Not at first. When it auto-switched back to 1, I loaded it up, got the blank space, quit, re-reset the DepthBufferMode back to 0 made SE work again, so the auto-switch appears to be a one time thing upon first installing. smile

But since you're working on patch, that will be big help. smile





Specs: Dell Inspiron 5547 (Laptop); 8 gigabytes of RAM; Processor: Intel® Core™ i5-4210U CPU @ 1.70GHz (4 CPUs), ~2.4GHz; Operating System: Windows 7 Home Premium 64-bit; Graphics: Intel® HD Graphics 4400 (That's all there is :( )
 
SlamminKhanDate: Friday, 09.10.2015, 14:26 | Message # 591
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Quote SpaceEngineer ()
I probably found the problem with Intel HD, patch will be soon. To bypass that, you may disable reversed z-buffer now in main.cfg:
DepthBufferMode 0


I could get past the startup window but when the program was fully loaded and the actual game window popped up it crashed sad

Added (09.10.2015, 14:26)
---------------------------------------------
Is there a way to prevent the program from making the program automatically change the DepthBufferMode to 1?

 
gazelleDate: Friday, 09.10.2015, 15:15 | Message # 592
Astronaut
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Korea
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The Earth, Saturn, Mars, Moon, and Jupiter...(etc) looks strange. Typically the earth looks like a water planet. There are only clouds and water, and it keeps blinking weirdly when I move. This bug was from 0.9.7.3. I think this MUST be fixed right now. cry Here is my log file.
Attachments: 1888848.log (44.6 Kb)
 
JackDoleDate: Friday, 09.10.2015, 16:30 | Message # 593
Star Engineer
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Found this:

DepthBufferMode 1



DepthBufferMode 0


Maybe the same problem as stars visible behind a black hole.

Attachments: 4176984.jpg (109.6 Kb) · 1295163.jpg (114.2 Kb)





Don't forget to look here.

 
n0b0dyDate: Friday, 09.10.2015, 17:07 | Message # 594
Explorer
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Pirate
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Quote JackDole ()
Found this


This is actually not that bad: it helps navigate when close to black holes.
I agree however that stars visible behind black hole is immersion breaking.
Anyway Space Engineer is aware about all this and a patch will be out soon smile
 
parameciumkidDate: Friday, 09.10.2015, 17:39 | Message # 595
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For anyone interested, my SE installation resets to DepthBufferMode 1 every launch, not just the first one.
The patch is eagerly anticipated.





Intel HD Graphics 4000 ;P
 
JackDoleDate: Friday, 09.10.2015, 18:52 | Message # 596
Star Engineer
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Quote n0b0dy ()
Anyway Space Engineer is aware about all this and a patch will be out soon

Ahem, but I have no idea what SpaceEngineer already knows or does not know, but I thought that this thread is just there to report bugs. cry
Regarding the pictures, I thought of the orbits, with 'DepthBufferMode 1' they are not curved, as they should be.

Added (09.10.2015, 18:52)
---------------------------------------------

Quote parameciumkid ()
For anyone interested, my SE installation resets to DepthBufferMode 1 every launch, not just the first one.

Make the 'main.cfg' read-only, maybe it helps.





Don't forget to look here.

 
accursedCursiveDate: Sunday, 11.10.2015, 05:06 | Message # 597
Observer
Group: Newbies
New Zealand
Messages: 5
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Found an odd issue of UY Scuti being in the complete wrong location in 0.9.7.3.
Does this bug still exist in 0.9.7.4?
 
gazelleDate: Sunday, 11.10.2015, 06:13 | Message # 598
Astronaut
Group: Users
Korea
Messages: 51
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Will the accretion disk be updated in 0.9.7.4 version? rolleyes
 
HandbananaDate: Sunday, 11.10.2015, 08:12 | Message # 599
Astronaut
Group: Users
United States
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Quote gazelle ()
Will the accretion disk be updated in 0.9.7.4 version? rolleyes


There is a thread on the forum that will answer just about every question you could have about future versions of SE.

Please make sure to always check there first.

You can search for a specific keyword by pressing CTRL+F and typing in the feature you're looking for.





Tonight... you.

Edited by Handbanana - Sunday, 11.10.2015, 08:13
 
Brett001Date: Sunday, 11.10.2015, 19:41 | Message # 600
Space Pilot
Group: Users
Hungary
Messages: 84
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Patch 6 error:
If flying to E0-E2-type galaxies then crashed the SE this error message. Win7 64 bit, AMD Radeon R7 250X 1GB, 8 GB system RAM.

Attachments: 6877429.jpg (304.1 Kb)


Edited by Brett001 - Sunday, 11.10.2015, 19:43
 
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