Work progress and public beta test - 0.9.7.4
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second-ich | Date: Sunday, 10.07.2016, 09:27 | Message # 3091 |
 Space Pilot
Group: Users
Germany
Messages: 87
Status: Offline
| Quote SpaceEngineer (  ) - Camera speed is set to zero after using the "Go to" function Thanks for this feature!
There is kind of a similar thing happening when you press C to center an object while using the Space Craft or Aircraft Mode. The camera will center the object but then move on. Would be nice when the object stays in the center while the camera is moving as long as you don't move in a different direction.
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JackDole | Date: Sunday, 10.07.2016, 10:53 | Message # 3093 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| Quote Rigel (  ) Rendering bug with Every type galaxies (excluding Ecliptic galaxy) when FB fuction is OFF. You forgot to post your log file. ('se.log' in the '[SpaceEngine]\system' folder.)
Do you have an Intel graphics card? SpaceEngine is not optimized for Intel cards.
Don't forget to look here.
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EvilPanda | Date: Sunday, 10.07.2016, 11:49 | Message # 3094 |
 Observer
Group: Newbies
United Kingdom
Messages: 7
Status: Offline
| Hi guys, I posted this in the troubleshooting section but I got no response to it. My Space Engine is refusing to work. It launches fine but once it gets to the main menu, it fails to work and Windows' closes it. I'm using 0.9.7.4 Release Candidate 3. It worked well before with this version but now it doesn't work. What should I be doing? I'll leave my log file below. Thanks!
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SpaceEngineer | Date: Sunday, 10.07.2016, 12:24 | Message # 3095 |
 Author of Space Engine
Group: Administrators
Russian Federation
Messages: 4800
Status: Offline
| Quote Alek (  ) Maybe instead of making the non-clouded, non-atmosphere gas giants as completely black, maybe they should be completely transparent or have a gradient of transparency that only appears when both atmosphere and clouds are off? I think maybe then people would realize it's on purpose instead of thinking its a glitch... Or maybe don't switch off clouds on gas giants.
Quote second-ich (  ) There is kind of a similar thing happening when you press C to center an object while using the Space Craft or Aircraft Mode. The camera will center the object but then move on. Would be nice when the object stays in the center while the camera is moving as long as you don't move in a different direction. This is also done.
Quote Rigel (  ) (1) Orbit line rendering bug It's not orbit bug, but lens flare bug. Fixed.
Quote Rigel (  ) (2) Rendering bug with Every type galaxies (excluding Ecliptic galaxy) when FB function is OFF. Fixed too.
Quote abyssoft (  ) Encountering some Super earths where Exosphere temperature = 1.#INF C Example please?
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FastFourierTransform | Date: Sunday, 10.07.2016, 17:06 | Message # 3096 |
 Pioneer
Group: Local Moderators
Spain
Messages: 542
Status: Offline
| Quote SpaceEngineer (  ) This is also done.
Quote SpaceEngineer (  ) Fixed.
Quote SpaceEngineer (  ) Fixed too.
You monster! Thanks Vladimir. Genius!
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abyssoft | Date: Sunday, 10.07.2016, 18:40 | Message # 3097 |
 Space Tourist
Group: Users
United States
Messages: 27
Status: Offline
| Quote SpaceEngineer (  ) Quote abyssoft () Encountering some Super earths where Exosphere temperature = 1.#INF C
Example please?
finding it difficult to find one again, was in a galaxy near the edge of the universe when I spotted then. Will continue to hunt for examples.
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abyssoft | Date: Sunday, 10.07.2016, 19:24 | Message # 3098 |
 Space Tourist
Group: Users
United States
Messages: 27
Status: Offline
| Hunting at he known edge of the universe is exhausting. I was however able to recreate an environment where the exosphere issue occurred via script; I thought it might be easier to troubleshoot it that way.
A script with the following conditions or a procedurally generated system with the same parameters will cause the issue.
Star + Accretion Disk (any size or parameters or empty tag) + Planet = Exosphere 1.#INF C
If an empty AccretionDisk tag is used the following seem to be the parameters injected
AccretionDisk { InnerRadius -6.68458e+029 OuterRadius -6.68458e+029 AccretionRate -1e+038 Temperature -1e+038 Density -1e+038 Luminosity -1e+038 TwistMagn -1e+038 Brightness -1e+038 }
Edited by abyssoft - Sunday, 10.07.2016, 19:26 |
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richardreis111 | Date: Monday, 11.07.2016, 00:01 | Message # 3099 |
Observer
Group: Users
Pirate
Messages: 15
Status: Offline
| Vladimir you can help me Every time when I come to a gaseous planet of a bug in texture in the cloud on the planet when closer the bug disappears
You are The BestAdded (11.07.2016, 00:01) --------------------------------------------- add ufo ship in alien pack
Edited by richardreis111 - Sunday, 10.07.2016, 23:48 |
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terrellaw1999 | Date: Monday, 11.07.2016, 01:04 | Message # 3100 |
Observer
Group: Newbies
Pirate
Messages: 2
Status: Offline
| @abyssoft I have an Intel HD Graphics 3000 card and various Intel drivers, all up to date.
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abyssoft | Date: Monday, 11.07.2016, 01:47 | Message # 3101 |
 Space Tourist
Group: Users
United States
Messages: 27
Status: Offline
| @Observerhow much for shared memory? I have found when I use my Intel Card instead of the AMD card I need to ensure it is configured for at least 512 mb otherwise I get unusual behaviors and artifacts. If you modify the config file to be as little resource intensive as you can and clear the cache and let it rebuild the shaders, you might have better performance if you are below the 512 mb mark.
found a link on tomshardware that may give an option not sure if that will help but... link
Edited by abyssoft - Monday, 11.07.2016, 01:52 |
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ShadowRaikou | Date: Monday, 11.07.2016, 06:02 | Message # 3102 |
 Astronaut
Group: Users
India
Messages: 53
Status: Offline
| I have an issue with .pak addons, and it's definitely just me, but I don't know what I'm doing wrong.
If I download anybody else's RC3 addons in .pak files and drop them in the addons folder, they work! But when I make my own pak file with the exact same internal file structure, it doesn't work. Am I doing it wrong? Making .pak files in a wrong manner? I take the catalogs folder and make a .zip archive through 7zip, then rename it to .pak. Doesn't seem to work.
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JackDole | Date: Monday, 11.07.2016, 11:25 | Message # 3103 |
 Star Engineer
Group: Local Moderators
Germany
Messages: 1742
Status: Offline
| ShadowRaikou, can you post an example of one of your own .pak files? Or, if this is not possible, an image of the file structure.
Don't forget to look here.
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ShadowRaikou | Date: Monday, 11.07.2016, 11:50 | Message # 3104 |
 Astronaut
Group: Users
India
Messages: 53
Status: Offline
| JackDole, That's strange. Suddenly my .pak files started working. I didn't change anything at all though, not one thing.
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hanvulansia | Date: Monday, 11.07.2016, 22:17 | Message # 3105 |
 Observer
Group: Users
Spain
Messages: 13
Status: Offline
| Quote terrellaw1999 (  ) @abyssoft I have an Intel HD Graphics 3000 card and various Intel drivers, all up to date.
The problem with that card, besides weakness is that Intel didn't upgrade OpenGL further than 3.1 so SE it's not working anymore up to 0.9.7.1
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