DoctorOfSpace's Mod Emporium v2
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spacer | Date: Wednesday, 14.01.2015, 19:42 | Message # 16 |
Star Engineer
Group: Users
Israel
Messages: 1258
Status: Offline
| DoctorOfSpace, doc, do you working also on the clouds? (softer clouds etc) like in 0.9.7.1?
"we began as wanderers, and we are wanderers still" -carl sagan
-space engine photographer
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DoctorOfSpace | Date: Wednesday, 14.01.2015, 21:13 | Message # 17 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
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| Quote spacer ( ) doc, do you working also on the clouds? (softer clouds etc) like in 0.9.7.1?
The ones I added are a bit "softer". They're the only ones I will be adding for 0.9.7.2.
Added red and blue shifting ship warp. Added a secondary red/blue shader to the second post in this thread due to attachment limit.
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n0b0dy | Date: Thursday, 15.01.2015, 06:09 | Message # 18 |
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| Quote DoctorOfSpace ( ) Added red and blue shifting ship warp.
Thank You
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sinsforeal | Date: Sunday, 15.02.2015, 19:40 | Message # 19 |
Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| DoctorOfSpace, Can you make So that the Colonized Solar system works with solar system 3000?
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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DoctorOfSpace | Date: Monday, 16.02.2015, 09:57 | Message # 20 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Quote sinsforeal ( ) Can you make So that the Colonized Solar system works with solar system 3000?
You could just copy the lights information over. I am currently working on a couple other addons but I will look into it eventually.
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sinsforeal | Date: Monday, 16.02.2015, 21:10 | Message # 21 |
Space Pilot
Group: Users
United States
Messages: 129
Status: Offline
| How do i copy the information over?
"Man once looked up at the stars and wondered, Now all we do is look at our hands and hesitate"
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DoctorOfSpace | Date: Sunday, 15.03.2015, 23:11 | Message # 22 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Added Voyager, Delta Flyer, and 3 Borg ships.
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SpaceHopper | Date: Sunday, 19.04.2015, 00:59 | Message # 23 |
Explorer
Group: Users
United States
Messages: 186
Status: Offline
| I can't download the Colonized Solar System Lights file cause it says the file "no longer exists". Can you reupload the file or something?
3.14% of all seafarers are PIrates. *** Got Mole Problems? Call Avogadro at 602-1023 *** Google Search my picture to discover whom it depicteth.
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Orgymeyer | Date: Monday, 04.05.2015, 06:37 | Message # 24 |
Observer
Group: Users
Canada
Messages: 19
Status: Offline
| Quote DoctorOfSpace ( ) Added Voyager, Delta Flyer, and 3 Borg ships. cool
Thanks for this, glad you finally got the permission and I think this might even be a more detailed Voyager model than we've previously had in the game. I can see Janeway drinking her coffee in the ready room and various other crewmembers sitting in their quarters looking out. Truly amazing model and import job, my new go to ship. Plus flying the Delta Flyer from the hanger and using it for planetary excursions is great!
Combined with that system report mod and your blue and red shift warp drive, I may have close to the perfect space exploration game here!
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ZatSolo | Date: Thursday, 07.05.2015, 13:22 | Message # 25 |
Space Pilot
Group: Users
Italy
Messages: 111
Status: Offline
| Quote DoctorOfSpace ( ) Added Voyager, Delta Flyer, and 3 Borg ships. Amazing, Doc. Thank you from my heart
Edited by ZatSolo - Thursday, 07.05.2015, 13:23 |
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DoctorOfSpace | Date: Friday, 29.05.2015, 23:48 | Message # 26 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| With ship engines added to 0.9.7.4 I have started updating ships. Since I promised an updated version for the Interstellar ships with higher resolution textures, I figured the Interstellar pack would be the best place to start so here is a little preview of what to expect
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n0b0dy | Date: Saturday, 30.05.2015, 08:30 | Message # 27 |
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| Quote DoctorOfSpace ( ) With ship engines added to 0.9.7.4 I have started updating ships.
Thank You Doctor! With all my excitment for the latest 0.9.7.4 patch I missed your thread! I am really looking forward to an updated interstellar and Treck pack from you and Destructor with the new engine exhausts!
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n0b0dy | Date: Sunday, 31.05.2015, 05:48 | Message # 29 |
Explorer
Group: Users
Pirate
Messages: 297
Status: Offline
| Wow! I am speachless! Very Impressive job!
On another unrelated topic: Are your shipwarp shaders working with latest 0974 patch? I can't seem to notice any difference anymore.
Thanks for your work in progress update info!
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DoctorOfSpace | Date: Sunday, 31.05.2015, 06:43 | Message # 30 |
Galaxy Architect
Group: Global Moderators
Pirate
Messages: 3600
Status: Offline
| Little adjustment in color to the JJprise engine effects
Quote n0b0dy ( ) Are your shipwarp shaders working with latest 0974 patch?
Yes but you may need to edit them so their date modified is newer than the ones in the pak. I currently use my smaller warp shader and it works just fine. Some shaders, like the volcano lava glows, will not work so I need to update them.
I have never been able to get shader mods to work with the pak in the system folder so I backed up my Shaders.pak and extracted it, then placed the shaders folder into the system folder and from there I modify and replace files.
I do have a slightly updated red/blue shift if you wanna try and use that
attached shader goes in system/shaders.
Intel Core i7-5820K 4.2GHz 6-Core Processor G.Skill Ripjaws V Series 32GB (4 x 8GB) DDR4-2400 Memory EVGA GTX 980 Ti SC 6GB
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